<PackageDescription>
    <Configuration>

    </Configuration>
    <ChunkDescriptions>
        <!-- The registration chunk is metadata used by the platform to display information about the game -->
        <Chunk Id="-1">
            <Path>\AppxManifest.xml</Path>
            <Path>\Resources.pri</Path>
            <Path>\Logo.png</Path>
            <Path>\SmallLogo.png</Path>
            <Path>\SplashScreen.png</Path>
            <Path>\StoreLogo.png</Path>
            <Path>\WideLogo.png</Path>
        </Chunk>

        <!-- Track data (not including GeoChunks) -->
        <Chunk>
            <Path Recurse="true" Exclude="GeoChunk*.minizip, *.tmp">\Media\Tracks\Savage</Path>
        </Chunk>

        <!-- Audio data -->
        <Chunk>
            <Path Recurse="true">\Media\Audio\Tracks\savage</Path>
        </Chunk>

        <!-- Misc zips -->
        <Chunk>
            <Path>\Media\Cinematic_Assets_Savage.zip</Path>
        </Chunk>

        <!-- Track GeoChunks -->
        <Chunk>
            <PathToChunks>\Media\Tracks\savage\GeoChunk*.minizip</PathToChunks>
        </Chunk>
        
        <!-- Savage AI files -->
        <Chunk>
            <Path>\Media\OpenWorld\Savage\AITracks\*.owt</Path>
        </Chunk>
        <Chunk>
            <Path>\Media\OpenWorld\Savage\AITracks\*.nav</Path>
        </Chunk>
        <Chunk>
            <Path>\Media\OpenWorld\Savage\collisionpaths\*.owcp</Path>
        </Chunk>

        <!-- Skies -->
        <Chunk>
            <PathToChunks>\Media\HDRSkies\Savage*.zip</PathToChunks>
        </Chunk>
        <Chunk>
            <PathToChunks>\Media\HDRSkies\Aurora*.zip</PathToChunks>
        </Chunk>
        <!-- Time of Day & Weather-->
        <Chunk>
            <PathToChunks>\Media\TimeOfDay\XboxOne\*_Savage.*</PathToChunks>
        </Chunk>
        <Chunk>
            <PathToChunks>\Media\Weather\XboxOne\*_Savage.*</PathToChunks>
        </Chunk>
    </ChunkDescriptions>
</PackageDescription>
