<Page
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    xmlns:System="clr-namespace:System;assembly=mscorlib"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:local="clr-namespace:ForzaUI"
    xmlns:ed="http://schemas.microsoft.com/expression/2010/drawing"
    mc:Ignorable="d"
	x:Class="DigitalGauge.LAM_AventadorJ_12"
	 >
	
    <Page.Resources>
        <Style x:Key="TextBlockStyle" TargetType="{x:Type local:FastTextBlock}">
            <Setter Property="FontFamily" Value="DG1_Arial"/>
            <Setter Property="Foreground" Value="White"/>
             
            <Setter Property="TextAlignment" Value="Right"/>
        </Style>
		
		<local:DigitalGaugeConfig x:Key="Config" HasClock="True" HasExternalTemp="True" UseDegreesF="False" UseMPH="False" UsePsi="False" MaxBoost="0" MinBoost="0" MaxSpeed="00" HasAbsLight="False" HasStmLight="False" HasTcsLight="False" HasGAccelX="False" HasGAccelY="False" HasShiftLights="False" HasTextTach="False" HasLapPlaceInfo="True" HasTextBoost="False" HasTextGAccel="False" HasTextOdometer="True" HasTextFuel="False" MaxFuel="23.8" MinGear="-1" MaxGear="7" MaxRpm="9000.0"/>
        
		<Storyboard x:Key="Tach">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Needle">
				<EasingDoubleKeyFrame KeyTime="0" Value="-180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="90"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Tach_Fill_01">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.111" Value="29.968"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.223" Value="60.731"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.335" Value="90"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.446" Value="120.86"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.558" Value="151.156"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.668" Value="180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.779" Value="210.537"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.889" Value="239.989"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="270"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Tach_Fill_02">
				<EasingDoubleKeyFrame KeyTime="0:0:0.335" Value="90"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.446" Value="120.86"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.558" Value="151.156"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.668" Value="180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.779" Value="210.537"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.889" Value="239.989"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="270"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Tach_Fill_03">
				<EasingDoubleKeyFrame KeyTime="0:0:0.668" Value="180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.779" Value="210.537"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.889" Value="239.989"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="270"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Fuel Gauge">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="FUEL_NEEDLE">
				<EasingDoubleKeyFrame KeyTime="0" Value="3.5"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="28"/>
			</DoubleAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Low_Fuel_Light">
				<EasingColorKeyFrame KeyTime="0" Value="#FFFDF225"/>
				<EasingColorKeyFrame KeyTime="0:0:0.133" Value="#FFFDF225"/>
				<EasingColorKeyFrame KeyTime="0:0:0.15" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Low_Fuel_Light">
				<DiscreteObjectKeyFrame KeyTime="0:0:0.133" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.15" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fuel_Fill">
				<EasingDoubleKeyFrame KeyTime="0" Value="6"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="25.5"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Start Up Animation">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Big_Mask">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Gear Analog">
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_R">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.125" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_N">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.125" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_1">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.375" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_2">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.375" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_3">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.625" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_4">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.625" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_5">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.875" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_6">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.875" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Gear_7">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:1" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
	</Page.Resources>
	<Page.Triggers>
		<EventTrigger RoutedEvent="FrameworkElement.Loaded">
			<BeginStoryboard Storyboard="{StaticResource Gear Analog}"/>
		</EventTrigger>
	</Page.Triggers>
	
		<local:EventFire.FzTriggers>
        <local:EventFireTrigger Event="StartUp" Storyboard="{StaticResource Start Up Animation}"/>
    </local:EventFire.FzTriggers>

	<Canvas x:Name="LayoutRoot" Background="Black" Width="1280" Height="720">
		<Rectangle x:Name="Cluster_BG" Fill="White" Height="482" Canvas.Left="261.5" Stroke="Black" Canvas.Top="93.5" Width="747"/>
		<Canvas x:Name="Tach" Canvas.Left="261.5" Canvas.Top="93.5" Height="482" Width="758">
			<Image x:Name="TACH_SLOTS" Height="482" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_SLOTS.png" Stretch="Fill" Canvas.Top="1" Width="758"/>
			<Rectangle x:Name="WaterTemp_Fill_Static" Fill="#FF2673A0" Height="37.712" Canvas.Left="34.038" Stroke="Black" Canvas.Top="274.254" Width="32.037" RenderTransformOrigin="0.5,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-14"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Fuel_Fill" Fill="#FF2673A0" Height="150" Canvas.Left="38" Stroke="Black" Canvas.Top="58" Width="65" RenderTransformOrigin="6.809,0.851">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="6"/>
						<TranslateTransform X="-13.882" Y="61.818"/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="OilPressure_Fill_Static" Fill="#FF2673A0" Height="76.512" Canvas.Left="670.664" Stroke="Black" Canvas.Top="95.244" Width="47.672" RenderTransformOrigin="0.5,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-13"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="OilTemp_Fill_Static" Fill="#FF2673A0" Height="37.712" Canvas.Left="690.5" Stroke="Black" Canvas.Top="281" Width="32.037" RenderTransformOrigin="0.5,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="16"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Low_Fuel_Light" Fill="White" Height="31.75" Canvas.Left="5.25" Stroke="Black" Canvas.Top="209.25" Width="29.25"/>
			<Image x:Name="TACH_REDLINES" Height="482" Canvas.Left="0" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_REDLINES.png" Stretch="Fill" Canvas.Top="1" Width="758"/>
			<Image x:Name="Tach_Fill_03" Height="240" Canvas.Left="138.5" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Fill" Canvas.Top="241.5" Width="240" RenderTransformOrigin="1,0">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="180"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Tach_Fill_02" Height="240" Canvas.Left="138.5" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Fill" Canvas.Top="241.5" Width="240" RenderTransformOrigin="1,0">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="90"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Tach_Fill_01" Height="240" Canvas.Left="138.5" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Fill" Canvas.Top="241.5" Width="240" RenderTransformOrigin="1,0">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="TACH_CLUSTER" Height="720" Canvas.Left="-259.5" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_CLUSTER.png" Stretch="Fill" Canvas.Top="-120.5" Width="1280"/>
			<Image x:Name="Needle" Canvas.Left="344.5" Canvas.Top="177.5" Height="312"  Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_TACH_NEEDLE.png" Stretch="Fill" Width="70" 
				RenderTransformOrigin="0.5,0.202">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="-1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="-180"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Fuel" Canvas.Left="272" Canvas.Top="167" Height="168" Width="256">
			<Image x:Name="FUEL_NEEDLE" Height="24" Canvas.Left="20.5" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="133.5" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="3.5"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Water_Temp" Canvas.Left="272" Canvas.Top="327" Width="256" Height="169" >
			<Image x:Name="WATER_TEMP_NEEDLE" Height="24" Canvas.Left="20.5" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="-34.5" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="-13"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Oil_Pressure" Canvas.Left="753" Canvas.Top="167" Height="169" Width="256">
			<Image x:Name="OIL_PRESSURE_NEEDLE" Height="24" Canvas.Left="-460" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="134" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="168"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Oil_Temp" Canvas.Left="752.5" Canvas.Top="332" Height="169" Width="256">
			<Image x:Name="OIL_TEMP_NEEDLE" Height="24" Canvas.Left="-459" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="-31.5" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="-166.2"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Gear_Analog_Animation" Height="720" Canvas.Left="0" Canvas.Top="0" Width="1280">
			<Image x:Name="Gear_R" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_R.png" Stretch="Fill" Canvas.Top="435.565" Width="153"/>
			<Image x:Name="Gear_N" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_N.png" Stretch="Fill" Canvas.Top="435.565" Width="149" Visibility="Hidden"/>
			<Image x:Name="Gear_7" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_7.png" Stretch="Fill" Canvas.Top="435.565" Width="149" Visibility="Hidden"/>
			<Image x:Name="Gear_6" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_6.png" Stretch="Fill" Canvas.Top="435.565" Width="153" Visibility="Hidden"/>
			<Image x:Name="Gear_5" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_5.png" Stretch="Fill" Canvas.Top="435.565" Width="150" Visibility="Hidden"/>
			<Image x:Name="Gear_4" Height="38" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_4.png" Stretch="Fill" Canvas.Top="434.565" Width="151" Visibility="Hidden"/>
			<Image x:Name="Gear_3" Height="37" Canvas.Left="660.87" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_3.png" Stretch="Fill" Canvas.Top="435.565" Width="152" Visibility="Hidden"/>
			<Image x:Name="Gear_2" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_2.png" Stretch="Fill" Canvas.Top="435.565" Width="153" Visibility="Hidden"/>
			<Image x:Name="Gear_1" Height="37" Canvas.Left="661" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_AventadorJ_12_Gears_1.png" Stretch="Fill" Canvas.Top="435.565" Width="147" Visibility="Hidden"/>
		</Canvas>
		<Image x:Name="MFD_LFT" Height="306" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_MFD_LFT.png" Stretch="Fill" Canvas.Top="312.5" Width="222"/>
		<Image x:Name="MFD_RHT" Height="306" Canvas.Left="1058.25" Source="game:/media/cars/LAM_AventadorJ_12/UI/Textures/LAM_LP7004_12_MFD_RHT.png" Stretch="Fill" Canvas.Top="312.5" Width="222"/>
		<Canvas x:Name="Text" Height="720" Width="1280">
			<local:FastTextBlock x:Name="Text_Clock" Canvas.Left="71.5" Canvas.Top="426.511" Text="{Binding Time}" FontSize="38.667" Style="{StaticResource TextBlockStyle}" Width="140" Foreground="#FFD0D0D0" FontFamily="Moire" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Current_Lap" Canvas.Left="70" Canvas.Top="466.5" Text="{Binding CurLapTime}" FontSize="21.333" Style="{StaticResource TextBlockStyle}" Foreground="#FFD0D0D0" Width="140" FontFamily="Moire" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_External_Temp" Canvas.Left="90" Canvas.Top="514" Text="{Binding ExternalTemp}" FontSize="24" Style="{StaticResource TextBlockStyle}" Foreground="#FFD0D0D0" Width="64" FontFamily="Moire"/>
			<local:FastTextBlock x:Name="Text_Speed" Canvas.Left="713" Canvas.Top="357" Text="{Binding Speed}" Width="150" FontSize="48" Style="{StaticResource TextBlockStyle}" Foreground="Black" FontFamily="Moire"   RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Odometer" Canvas.Left="644.75" Canvas.Top="515.5" Text="{Binding TripMeter}" Width="90" FontSize="18.667" Style="{StaticResource TextBlockStyle}" RenderTransformOrigin="0.5,0.5" FontFamily="Moire">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
		</Canvas>
		<Canvas x:Name="StartUp_Graphics" Height="720" Canvas.Top="0" Width="1280" Canvas.Left="0">
			<Rectangle x:Name="Big_Mask" Fill="Black" Height="720" Canvas.Left="0" Canvas.Top="0" Width="1280" Opacity="0"/>
		</Canvas>
		
		<!-- Storyboard binding controllers -->
		<local:StoryboardController SeekPct="{Binding AnalogGear}" Target="{StaticResource Gear Analog}"/>
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
		<local:StoryboardController SeekPct="{Binding Fuel}" Target="{StaticResource Fuel Gauge}"/>
	</Canvas>
</Page>