﻿<?xml version="1.0" encoding="utf-8"?>
<placeable_events>
  <event_ids>	
    <event_id index="1"  name="ANIM_AircraftLarge"           			    inUse="True" />
    <event_id index="2"  name="ANIM_Pelican"           						inUse="True" />
    <event_id index="3"  name="ANIM_Banshee_01"           			        inUse="True" />
    <event_id index="4"  name="ANIM_Banshee_02"           			        inUse="True" />
    <event_id index="5"  name="ANIM_Train_Carriage"           			    inUse="True" />
    <event_id index="6"  name="ANIM_Train_Engine"           		        inUse="True" />
    <event_id index="7"  name="ANIM_Hovercraft"           			        inUse="True" />
    <event_id index="8"  name="ANIM_Amb_Monorail"           		        inUse="True" />
    <event_id index="9"  name="ANIM_Amb_Tram"           		            inUse="True" />
    <event_id index="10" name="ANIM_Amb_Train_Engine"           		    inUse="True" />
	<event_id index="11" name="ANIM_Amb_Train_Carriage"           			inUse="True" />
    <event_id index="12" name="ANIM_Sheep_Idle"           			        inUse="True" />
    <event_id index="13" name="ANIM_Sheep_Alarm"           			        inUse="True" />
    <event_id index="14" name="ANIM_Chicken_Idle"           		        inUse="True" />
    <event_id index="15" name="ANIM_Chicken_Alarm"           		        inUse="True" />
    <event_id index="16" name="ANIM_Deer_Alarm"                             inUse="True" />
    <event_id index="17" name="ANIM_Stag_Alarm"                             inUse="True" />
	<event_id index="18" name="ANIM_Amb_Festival_RideSwing_Slow"            inUse="True" />
	<event_id index="19" name="ANIM_Amb_Festival_RideSwing_Fast"            inUse="True" />
	<event_id index="20" name="ANIM_Amb_Festival_RideSwing_Stop"            inUse="True" />
	<event_id index="21" name="ANIM_Dirtbike_01"          				    inUse="True" />
	<event_id index="22" name="ANIM_Dirtbike_02"          				    inUse="True" />
	<event_id index="23" name="ANIM_Dirtbike_03"          				    inUse="True" />
	<event_id index="24" name="ANIM_Dirtbike_04"          				    inUse="True" />
	<event_id index="25" name="ANIM_Amb_Airship"  		         			inUse="True" />
	<event_id index="26" name="ANIM_Jet"    		       		  			inUse="True" />
	<event_id index="27" name="ANIM_AIR1_PDLC2"    		       		  		inUse="True" />
	<event_id index="28" name="ANIM_AIR2_PDLC2"    		       		  		inUse="True" />
	<event_id index="29" name="ANIM_CW1_PDLC2_Idle"    		       		  	inUse="True" />
	<event_id index="30" name="ANIM_CW1_PDLC2_Alarm"    		       		inUse="True" />
	<event_id index="31" name="ANIM_GT1_PDLC2_Idle"    		       		  	inUse="True" />
	<event_id index="32" name="ANIM_GT1_PDLC2_Alarm"    		       		inUse="True" />
	<event_id index="33" name="ANIM_PG1_PDLC2_Idle"    		       		  	inUse="True" />
	<event_id index="34" name="ANIM_PG1_PDLC2_Alarm"    		       		inUse="True" />
	<event_id index="35" name="ANIM_FST_CSTR"           		       		inUse="True" />

  </event_ids>
  <events>
	<event name="ANIM_AircraftLarge"        				minDistance="50"    maxDistance="2000"   path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Pelican"         				        minDistance="50"    maxDistance="1500"   path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Banshee_01"         			        minDistance="30"    maxDistance="500"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Banshee_02"         			        minDistance="30"    maxDistance="500"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Train_Carriage"                       minDistance="50"    maxDistance="1000"   path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Train_Engine"         	            minDistance="50"    maxDistance="1000"   path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Hovercraft"         			        minDistance="50"   	maxDistance="500"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Amb_Monorail"         		        minDistance="0"     maxDistance="200"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Amb_Tram"         		            minDistance="5"     maxDistance="400"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Amb_Train_Engine"         		    minDistance="40"    maxDistance="1000"   path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Amb_Train_Carriage"         			minDistance="30"    maxDistance="500"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="False" />
	<event name="ANIM_Sheep_Idle"         			        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/Wildlife"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Sheep_Alarm"         			        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/Wildlife"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Chicken_Idle"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/Wildlife"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Chicken_Alarm"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/Wildlife"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Deer_Idle"                            minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/Wildlife"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Deer_Alarm"                           minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/Wildlife"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Amb_Festival_RideSwing_Slow"          minDistance="10"    maxDistance="200"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Amb_Festival_RideSwing_Fast"          minDistance="10"    maxDistance="200"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Amb_Festival_RideSwing_Stop"          minDistance="10"    maxDistance="200"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Dirtbike_01"        				    minDistance="20"    maxDistance="250"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Dirtbike_02"        				    minDistance="20"    maxDistance="250"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Dirtbike_03"        				    minDistance="20"    maxDistance="250"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Dirtbike_04"        				    minDistance="20"    maxDistance="250"    path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Amb_Airship"        			     	minDistance="20"    maxDistance="500"    path="/Master/Animated Objects/Ambient"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_Jet"        					        minDistance="20"    maxDistance="2000"   path="/Master/Animated Objects/Showcase"          	   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_AIR1_PDLC2"        			     	minDistance="10"    maxDistance="2000"   path="/Master/Animated Objects/PDLC2/Ambient_PDLC2"   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_AIR2_PDLC2"        			     	minDistance="10"    maxDistance="2000"   path="/Master/Animated Objects/PDLC2/Ambient_PDLC2"   eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_CW1_PDLC2_Idle"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/PDLC2/Wildlife_PDLC2"  eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_CW1_PDLC2_Alarm"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/PDLC2/Wildlife_PDLC2"  eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_GT1_PDLC2_Idle"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/PDLC2/Wildlife_PDLC2"  eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_GT1_PDLC2_Alarm"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/PDLC2/Wildlife_PDLC2"  eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_PG1_PDLC2_Idle"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/PDLC2/Wildlife_PDLC2"  eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_PG1_PDLC2_Alarm"         		        minDistance="0"     maxDistance="100"    path="/Master/Animated Objects/PDLC2/Wildlife_PDLC2"  eventFile="Triggerable_Events" 	    oneshot="True"  />
	<event name="ANIM_FST_CSTR"        		    	     	minDistance="10"    maxDistance="200"    path="/Master/Animated Objects/PDLC2/Ambient_PDLC2"   eventFile="Triggerable_Events" 	    oneshot="True"  />
  </events>
</placeable_events>