<UserControl
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
	xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    xmlns:System="clr-namespace:System;assembly=mscorlib"
    xmlns:local="clr-namespace:ForzaUI"
	mc:Ignorable="d"
	x:Class="ForzaUI.HUDWrongWayControl"
	x:Name="UserControl">

	<Grid x:Name="LayoutRoot">
	    
        <VisualStateManager.VisualStateGroups   >
			<VisualStateGroup x:Name="VisualStateGroup">
				<VisualState x:Name="Hide">
					<Storyboard>
						<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="LayoutRoot">
							<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
						</DoubleAnimationUsingKeyFrames>
					</Storyboard>
				</VisualState>
				<VisualState x:Name="Show">
				    <Storyboard>
						<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="LayoutRoot">
							<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
						</DoubleAnimationUsingKeyFrames>
					</Storyboard>
                </VisualState>
			</VisualStateGroup>
		</VisualStateManager.VisualStateGroups>

	    <local:FZMaterial ImageSource="/ForzaUI;component/Textures/Anthem/HUD/HUD_Wrong_Way_Icon.png" HorizontalAlignment="Center" VerticalAlignment="Center" Width="64" Height="64" Margin="0,0,0,0"/>
	</Grid>
</UserControl>