<Page
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	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    xmlns:System="clr-namespace:System;assembly=mscorlib"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:local="clr-namespace:ForzaUI"
    mc:Ignorable="d"
	x:Class="DigitalGauge.FOR_DebertiMustang_18"
	 >
	
    <Page.Resources>
        <Style x:Key="TextBlockStyle" TargetType="{x:Type local:FastTextBlock}">
            <Setter Property="FontFamily" Value="DG1_Arial"/>
            <Setter Property="Foreground" Value="White"/>
             
            <Setter Property="TextAlignment" Value="Right"/>
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		<local:DigitalGaugeConfig x:Key="Config" HasClock="False" HasExternalTemp="True" UseDegreesF="True" UseMPH="True" UsePsi="True" MaxBoost="13" MinBoost="1" MaxSpeed="71.58" HasAbsLight="False" HasStmLight="False" HasTcsLight="False" HasGAccelX="False" HasGAccelY="False" HasShiftLights="False" HasTextTach="True" HasLapPlaceInfo="False" HasTextBoost="False" HasTextGAccel="False" HasTextOdometer="True" HasTextFuel="False" MaxFuel="16" MinGear="-1" MaxGear="1" MaxRpm="8000"></local:DigitalGaugeConfig>
        
		<Storyboard x:Key="Gear Analog">
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				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Visible}"/>
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				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Visible}"/>
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		</Storyboard>
		<Storyboard x:Key="Start Up Animation">
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				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
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				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="187"/>
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				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="503.158"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Red_Fill">
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				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="39.378"/>
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				<DiscreteObjectKeyFrame KeyTime="0:0:0.389" Value="{x:Static Visibility.Visible}"/>
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			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="White_Fade1">
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				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Hidden}"/>
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			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Tach_Black_Mask">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Visible}"/>
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				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="69.041"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.534" Value="72.052"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.561" Value="81.8"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.579" Value="90"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Tach_Black_Mask">
				<EasingDoubleKeyFrame KeyTime="0:0:0.579" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="28.5"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="115"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.875" Value="223.5"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="338"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Tach_Black_Mask_2">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
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			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="RedFade_L">
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				<DiscreteObjectKeyFrame KeyTime="0:0:0.925" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Visible}"/>
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			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="RedFade_R">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.94" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Needle_Tach_2">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.389" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Needle_Tach_2">
				<EasingDoubleKeyFrame KeyTime="0:0:0.389" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="82.708"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="187.427"/>
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				<EasingDoubleKeyFrame KeyTime="0:0:0.875" Value="398.199"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="505.586"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Needle_Tach_Huge">
				<EasingDoubleKeyFrame KeyTime="0" Value="-142.188"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="-96.615"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="-51.79"/>
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				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="135"/>
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			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Needle_Tach_Huge">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.375" Value="{x:Static Visibility.Visible}"/>
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				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Fuel Gauge">
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="LowFuel">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.1" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.121" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Blue_Fill_1">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="22"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Blue_Fill_1">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="6"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Blue_Fill_1">
				<EasingDoubleKeyFrame KeyTime="0" Value="17.881"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="9.658"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Blue_Fill_2">
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0.9"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Blue_Fill_3">
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="0.95"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Blue_Fill_3">
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="-11.1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Blue_Fill_4">
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="0.9"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Fade_White">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="22.524"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Fade_White">
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				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="7.505"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="3.336"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Fade_White">
				<EasingDoubleKeyFrame KeyTime="0" Value="0.7"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="1"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fade_White">
				<EasingDoubleKeyFrame KeyTime="0" Value="20.898"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="13.365"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="0"/>
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				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="-10.343"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Fade_Black">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="5.01"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="5.344"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="16.199"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="26.219"/>
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			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Fade_Black">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="3.34"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="3.34"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="9.185"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="11.022"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Fade_Black">
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="0.5"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fade_Black">
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="19.032"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="13.949"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="6.685"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fuel_Needle">
				<EasingDoubleKeyFrame KeyTime="0" Value="19.512"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="-19.411"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Speedo Analog">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Speed_Animation">
				<EasingDoubleKeyFrame KeyTime="0" Value="-143.728"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="144.367"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Needle_Speedo">
				<EasingDoubleKeyFrame KeyTime="0" Value="-143.87"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="144.352"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
	</Page.Resources>
	<Page.Triggers>
		<EventTrigger RoutedEvent="FrameworkElement.Loaded">
			<BeginStoryboard Storyboard="{StaticResource Tach}"/>
			<BeginStoryboard Storyboard="{StaticResource Fuel Gauge}"/>
			<BeginStoryboard Storyboard="{StaticResource Speedo Analog}"/>
		</EventTrigger>
	</Page.Triggers>
	  

	<Canvas x:Name="LayoutRoot" Background="Black" Width="1280" Height="720">
		<VisualStateManager.VisualStateGroups>
			<VisualStateGroup x:Name="NightDaySplit">
				<VisualState x:Name="Day"/>
				<VisualState x:Name="Night"/>
			</VisualStateGroup>
		</VisualStateManager.VisualStateGroups>
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        	<Canvas.RenderTransform>
        		<TransformGroup>
        			<ScaleTransform/>
        			<SkewTransform/>
        			<RotateTransform Angle="-143.728"/>
        			<TranslateTransform/>
        		</TransformGroup>
        	</Canvas.RenderTransform>
        	<Image x:Name="Blue_Wedge" Height="127" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlueWedge.png" Stretch="Fill" Width="127" RenderTransformOrigin="1,1" Canvas.Left="3.083" Canvas.Top="3.164"/>
        	<Image x:Name="White_Fade" Height="127" Canvas.Left="3.083" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_WhiteFadeLg.png" Stretch="Fill" Canvas.Top="3.164" Width="127" RenderTransformOrigin="1,1"/>
        	<Image x:Name="Black_Fade" Height="127" Canvas.Left="3.083" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlackFadeLg.png" Stretch="Fill" Canvas.Top="3.164" Width="127" RenderTransformOrigin="1,1"/>
        </Canvas>
        <Canvas x:Name="Tach_Animation" Height="558" Canvas.Left="33.001" Canvas.Top="81" Width="1038.999">
        	<Canvas x:Name="Tach_Color" Height="272" Canvas.Left="143" Canvas.Top="143" Width="272" RenderTransformOrigin="0.5,0.5"/>
        	<Image x:Name="Tach_Blue_Wedge" Height="127" Canvas.Left="151.992" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlueWedge.png" Stretch="Fill" Canvas.Top="152.159" Width="127" RenderTransformOrigin="1,1" Visibility="Hidden">
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        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform Angle="-141.29"/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Image.RenderTransform>
        	</Image>
        	<Rectangle x:Name="Black_Mask" Fill="Black" Height="64" Canvas.Left="278.499" Canvas.Top="151" Width="128" RenderTransformOrigin="0.5,0.5">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Rectangle x:Name="Red_Fill" Fill="#FFC6133A" Height="86.841" Canvas.Left="718.999" Canvas.Top="152.159" Width="95" RenderTransformOrigin="0,0.5">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform ScaleX="0"/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Rectangle x:Name="Blue_Fill" Fill="#FF0979DB" Height="86.841" Canvas.Left="278.492" Canvas.Top="152.159" Width="440.007" RenderTransformOrigin="0,0.5">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform ScaleX="0"/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Canvas x:Name="Tach_Spindle" Height="260.328" Canvas.Left="148.671" Canvas.Top="148.922" Width="260.328" RenderTransformOrigin="0.5,0.5">
        		<Canvas.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform Angle="-143.728"/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Canvas.RenderTransform>
        		<Image x:Name="Blue_Wedge1" Height="127" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlueWedge.png" Stretch="Fill" Width="127" RenderTransformOrigin="1,1" Canvas.Left="3.083" Canvas.Top="3.164"/>
        		<Image x:Name="White_Fade1" Height="127" Canvas.Left="3.083" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_WhiteFadeLg.png" Stretch="Fill" Canvas.Top="3.164" Width="127" RenderTransformOrigin="1,1"/>
        		<Image x:Name="Black_Fade1" Height="127" Canvas.Left="3.083" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlackFadeLg.png" Stretch="Fill" Canvas.Top="3.164" Width="127" RenderTransformOrigin="1,1"/>
        	</Canvas>
        	<Image x:Name="RedFade_R" Height="63" Canvas.Left="720.351" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_RedFade.png" Stretch="Fill" Canvas.Top="151" Width="29" Visibility="Hidden"/>
        	<Image x:Name="RedFade_L" Height="63" Canvas.Left="691.67" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_RedFade.png" Stretch="Fill" Canvas.Top="151" Width="29" RenderTransformOrigin="0.5,0.5" Visibility="Hidden">
        		<Image.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform Angle="-180"/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Image.RenderTransform>
        	</Image>
        	<Image x:Name="Tach_Black_Fade" Height="127" Canvas.Left="151.992" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlackFadeLg.png" Stretch="Fill" Canvas.Top="152.159" Width="127" RenderTransformOrigin="1,1" Visibility="Hidden">
        		<Image.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Image.RenderTransform>
        	</Image>
        	<Image x:Name="Tach_White_Fade" Height="127" Canvas.Left="151.992" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_WhiteFadeLg.png" Stretch="Fill" Canvas.Top="152.159" Width="127" RenderTransformOrigin="1,1" Visibility="Hidden">
        		<Image.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Image.RenderTransform>
        	</Image>
        	<Rectangle x:Name="Tach_Black_Mask" Fill="Black" Height="127" Canvas.Left="151.999" Canvas.Top="279" Width="127" RenderTransformOrigin="1,0" Visibility="Hidden">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform Angle="69.041"/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Rectangle x:Name="Tach_Black_Mask_2" Fill="Black" Height="184" Canvas.Left="134.999" Canvas.Top="143" Width="495.007" RenderTransformOrigin="0,0.5">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform ScaleX="0"/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Rectangle x:Name="Tint" Fill="#FFC6133A" Height="57.999" Canvas.Left="719.999" Canvas.Top="151" Width="71" Opacity="0.4" RenderTransformOrigin="0,0.5">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform ScaleX="0"/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        </Canvas>
		<Image x:Name="Graphics_Main" Height="269" Canvas.Left="178" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_Graphics.png" Stretch="Fill" Canvas.Top="226" Width="926"/>
		<Canvas x:Name="Fuel_Animation" Height="304" Canvas.Left="816" Canvas.Top="307" Width="304">
			<Rectangle x:Name="Black_Background" Fill="Black" Height="36.25" Canvas.Left="100.25" Canvas.Top="146.75" Width="103.75"/>
			<Rectangle x:Name="Blue_Fill_1" Fill="#FF0979DB" Height="25.036" Canvas.Left="84.725" Canvas.Top="148.214" Width="27.775" RenderTransformOrigin="0,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="17.881"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Blue_Fill_2" Fill="#FF0979DB" Height="25.036" Canvas.Left="131.975" Canvas.Top="161.5" Width="23.451" RenderTransformOrigin="0,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0"/>
						<SkewTransform/>
						<RotateTransform Angle="3.071"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Blue_Fill_3" Fill="#FF0979DB" Height="25.036" Canvas.Left="149.725" Canvas.Top="162.25" Width="27.775" RenderTransformOrigin="0,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Blue_Fill_4" Fill="#FF0979DB" Height="25.036" Canvas.Left="172.5" Canvas.Top="160.464" Width="27.775" RenderTransformOrigin="0,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0"/>
						<SkewTransform AngleY="0.058"/>
						<RotateTransform Angle="-12.846"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Image x:Name="Fade_White" Height="24" Canvas.Left="69.5" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_WhiteFadeSm.png" Stretch="Fill" Canvas.Top="153" Width="43" RenderTransformOrigin="1,0.5" Opacity="0.7">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0.7"/>
						<SkewTransform/>
						<RotateTransform Angle="20.898"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Fade_Black" Height="24" Canvas.Left="84.5" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BlackFadeSm.png" Stretch="Fill" Canvas.Top="143.5" Width="60" RenderTransformOrigin="0,0.5" Opacity="0.7">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0.5"/>
						<SkewTransform/>
						<RotateTransform Angle="19.032"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Fuel_Mask" Height="50" Canvas.Left="59" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_FuelMask.png" Stretch="Fill" Canvas.Top="133" Width="185"/>
			<Image x:Name="LowFuel" Height="19" Canvas.Left="74" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_LowFuel.png" Stretch="Fill" Canvas.Top="156" Width="24" Visibility="Hidden"/>
		</Canvas>
		<Rectangle x:Name="Mask_Bottom" Fill="Black" Height="144" Canvas.Left="178" Canvas.Top="489.75" Width="926"/>
		<Rectangle x:Name="Mask_Top" Fill="Black" Height="144" Canvas.Left="178" Canvas.Top="82" Width="926"/>
		<Rectangle x:Name="Mask_R" Fill="Black" Height="557" Canvas.Left="1104" Canvas.Top="82" Width="136"/>
		<Rectangle x:Name="Mask_L" Fill="Black" Height="557" Canvas.Left="80" Canvas.Top="82" Width="98"/>
        <Canvas x:Name="Gear_Analog" Height="448" Width="311" Canvas.Left="489" Canvas.Top="105">
        	<Image x:Name="Gear_D" Height="20" Canvas.Left="163" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_Shift_D.png" Stretch="Fill" Canvas.Top="349" Width="17" Visibility="Hidden"/>
        	<Image x:Name="Gear_N" Height="19" Canvas.Left="142" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_Shift_N.png" Stretch="Fill" Canvas.Top="349" Width="19" Visibility="Hidden"/>
        	<Image x:Name="Gear_R" Height="19" Canvas.Left="124.75" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_Shift_R.png" Stretch="Fill" Canvas.Top="348.75" Width="17"/>
        </Canvas>
		<Canvas x:Name="Needles" Height="720" Width="1280">
			<Image x:Name="Needle_Speedo" Height="58" Canvas.Left="965.834" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BigNeedle.png" Stretch="Fill" Canvas.Top="233.866" Width="8" RenderTransformOrigin="0.5,2.175">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-143.87"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Rectangle x:Name="Fuel_Needle" Fill="#FFF4F4F5" Height="18" Canvas.Left="968" Canvas.Top="469.25" Width="4" RenderTransformOrigin="0.5,-6.389">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="19.512"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Orange_Needle" Fill="#FFF79C2E" Height="49" Canvas.Left="392.492" Canvas.Top="238.998" Width="4"/>
			<Image x:Name="Needle_Tach_2" Height="58" Canvas.Left="307.834" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BigNeedle.png" Stretch="Fill" Canvas.Top="233.582" Width="8" RenderTransformOrigin="0.5,2.18" Visibility="Hidden">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Tach_Top" Height="304" Canvas.Left="160" Canvas.Top="208" Width="304" RenderTransformOrigin="0.5,0.5" Visibility="Hidden">
			<Canvas.RenderTransform>
				<TransformGroup>
					<ScaleTransform/>
					<SkewTransform/>
					<RotateTransform Angle="141.533"/>
					<TranslateTransform/>
				</TransformGroup>
			</Canvas.RenderTransform>
			<Image x:Name="Tach_BigNeedle" Height="58" Canvas.Left="148.002" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BigNeedle.png" Stretch="Fill" Canvas.Top="25.503" Width="8" RenderTransformOrigin="0.5,2.18">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-142.256"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Text" Height="720" Width="1280">
			<local:FastTextBlock x:Name="Text_Speed" Canvas.Left="819.5" Canvas.Top="329.743" Text="{Binding Speed}" FontSize="53.333" Style="{StaticResource TextBlockStyle}" FontFamily="Moire" Width="300" Foreground="White" RenderTransformOrigin="0.5,0.5" TextAlignment="Center">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.3"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Tachomter" Canvas.Left="212" Canvas.Top="335.913" Text="{Binding TachText}" FontSize="40" Style="{StaticResource TextBlockStyle}" FontFamily="Moire" Width="200" Foreground="White" RenderTransformOrigin="0.5,0.5" TextAlignment="Center">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.3"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Trip_Meter" Canvas.Left="298.5" Canvas.Top="453" Text="{Binding TripMeter}" FontSize="17.333" Style="{StaticResource TextBlockStyle}" FontFamily="Moire" Width="200" Foreground="White" RenderTransformOrigin="0.5,0.5" TextAlignment="Right">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.2"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_ExternalTemp" Canvas.Left="768" Canvas.Top="234.5" Text="{Binding ExternalTemp}" FontSize="14.667" Style="{StaticResource TextBlockStyle}" FontFamily="Moire" Width="100" Foreground="White" RenderTransformOrigin="0.5,0.5" TextAlignment="Right">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.2"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
		</Canvas>
		<Image x:Name="Needle_Tach_Long" Height="126" Canvas.Left="307.825" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BigNeedle_2.png" Stretch="Fill" Canvas.Top="234.139" Width="8" RenderTransformOrigin="0.5,1" Visibility="Hidden">
			<Image.RenderTransform>
				<TransformGroup>
					<ScaleTransform/>
					<SkewTransform/>
					<RotateTransform Angle="-141.878"/>
					<TranslateTransform/>
				</TransformGroup>
			</Image.RenderTransform>
		</Image>
		<Image x:Name="Needle_Tach_Huge" Height="252" Canvas.Left="185.999" Source="game:/media/cars/FOR_DebertiMustang_18/UI/Textures/FOR_MustangGT_18_BigNeedle_3.png" Stretch="Fill" Canvas.Top="234" Width="252" RenderTransformOrigin="0.5,0.5">
			<Image.RenderTransform>
				<TransformGroup>
					<ScaleTransform/>
					<SkewTransform/>
					<RotateTransform Angle="-142.188"/>
					<TranslateTransform/>
				</TransformGroup>
			</Image.RenderTransform>
		</Image>
        <Rectangle x:Name="Start_Up_Mask" Fill="Black" Height="720" Stroke="Black" Width="1280" Canvas.Left="0" Canvas.Top="0" Opacity="0"/>

        <!-- Storyboard binding controllers -->
		<local:StoryboardController SeekPct="{Binding AnalogGear}" Target="{StaticResource Gear Analog}"/>
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
		<local:StoryboardController SeekPct="{Binding Fuel}" Target="{StaticResource Fuel Gauge}"/>
		<local:StoryboardController SeekPct="{Binding AnalogSpeed}" Target="{StaticResource Speedo Analog}"/>
	</Canvas>
</Page>