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Hello, dear student, dear friends, right now we are going to learn about color correction in how

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to be premier pro.

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So this is one of the most important topics.

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And you can take a look.

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We do have lots of video footage in our product panel.

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And I want to I want to use this clip to age this video footage.

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And I want to play this video of religion or prosit or sequence townland.

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So let me play this video footage in our timeline.

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So, you know, you just have to drag and drop.

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OK, so this is the video footage and you can take a look.

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This is the video footage, but the color of this video footage seems not active.

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And we're going to make a correction for this video footage.

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We will make more active color for this video footage.

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But in that case, we have to work with the color workspace.

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Right now, we're working on editing workspace.

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But for color correction, you have to work with the color workspace.

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So you just have to click on this color tab.

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OK, then the working space will be changed and this is now a working space for color, if you don't

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have this tab, then you can easily bring it from the windows.

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So here is the Windows menu, and from there you have to try on the luminary color.

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Then it will have this color workspace.

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OK, so let's start with the basic correction.

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But before struggling with the basic correction, you must have to select this video footage in our

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sequence timeline.

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Then you will be able to make some correction.

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We do have a basic correction tab, creative tab, kerbs, tab, color wheels and match tab.

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Each is the secondary tab Viginia tab.

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But all these tabs are disabler right now as because Julietta, we didn't select any video footage when

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you will select a video footage or from your video track.

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Then this function will be enabled.

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So let me select this video footage and you can take a look now on this tafsir.

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Annable So let's start with the basic correction.

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In Basic Correction tab, you will get the settings for temporarily detained exposer and anything else.

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So let me click on this basic correction tab, and this is the settings for basic correction.

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OK, one of the most important things is input a lot and we will create an ability to listen only for

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input.

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LUDT So right now I'm keeping this input lab because it's the big things and am starting with the tone

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and white balance.

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OK, so let me focus on TONC first.

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You can take a look.

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We have an option called auto.

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If you click on this auto option, then Adobe premiere software will make an auto correction for this

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video footage.

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Adobe premiere pulled the auto values for this video footage.

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So let me show you let me click on this auto option.

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And before that, you can take a look.

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We all have the zero values or right now.

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So let me please the auto values and you can take a look at the shadow Gardner 21. Black got minus nine

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point and we got some small changes in this video footage.

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So let me reset it once again.

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OK, let me play this auto tune once again.

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OK, this is the auto values, OK?

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But if you want to go for Manuell values, you can do that.

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So in that case, I have to set the values.

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OK, so if you think this video footage don't have the actual lighting or exposer, then you can increase

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or decrease the exposer.

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So this is the exposer parameter and right now we have the zero values.

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If you want to increase the light, then you have to increase the point of exposer.

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So.

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I am moving this exposer point out at right, and you can take a look.

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Lives are increasing.

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OK, it seems quite high.

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OK, and if you want to decrease the light or if you want to decrease the exposer, then you have to

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move this point at the left or you have to go for a minus point.

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So let me move this pointer at the left and you can take a look.

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Lights are reduced and it seems quite dark effect in this video footage.

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So this is the use of exposer for increasing or decreasing the light.

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OK, so I am keeping zero values.

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OK.

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OK, now we will take a look at the contrast to highlight's shadow whites and blacks.

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So let me go with the contrast.

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Right now we have the zero values, OK?

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If you want to if you want to bring some lake effect, then you have to increase the contrast.

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So let me increase the contrast and you can take a look.

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We got some black effect in this image.

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I mean, not image, right?

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Not working as like an image here, but this is a video footage.

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And if you want to reduce this black effect, you have to reduce the contrast and you have to go from

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minus point if you want to get the right effect.

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So let me get the minus and you can take a look.

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We've got some white effect instead of black.

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So black, white, black, white.

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So this is the exact contrast.

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So let me put the zero values.

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OK, what about highlight's?

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Highlight's is also working for the adjustment of color, so if you want to make some lighting area

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in this footage, then you have to increase the highlights.

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It's not working as like the contrast as we still contrast is working.

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With dark and lightness, as well as the highlight also, but in that case, you have to increase the

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highlight and you have to increase the point if you don't have to decrease the point for increasing

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the highlights.

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So you have to you have to move this point at right.

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Then you will have.

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The perfect highlight.

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OK, you can take a look now.

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It looks much better than before.

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So let me restate this highlight.

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OK, we have the zero values.

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And now it looks more.

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Bright then before, and if you if you move this point at minus value, then it will not be good as

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bright.

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Now the highlights Leeville are with minus 100.

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That means we don't have any Hilex in here.

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So if you focus on the video footage, it's not really looks good.

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So this is the basic highlight.

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So let me go for zero values.

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OK, if you want to work with the shadow, this is the part of adjustment, so if you want to if you

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want to get some dark shadow, then you have to move this pointer at the left.

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That means you have to go four minus points.

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Let me show you.

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When I will move this pointer at a left, then a black shadow will be appeared in this Grinchy area.

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OK, let me move this pointer at the left and you can take a look.

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We got the black shadow.

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And if you want to gauge the wildcatter, then you have to go for.

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Plus point, I mean, you have to move this point at right.

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OK, now we have the 100 person shadow.

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And right now we have minus 100 percent shadow.

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And with the minus 100 percent shadow, we've got the dark shadow.

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And we.

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Plus 100 percent week after bride shadow.

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OK, so let's get back to the zero parameter for Shadow.

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OK, now we will work with the white adjustment.

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Whites and blacks.

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OK, if you increase the point for whites, then the video footage will have the brightness.

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So let me increase the whites.

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And, you know, I have to go for the right side and you can take a look.

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We got we got the brightness.

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Let me see it once again.

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Then you can have the difference between hundred point and zero point of whites.

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Zero hundred zero hundred, OK?

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Right now, we have the zero power meter for whites, and if you move this point at left or if you reduce

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the point for whites, then what will happen?

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It will not be too bright anymore.

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So I am reducing the point at lift and you can take a look.

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The brightness is one.

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So this is that use of whites.

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So let me put the zero values.

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OK, as well as blacks.

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OK, let me let me move this pointer at the left, I mean, with minus point, then it will have the

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effect in this, Chris.

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So let me move this pointer at left.

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OK, you can take a look.

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We've got the dark effect, I mean, the black is working and if you move this point at.

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Right.

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But image not seems to be brightness, but it remained as light before, but it increased a little blacks,

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but it's not properly.

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If it's not proper, bring the brightness.

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It's just a reducing and increasing the darkness.

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No, it's just reducing the darkness.

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But when you go from minus point, it's increasing the darkness.

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So this is the use of blacks.

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OK, let me put the value zero for blacks.

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OK, now we will focus on the wide balance and you can take a look.

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We have the temperature and tint, OK?

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Temperature means you can have the hot temperature, you can have the cold temperature.

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So what is the color of cold?

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Obviously blue.

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So you can take a look.

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We got the parameter for controlling the temperature.

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If you want to make the cold temperature for this video footage, you have to go from minus Pintor.

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You have to move this pointer up lift.

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Then you will have that bluish effect for this video footage.

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So let me show you, OK, I'm moving this pointer at the left with minus point and you can take a look.

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We got the bluish effect, it seems, is the cold.

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That means it's have some ices.

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OK, so this is the temperature controller and we got minus 100 and we have the bluish effect are the

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cold temperature.

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But what you will do for having some heart defect are you can call it like a sunny effect.

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So in that case, you have to move this point at right.

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Then you will have some sunny effect.

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I mean, it seems is quite hot.

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And you can take a look at it's an image like a desert.

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OK, this is that use of temperature right now.

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We have the hot temperature.

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We have the cold temperature, hard, cold, hard, cold.

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OK, so I'm pretty sure you know the use of a temperature with the white balance right now.

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So let me bring it back with zero.

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OK, fine.

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So right now we will work with the tint tent, basically using for controlling the green and Ripton

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on your video footage.

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Suppose you want to add some green tone on your video footage.

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In that case, you have to you have to reduce the point or you have to move this parameter up to the

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left at Greenside.

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Then you will have the going on in your video footage.

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So let me show you, I am just moving this point at the left and we have the Grinton in our video footage.

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But if you're looking for having some picture, redefect.

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Then you have to move this point to right, then you will have the red tones.

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So let me move this pointer at right and you can take a look.

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We got the pink or red tone in our video footage.

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So this is the basic tint inside that white balance.

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So let me get back here with the zero parameter.

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OK, so we're done with the basic correction right now, we will go for creative tab.

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So let me close this basic correction tab and that's why you just have to play on this basic correction

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tab in here.

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OK, now we will go for creative tab.

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So let me open this creative tab.

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So inside the creative tab, we got the Luke option.

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So I want to I want to go with the Luke option and basic corrections input lot at Ohmes as because it's

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really a big chapter and I want to cover it.

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Then what?

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OK, so right now I'm going to focus on that adjustment as well as intensity.

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So let's focus on adjustment.

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If you were familiar with Adobe Photoshop, you must know the exact vibrance and saturation.

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So if you increase the wins, this green trees will be more active and Giovannino will gain the active

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of color in the background as well as saturation vibrance.

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Increase a little bit of saturation, works a lot.

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So let me increase the vibrancy.

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Right now we have zero power meter, so let me increase the vibrance.

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Then it will have the difference in between zero and hundred.

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OK.

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Can I take a look?

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This looks much better than before.

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Let me go for the zero value, then you can compare these things.

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OK, we have the zero values.

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We have that 100 values.

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Zero values.

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100 values.

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OK, cool.

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So using a virus, we got some active green color, we got some active background as well.

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Now we will apply the saturation.

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So we have that 100 parimutuel for the saturation.

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But I want to increase a more.

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So let me increase the saturation more.

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OK, now you can take a look.

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It looks much better than before, we have the active color, we have the active background and it really

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looks nice.

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So let me let me bring it in.

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One hundred point.

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OK, I turn to point and let's compare once again, we have 102.

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We have 173.

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Halleran for.

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One hundred and seventy five, so this is the difference, using the vibrance and saturation.

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OK, so let me let me reduce the violence for a negative point.

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I mean, I want to move this virus.

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Point out the left, then how is look like let me move it at the left side.

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OK, we have still the color, but it's totally inactive color.

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We don't have that deep color.

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We don't have the strong color regarding that inactive color.

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And this is the.

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00:17:52,600 --> 00:17:55,720
Were values for minus 100 vibrance.

241
00:17:56,030 --> 00:18:04,160
OK, now we will move the saturation, we will change the saturation, but saturation do not have the

242
00:18:04,160 --> 00:18:07,370
minus values to have the values to zero.

243
00:18:07,940 --> 00:18:11,810
OK, so right now we have one hundred and seventy five point two.

244
00:18:12,140 --> 00:18:16,430
So let me reduce the saturation and make it zero.

245
00:18:17,620 --> 00:18:25,330
OK, we have zero values in here, and you can take a look, the preview is totally now extends are

246
00:18:25,340 --> 00:18:26,170
black and white.

247
00:18:26,860 --> 00:18:33,010
So I'm pretty sure right now, you know, the what is the use of vibraphones?

248
00:18:33,340 --> 00:18:36,370
What is the use of saturation?

249
00:18:37,410 --> 00:18:41,820
OK, now it looks good, now it looks more active than before.

250
00:18:42,030 --> 00:18:46,830
OK, let me make the barometer as like before.

251
00:18:46,950 --> 00:18:52,690
I want to make the vibrance zero at a saturation 100.

252
00:18:53,040 --> 00:18:59,530
This is the default value and we have the actual view, our video footage right now.

253
00:18:59,610 --> 00:19:03,570
We will forecast about Qurban and you can take a look.

254
00:19:03,570 --> 00:19:09,720
We got the sharp parimutuel in here and we have zero values of our sharpen.

255
00:19:10,710 --> 00:19:11,160
So.

256
00:19:12,530 --> 00:19:19,520
This video footage seems clear, but if you want to make a little better than what you will do, you

257
00:19:19,520 --> 00:19:20,940
can't do that very easily.

258
00:19:20,960 --> 00:19:25,580
Using this sharpened, though, is that lot use of proper blood.

259
00:19:26,270 --> 00:19:28,930
So I'm showing you the exact sharpened.

260
00:19:29,000 --> 00:19:34,360
So right now we have the zero values and I'm moving this pin point or at left.

261
00:19:34,610 --> 00:19:40,520
So when I will move the sharp end point or at left, what will happen?

262
00:19:40,550 --> 00:19:44,900
Let me show you when I will move this pointer at left.

263
00:19:45,350 --> 00:19:49,970
This video footage will have some little blurry effect.

264
00:19:50,010 --> 00:19:52,100
So let me move this point to uplift.

265
00:19:53,140 --> 00:19:55,600
And it can take a look, we got some blurry effect.

266
00:19:56,940 --> 00:19:57,440
OK.

267
00:19:58,620 --> 00:20:04,410
Now, we don't have the actual or we don't have the clear view, it seems a little blurry picture here

268
00:20:04,800 --> 00:20:07,980
and if you move this sharpened pointer.

269
00:20:08,160 --> 00:20:09,090
That's right.

270
00:20:10,140 --> 00:20:16,230
Then you will have the actual are clear a view of your video footage.

271
00:20:16,360 --> 00:20:20,630
So let me move this point here once again left.

272
00:20:21,600 --> 00:20:26,630
We got the blurry effect and we don't have the sharp video footage.

273
00:20:27,530 --> 00:20:36,320
And if we go for a trade site, then we have the show or without our video footage in here.

274
00:20:36,650 --> 00:20:38,280
So this is the use of sharpening.

275
00:20:38,330 --> 00:20:41,150
So let me make the values zero once again.

276
00:20:41,300 --> 00:20:43,490
So we got the zero values for carpet.

277
00:20:43,940 --> 00:20:47,660
OK, so now we will go for.

278
00:20:49,080 --> 00:20:51,840
Kerbs tab and I am.

279
00:20:53,550 --> 00:20:58,530
I'm closing this creative tab and I'm winging kerbs tab.

280
00:20:59,700 --> 00:21:07,650
So this is the current tab and let me open this kerbs tab and we will have to type of option R.G. with

281
00:21:07,660 --> 00:21:09,840
kerbs hue and saturation or.

282
00:21:10,770 --> 00:21:13,320
So we will go further, argue the cards.

283
00:21:13,330 --> 00:21:16,020
So let me open this RGV kerbs.

284
00:21:17,420 --> 00:21:25,760
OK, right now, we have the master craft that is red, green and blue at all, and this is the line.

285
00:21:26,150 --> 00:21:34,460
If you want to increase the brightness of your videos, then you have to pull this line at the left

286
00:21:34,460 --> 00:21:40,090
side, aiming at angle side for increasing the brightness.

287
00:21:40,100 --> 00:21:47,960
But if you want to increase the darkness, then you have to pull this line at bottom side.

288
00:21:48,200 --> 00:21:50,400
OK, so let me show you this is the point.

289
00:21:50,600 --> 00:21:52,880
And I would increase the brightness.

290
00:21:53,030 --> 00:21:58,820
And right now it's working along with that red, green and blue color.

291
00:21:59,540 --> 00:22:01,760
OK, so you just have to use your mouse.

292
00:22:01,760 --> 00:22:03,710
And I'm increasing the.

293
00:22:05,470 --> 00:22:06,310
Brightness.

294
00:22:08,640 --> 00:22:09,660
OK, we can take a look.

295
00:22:09,990 --> 00:22:20,250
We increased the brightness and red, green and blue color of atoms, and if you want to decrease that

296
00:22:20,670 --> 00:22:27,480
brightness or if you want to increase that target list, then you have to move this pointer at the opposite

297
00:22:27,480 --> 00:22:27,780
side.

298
00:22:27,960 --> 00:22:30,930
So let me move this pointer at opposite side.

299
00:22:33,690 --> 00:22:35,410
OK, you can take a look.

300
00:22:35,460 --> 00:22:43,940
We got that dark effect in our video footage, so this is that use of carbs.

301
00:22:44,430 --> 00:22:46,860
And right now I am going to show you.

302
00:22:48,790 --> 00:22:58,000
But different use of a single color in R.G. with curves, if you want to apply only the red color with

303
00:22:58,000 --> 00:23:03,210
the RGV curves, then you have to select this red color from here.

304
00:23:03,550 --> 00:23:08,230
Then only the red color will apply it in this video footage.

305
00:23:08,230 --> 00:23:09,250
So you can take a look.

306
00:23:09,250 --> 00:23:14,500
We got the red color and let me increase the curves and you can take a look.

307
00:23:14,510 --> 00:23:21,700
We got married, in fact, in our video footage as well as if you want to apply only the green color,

308
00:23:21,700 --> 00:23:24,250
then you have to select this green one then.

309
00:23:25,300 --> 00:23:27,310
You can apply the green color.

310
00:23:28,720 --> 00:23:31,930
OK, now we have the green effect as well as blue.

311
00:23:32,200 --> 00:23:33,730
So here is the blue.

312
00:23:35,280 --> 00:23:36,390
But when Chrisette.

313
00:23:37,960 --> 00:23:38,370
OK.

314
00:23:38,440 --> 00:23:43,870
All right, now we got the combined color as because we have the same painting for a red color, green

315
00:23:43,870 --> 00:23:45,230
color and blue color.

316
00:23:45,550 --> 00:23:49,390
So this is the single use of color in RGV curbs.

317
00:23:49,580 --> 00:23:54,220
OK, right now we will work with the hue and saturation curves.

318
00:23:54,430 --> 00:23:57,470
So let me open this hue and saturation curves.

319
00:23:58,360 --> 00:24:02,830
OK, so this is the hue and saturation curves and you can take a look.

320
00:24:02,840 --> 00:24:05,830
We have a pointer and it's placed in middle.

321
00:24:06,280 --> 00:24:13,840
If you move this hue and saturation curve at bottom, then we will lose the color.

322
00:24:13,840 --> 00:24:20,800
We will lose here, we will lose the saturation and this image will be inactive or this video footage

323
00:24:20,800 --> 00:24:21,590
will be inactive.

324
00:24:21,610 --> 00:24:26,170
Let me show you, I'm pulling this bar at bottom.

325
00:24:27,580 --> 00:24:33,760
And you can take a look, we lost the color, but if you want to if you want to give active color,

326
00:24:33,760 --> 00:24:35,260
that you just have to use this.

327
00:24:37,260 --> 00:24:39,150
And you have to move it at top.

328
00:24:40,300 --> 00:24:41,290
OK, cool.

329
00:24:41,500 --> 00:24:42,380
You can take a look.

330
00:24:42,550 --> 00:24:52,270
We got more active color in our video footage, so this is the use of hue and saturation curves in out

331
00:24:52,270 --> 00:24:52,920
to be premier.

332
00:24:53,500 --> 00:24:56,290
So let me close this R.G. with Curb's.

333
00:24:57,840 --> 00:25:04,740
As well as hue and saturation curbs, and now we will work with the color wills and match.

334
00:25:04,960 --> 00:25:12,510
OK, let's open this color Wilson match tab, then you will have shadow returns on the hailers tab.

335
00:25:12,510 --> 00:25:14,310
And this is a color wheel.

336
00:25:14,310 --> 00:25:15,180
You can take a look.

337
00:25:15,450 --> 00:25:17,670
OK, let's work with the Michon.

338
00:25:18,360 --> 00:25:26,520
You can apply them written in this video footage by selecting any color from here like.

339
00:25:28,470 --> 00:25:36,180
You want to apply the orange effect in this videos, so you have just sort of the orange color from

340
00:25:36,180 --> 00:25:37,680
here and it can take a look.

341
00:25:37,890 --> 00:25:43,500
We already got the orange effect as well as if you want to apply the real effect.

342
00:25:43,530 --> 00:25:45,300
You just have to select the real effect.

343
00:25:46,080 --> 00:25:47,570
Here is the pink effect.

344
00:25:47,580 --> 00:25:49,200
Here is the blue effect.

345
00:25:49,560 --> 00:25:51,540
Here is the sound effect.

346
00:25:51,540 --> 00:25:53,220
And here is a green effect.

347
00:25:53,460 --> 00:26:00,250
So this is all working for mid tones and you can increase or decrease the Michon's support.

348
00:26:00,270 --> 00:26:01,680
You want to increase the mid tones.

349
00:26:01,680 --> 00:26:04,590
Then here is the on which you have to increase.

350
00:26:05,010 --> 00:26:08,580
Then the Middletons will work.

351
00:26:09,620 --> 00:26:18,470
More stronger if you move this point or at top, and if you move this point at bottom, then midterms

352
00:26:18,470 --> 00:26:20,880
will not work very actively.

353
00:26:21,140 --> 00:26:23,380
So this is the point for midterms.

354
00:26:24,140 --> 00:26:29,180
So we know about the use of midterms as well as shadow as well as the highlights.

355
00:26:29,480 --> 00:26:36,260
So if you want to apply the shadow in this video clips and if you have any desire that I will apply

356
00:26:36,280 --> 00:26:38,910
this specific color in this video footage.

357
00:26:39,060 --> 00:26:41,990
So what it will do, you can do that very easily.

358
00:26:42,500 --> 00:26:47,000
Like, I want to apply a pink color as a shadow.

359
00:26:47,120 --> 00:26:49,900
And that's why I have to select this pink color.

360
00:26:49,910 --> 00:26:51,110
And you can take a look.

361
00:26:51,680 --> 00:26:59,330
We already have the green tones and I applied pink color shadow because we want to apply the blue color

362
00:26:59,330 --> 00:26:59,720
shadow.

363
00:26:59,730 --> 00:27:01,630
You can add the blue color shadow.

364
00:27:02,120 --> 00:27:04,670
You can apply that green shadow.

365
00:27:04,670 --> 00:27:12,560
But if you apply the green shadow, then you will have a very high green effect, as because we already

366
00:27:12,560 --> 00:27:19,250
applied the midterms with the green color and as same as I applied the shadow for the green color.

367
00:27:19,490 --> 00:27:21,080
That not seems good.

368
00:27:21,410 --> 00:27:28,040
So you can apply any other color or you don't have to use any color for a shadow.

369
00:27:28,250 --> 00:27:30,260
That totally depends on your choice.

370
00:27:30,560 --> 00:27:34,040
OK, so right now I'm placing a red color.

371
00:27:35,420 --> 00:27:37,370
Or pink color.

372
00:27:37,610 --> 00:27:40,690
OK, some good, some highlights.

373
00:27:42,470 --> 00:27:49,030
So if you want to apply the highlights for this video footage, you can do that and you can take a look.

374
00:27:49,040 --> 00:27:50,780
We have some kind of word here.

375
00:27:50,780 --> 00:27:58,490
That means we applied this portion from this color wheel and we used the green color for me.

376
00:27:58,850 --> 00:28:06,200
And here you can take a look and another plus sign, and that is used for shuttle, but still yet we

377
00:28:06,200 --> 00:28:08,450
don't have any color for highlights.

378
00:28:09,200 --> 00:28:14,340
So I'm going to apply the highlights like I want to apply the same color.

379
00:28:14,360 --> 00:28:20,820
So here is the same color and selecting the same color for applying the highlights.

380
00:28:20,840 --> 00:28:23,860
And now we have the preview like this.

381
00:28:23,870 --> 00:28:32,170
And right now we have midterm's we have the shadows we have to highlight so you can change the highlights.

382
00:28:32,180 --> 00:28:41,240
You can change in pink color, red color, yellow color, green color, skin color.

383
00:28:42,580 --> 00:28:48,970
And many other color as you want, and it's totally depends on your choice.

384
00:28:49,330 --> 00:28:52,750
So this is what we applied.

385
00:28:53,500 --> 00:28:58,930
Britain's shadow and highlights at using the color will match.

386
00:28:59,200 --> 00:29:02,080
So two more tabs are remaining.

387
00:29:02,080 --> 00:29:05,940
That is HSF and Will Secondary and it.

388
00:29:06,250 --> 00:29:14,380
But I want to keep each SL secondary tab right now, because when we will work with green screen background

389
00:29:14,380 --> 00:29:17,440
or removal, we have to use it widely.

390
00:29:17,450 --> 00:29:19,510
This each SL secondary.

391
00:29:19,840 --> 00:29:28,540
So right now I'm going to focus about vignette option and the previous video clip that I used for.

392
00:29:28,540 --> 00:29:33,910
I removed it from our sequence timeline and I want to add a new one.

393
00:29:34,240 --> 00:29:41,350
So from our product panel, I want to bring this clip over for video.

394
00:29:41,350 --> 00:29:44,620
Sluttish in our Prosit are a sequence timeline.

395
00:29:44,800 --> 00:29:50,560
And I'm going to apply a vignette effect in this video footage.

396
00:29:51,040 --> 00:29:53,140
So let's work with the vignette.

397
00:29:54,160 --> 00:29:59,310
Effect our vignette, Looma tricolour in this video footage, Juniata be premiere.

398
00:30:00,700 --> 00:30:04,150
OK, so let me open the videotape, Carol.

399
00:30:04,210 --> 00:30:04,990
Tell me one thing.

400
00:30:05,470 --> 00:30:10,240
If I click on this Affinia tab, will this tab open or not?

401
00:30:11,490 --> 00:30:18,360
Maybe you're confused as because till hit, I didn't select this video footage in my prosit timeline,

402
00:30:18,570 --> 00:30:23,440
so I have to select this video footage in my timeline.

403
00:30:24,180 --> 00:30:28,720
Now, all the options inside the luminary color is active.

404
00:30:29,010 --> 00:30:31,800
So now I can apply the veneer tab.

405
00:30:32,080 --> 00:30:36,210
So let me open this Lavenia tab and you can take a look.

406
00:30:36,240 --> 00:30:39,420
Because the settings are parameters in here.

407
00:30:39,810 --> 00:30:43,760
So do you know what is the use of Viniar Genealogy Premium Pro?

408
00:30:44,640 --> 00:30:52,190
Suppose you want to add some round or some kind of Coya or some kind of lens shape in your video.

409
00:30:52,380 --> 00:30:56,660
In that case, you have to use an IT and you can take a look.

410
00:30:56,670 --> 00:31:02,080
We got full parameter amount midpoint around Nyst and further.

411
00:31:02,520 --> 00:31:05,490
So let's start with the amount, OK?

412
00:31:05,700 --> 00:31:11,290
When we increase the power of our mount, then you can take a look.

413
00:31:11,310 --> 00:31:17,650
We will have a rounded, circular, rounded shadow inside this video footage.

414
00:31:17,670 --> 00:31:21,150
So let me move this pointer at a right side.

415
00:31:21,850 --> 00:31:24,240
OK, moving this point at right.

416
00:31:25,880 --> 00:31:33,170
OK, right now I have three values for amount, and you can take a look, we already have a rounded

417
00:31:33,170 --> 00:31:44,220
shape in our video footage and if I reduce the amount tab, each will have the reverse around effect.

418
00:31:44,900 --> 00:31:47,300
So this is the usual amount.

419
00:31:47,300 --> 00:31:49,160
It's creating a round shape.

420
00:31:49,210 --> 00:31:52,960
Seems like a shape inside the videos right now.

421
00:31:52,970 --> 00:31:54,410
I have minus three.

422
00:31:55,760 --> 00:31:58,400
I have plus three right now.

423
00:31:58,520 --> 00:32:03,230
The brightness pleased all in the four corner.

424
00:32:03,380 --> 00:32:09,350
And when I will go from minus three, the darkness will place in Four Corners.

425
00:32:09,350 --> 00:32:12,860
So this is the difference between minus three and plus three.

426
00:32:13,220 --> 00:32:15,170
So depends on your needs.

427
00:32:15,180 --> 00:32:16,610
What you want to pleased.

428
00:32:16,650 --> 00:32:20,330
You want to please the darkness are you want to place the brightness.

429
00:32:20,690 --> 00:32:24,710
So I'm keeping the brightness.

430
00:32:24,710 --> 00:32:25,430
It seems good.

431
00:32:25,760 --> 00:32:27,580
So now we will work with the midpoint.

432
00:32:27,590 --> 00:32:29,360
So what is the use of midpoint?

433
00:32:30,420 --> 00:32:36,450
So use of midpoint is increasing or decreasing the radius of this circle.

434
00:32:36,780 --> 00:32:39,690
So right now we have the value fifteen point.

435
00:32:39,900 --> 00:32:47,580
So if you want to increase or decrease the parameter radius of this circle, then you have to move this

436
00:32:47,580 --> 00:32:48,100
pointer.

437
00:32:48,180 --> 00:32:51,540
So let me let me increase the midpoint.

438
00:32:52,020 --> 00:32:55,570
And that's why you have to move this pointer at.

439
00:32:55,590 --> 00:32:56,100
Right.

440
00:32:56,430 --> 00:33:05,040
And you can take a look at the circle radius is gone as because we have the maximum midpoint parameter.

441
00:33:05,040 --> 00:33:11,520
But if you want to squeeze if you want to squeeze the radius of this circle, then you have to move

442
00:33:11,520 --> 00:33:13,290
this parameter at the left.

443
00:33:13,410 --> 00:33:16,890
So let me move this pointer at left.

444
00:33:17,610 --> 00:33:22,870
And we have squeezed radius for this circle in here.

445
00:33:22,890 --> 00:33:27,220
So this is the use of midpoint in our premium.

446
00:33:27,510 --> 00:33:29,790
So let's focus on the roundness, OK?

447
00:33:29,970 --> 00:33:35,220
If we focus on the roundness, we have to change the parameter.

448
00:33:35,220 --> 00:33:41,070
And with this around this parameter, you can change the shape of this round.

449
00:33:41,100 --> 00:33:42,570
You can make it higher.

450
00:33:42,570 --> 00:33:46,140
You can make it in a rectangle shape and many more.

451
00:33:46,440 --> 00:33:48,510
So let me move this pointer.

452
00:33:48,510 --> 00:33:50,400
Right now we have the zero parameter.

453
00:33:52,160 --> 00:33:54,250
OK, I am moving at right.

454
00:33:54,470 --> 00:34:01,760
So we have the ellipse shape, that means we have the round shape and when we are moving this round,

455
00:34:01,760 --> 00:34:09,340
this parameter at the left, then we have we have a rectangle shape.

456
00:34:09,620 --> 00:34:19,280
So this is the use of roundness in Vignette, sort of final parameter is further and further.

457
00:34:19,460 --> 00:34:24,740
So further basically works with the hardness of this shape.

458
00:34:24,980 --> 00:34:32,300
So right now we can call this is as like a rectangle shape as because we just changed the shape as because

459
00:34:32,300 --> 00:34:34,370
we reduced the round.

460
00:34:35,090 --> 00:34:38,630
So for some time, I want to increase.

461
00:34:39,440 --> 00:34:41,390
I want to increase.

462
00:34:42,860 --> 00:34:47,240
The roundness and as well as I want to increase the midpoint.

463
00:34:47,570 --> 00:34:52,940
OK, so with the setting, it will help us for understanding the feather.

464
00:34:53,270 --> 00:35:02,000
So right now we have the fifty point four feather parameter, if you want to get a strong view, are

465
00:35:02,100 --> 00:35:08,700
clear visibility of fire around this, then you have to use with this feather option.

466
00:35:09,530 --> 00:35:14,390
So right now, I want to have clear visibility of this around shape.

467
00:35:14,390 --> 00:35:18,980
And that's why I have to move this feather point at the left.

468
00:35:19,220 --> 00:35:21,380
So right now, I do have a fifty point.

469
00:35:21,590 --> 00:35:24,890
So let me reduce the point and you can take a look.

470
00:35:24,890 --> 00:35:34,190
I have the clear visibility of this shape, and if I move this point at the right side with the maximum

471
00:35:34,190 --> 00:35:42,140
values, our maximum parameters are feathers, then we will reduce the visibility of Cleartrip.

472
00:35:42,380 --> 00:35:52,370
So let me move this point at right right now, we don't have that strong or clear visibility of shade.

473
00:35:53,090 --> 00:36:00,440
So students, I'm pretty sure right now, you know, the exact amount, you know, only use up midpoint

474
00:36:00,770 --> 00:36:03,200
roundness as well as feather.

475
00:36:03,680 --> 00:36:07,040
So we just covered about the color correction.

476
00:36:07,100 --> 00:36:09,830
Now to be premier, producing the luminously color.

477
00:36:10,040 --> 00:36:15,370
And in the next lesson, I'm going to focus about the input light.

478
00:36:15,380 --> 00:36:21,950
This is one of the most amazing things in our premier, as well as from the creative tab.

479
00:36:22,030 --> 00:36:24,100
We will focus on Luke option.

480
00:36:24,110 --> 00:36:29,630
This is one of the amazing presets that provided by our TV premiere.

481
00:36:29,840 --> 00:36:38,660
And this little option and input lab option will make your video editing more easier than before.

482
00:36:38,660 --> 00:36:41,250
And it'll have lots of presets.

483
00:36:41,300 --> 00:36:43,790
You just have to pick it up from here so soon.

484
00:36:43,800 --> 00:36:44,450
Next, listen.
