<Page
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    xmlns:System="clr-namespace:System;assembly=mscorlib"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:local="clr-namespace:ForzaUI"
    mc:Ignorable="d"
	x:Class="ForzaUI.FER_F50GT_96">
	
    <Page.Resources>
        <Style x:Key="TextBlockStyle" TargetType="{x:Type local:FastTextBlock}">
            <Setter Property="FontFamily" Value="Moire"/>
            <Setter Property="Foreground" Value="White"/>
             
            <Setter Property="TextAlignment" Value="Right"/>
        </Style>
		
		<local:DigitalGaugeConfig x:Key="Config" HasClock="False" HasExternalTemp="False" UseDegreesF="True" UseMPH="True" UsePsi="True" MaxBoost="00" MinBoost="0" MaxSpeed="120" HasAbsLight="False" HasStmLight="False" HasTcsLight="False" HasGAccelX="True" HasGAccelY="True" HasShiftLights="True" HasTextTach="True" HasLapPlaceInfo="False" HasTextBoost="False" HasTextGAccel="False" HasTextOdometer="False" HasTextFuel="False" MaxFuel="20" MaxGear="8" MaxRpm="12000"></local:DigitalGaugeConfig>
	
        <BooleanToVisibilityConverter x:Key="BoolVisConverter" />
        
		<Storyboard x:Key="Tach">
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.333" Value="1"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.445" Value="2.44"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.473" Value="2.8"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="2.999"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.54" Value="3.198"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.61" Value="3.651"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.636" Value="3.889"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.66" Value="4.132"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fill_01">
        		<EasingDoubleKeyFrame KeyTime="0:0:0.473" Value="0"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="5.755"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.54" Value="9.107"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.636" Value="20.426"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.66" Value="25.296"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Fill_01">
        		<EasingDoubleKeyFrame KeyTime="0:0:0.583" Value="0"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Fill_01">
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.66" Value="-1.334"/>
        	</DoubleAnimationUsingKeyFrames>
        	<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Fill_02">
        		<DiscreteObjectKeyFrame KeyTime="0:0:0.66" Value="{x:Static Visibility.Hidden}"/>
        		<DiscreteObjectKeyFrame KeyTime="0:0:0.663" Value="{x:Static Visibility.Visible}"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Fill_02">
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Fill_02">
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.833" Value="-17.342"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fill_02">
        		<EasingDoubleKeyFrame KeyTime="0:0:0.663" Value="25.046"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.833" Value="69.219"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)" Storyboard.TargetName="Fill_02">
        		<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="1"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.778" Value="1.092"/>
        	</DoubleAnimationUsingKeyFrames>
        	<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Fill_03">
        		<DiscreteObjectKeyFrame KeyTime="0:0:0.833" Value="{x:Static Visibility.Hidden}"/>
        		<DiscreteObjectKeyFrame KeyTime="0:0:0.835" Value="{x:Static Visibility.Visible}"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="Fill_03">
        		<EasingDoubleKeyFrame KeyTime="0:0:0.835" Value="0"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.84" Value="8.004"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.874" Value="40.687"/>
        	</DoubleAnimationUsingKeyFrames>
        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="Fill_03">
        		<EasingDoubleKeyFrame KeyTime="0:0:0.835" Value="0"/>
        		<EasingDoubleKeyFrame KeyTime="0:0:0.84" Value="-8.004"/>
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.874" Value="-38.019"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fill_03">
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        		<EasingDoubleKeyFrame KeyTime="0:0:0.84" Value="-15.931"/>
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        	<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="Fill_03">
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        		<EasingDoubleKeyFrame KeyTime="0:0:1" Value="2.733"/>
        	</DoubleAnimationUsingKeyFrames>
        </Storyboard>
		<Storyboard x:Key="Shift Lights Progress">
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="FLASHING">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.92" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.92" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Red_Light_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.85" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.92" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Shift Lights Flash" RepeatBehavior="Forever">
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="RedLight_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Start Up Animation">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Start_Up_Mask">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
	</Page.Resources>
	<local:EventFire.FzTriggers>
        <local:EventFireTrigger Event="StartUp" Storyboard="{StaticResource Start Up Animation}"/>
    </local:EventFire.FzTriggers>
	<Page.Triggers>
		<EventTrigger RoutedEvent="FrameworkElement.Loaded" SourceName="LayoutRoot">
			<BeginStoryboard Storyboard="{StaticResource Shift Lights Flash}"/>
		</EventTrigger>
	</Page.Triggers>

	<Canvas x:Name="LayoutRoot" Background="Transparent" Width="1280" Height="720">
		<VisualStateManager.VisualStateGroups>
			<VisualStateGroup x:Name="NightDaySplit">
				<VisualState x:Name="Day"/>
				<VisualState x:Name="Night">
					<Storyboard>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Bottom_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF8E907F"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Left_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF8E907F"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Right_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF8E907F"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Top_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF8E907F"/>
						</ColorAnimationUsingKeyFrames>
					</Storyboard>
				</VisualState>
			</VisualStateGroup>
		</VisualStateManager.VisualStateGroups>
        <Rectangle x:Name="Background_Grey" Fill="Black" Height="720" Width="1280" Canvas.Left="0" Canvas.Top="0"/>
        <Rectangle x:Name="Background_Shift_Lights" Fill="Black" Height="107" Canvas.Left="742.793" Canvas.Top="24" Width="501.207"/>

        <Canvas x:Name="Tach" Canvas.Left="0" Canvas.Top="14" Height="720" Width="1280" RenderTransformOrigin="0.5,0.5">
        	<Canvas.RenderTransform>
        		<TransformGroup>
        			<ScaleTransform/>
        			<SkewTransform/>
        			<RotateTransform/>
        			<TranslateTransform/>
        		</TransformGroup>
        	</Canvas.RenderTransform>
        	<Rectangle x:Name="Background" Fill="#FF8E907F" Height="435.998" Canvas.Left="224" Canvas.Top="164.002" Width="664"/>
        	<Rectangle x:Name="Fill_01" Fill="Black" Height="50" Canvas.Left="208" Canvas.Top="569.998" Width="160" RenderTransformOrigin="1,1">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Rectangle x:Name="Fill_02" Fill="Black" Height="217.998" Canvas.Left="144" Canvas.Top="390.002" Width="144" RenderTransformOrigin="1,1" Visibility="Hidden">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform Angle="25.046"/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Rectangle x:Name="Fill_03" Fill="Black" Height="146" Canvas.Left="297.338" Canvas.Top="243.332" Width="192" RenderTransformOrigin="0,1" Visibility="Hidden">
        		<Rectangle.RenderTransform>
        			<TransformGroup>
        				<ScaleTransform/>
        				<SkewTransform/>
        				<RotateTransform Angle="-20.264"/>
        				<TranslateTransform/>
        			</TransformGroup>
        		</Rectangle.RenderTransform>
        	</Rectangle>
        	<Image x:Name="Tach_Alpha" Height="368" Canvas.Left="270" Source="game:/media/cars/FER_F50GT_96/UI/Textures/FER_F50GT_96_Tach.png" Stretch="Fill" Canvas.Top="206" Width="595"/>
		</Canvas>
        <Rectangle x:Name="Bottom_Mask" Fill="#FF8E907F" Height="136" Canvas.Top="584" Width="1280"/>
        <Rectangle x:Name="Left_Mask" Fill="#FF8E907F" Height="412.5" Canvas.Top="192" Width="272"/>
        <Rectangle x:Name="Right_Mask" Fill="#FF8E907F" Height="412.5" Canvas.Top="192" Width="416" Canvas.Left="864"/>
        <Rectangle x:Name="Top_Mask" Fill="#FF8E907F" Height="93" Canvas.Top="131" Width="1280"/>
		<Canvas x:Name="Text" Height="720" Width="1280">
			<local:FastTextBlock x:Name="Text_Tach" Canvas.Left="280" Canvas.Top="305.626" Text="{Binding TachText}" Width="600" FontSize="133.333" Style="{StaticResource TextBlockStyle}" Foreground="Black" FontFamily="DG5_QuartzMS" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.2" ScaleX="1.05"/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Null_1" Canvas.Left="358" Canvas.Top="500" Text="14.5" Width="200" FontSize="85.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Null_2" Canvas.Left="591" Canvas.Top="487.653" Text="41" Width="280" FontSize="106.667" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Null_3" Canvas.Left="894.995" Canvas.Top="500" Text="40" Width="200" FontSize="85.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Null_4" Canvas.Left="894.995" Canvas.Top="356.66" Text="5.0" Width="200" FontSize="85.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform AngleX="-10"/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<Image x:Name="Txt_Battery" Height="13" Canvas.Left="421.326" Source="game:/media/cars/FER_F50GT_96/UI/Textures/FER_F50GT_96_txt_batt.png" Stretch="Fill" Canvas.Top="493.328" Width="36" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="1.5" ScaleY="1.5"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Txt_WaterT" Height="13" Canvas.Left="793.002" Source="game:/media/cars/FER_F50GT_96/UI/Textures/FER_F50GT_96_txt_waterT.png" Stretch="Fill" Canvas.Top="481.328" Width="61" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="1.5" ScaleY="1.5"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Txt_OilP" Height="14" Canvas.Left="919.666" Source="game:/media/cars/FER_F50GT_96/UI/Textures/FER_F50GT_96_txt_oilP.png" Stretch="Fill" Canvas.Top="343.003" Width="36" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="1.5" ScaleY="1.5"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Txt_OilT" Height="14" Canvas.Left="928.666" Source="game:/media/cars/FER_F50GT_96/UI/Textures/FER_F50GT_96_txt_oilT.png" Stretch="Fill" Canvas.Top="493.328" Width="36" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="1.5" ScaleY="1.5"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="Txt_RPM" Height="13" Canvas.Left="943" Source="game:/media/cars/FER_F50GT_96/UI/Textures/FER_F50GT_96_txt_rpm.png" Stretch="Fill" Canvas.Top="244" Width="72" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="1.5" ScaleY="1.5"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
        <Canvas x:Name="Shift_Lights" Height="92" Width="600" Canvas.Left="677" Canvas.Top="29.5">
        	<Canvas x:Name="OFF">
	        	<Image x:Name="Green_Light_Off" Height="128" Source="game:/media/cars/FER_F50GT_96/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="53" Opacity="0.2"/>
	        	<Image x:Name="Red_Light_Off" Height="128" Source="game:/media/cars/FER_F50GT_96/UI/Textures/DOD_93_ViperGTSR_14_RedLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="109" Opacity="0.2"/>
        	</Canvas>
        	<Canvas x:Name="ON">
	        	<Image x:Name="Green_Light_On" Height="128" Source="game:/media/cars/FER_F50GT_96/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="53" Visibility="Hidden"/>
	        	<Image x:Name="Red_Light_On" Height="128" Source="game:/media/cars/FER_F50GT_96/UI/Textures/DOD_93_ViperGTSR_14_RedLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="109" Visibility="Hidden"/>
        	</Canvas>
        	<Canvas x:Name="FLASHING" Visibility="Hidden">
	        	<Image x:Name="Green_Light_Flashing" Height="128" Source="game:/media/cars/FER_F50GT_96/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="53"/>
	        	<Image x:Name="RedLight_Flashing" Height="128" Source="game:/media/cars/FER_F50GT_96/UI/Textures/DOD_93_ViperGTSR_14_RedLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="109"/>
        	</Canvas>
        </Canvas>
        <Rectangle x:Name="Start_Up_Mask" Fill="Black" Height="720" Stroke="Black" Width="1280" Canvas.Left="0" Canvas.Top="0" Opacity="0"/>
		
				<!-- Storyboard binding controllers -->
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Shift Lights Progress}"/>
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
		
	</Canvas>
</Page>