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- [Voiceover] In this
movie we'll take a look

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at how you can combine strokes
along with colored fills

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when tracing our work inside Illustrator.

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So here we are looking at a Vector take

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on Albrecht Durer's classic
16th century rhinoceros,

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which might be better than

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the last illustration we looked at.

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And so let's see how we can

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put something like this together.

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I'm gonna create a new document

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just by pressing "control n"
or "command n" on the Mac.

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And I'll once again set
the profile to basic RGB,

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this time our horizontal
orientation is gonna work great.

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At which point I'll click okay

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in order to create that document.

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Then, I'll go on up to the file menu

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and choose the place command,

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again we have a keyboard shortcut

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of "control shift p" or
"command shift p" on the Mac.

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And I've got this image here
called "Grayscale rhino tif"

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that I'll just go ahead and double-click

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in order to load my
cursor and then I'll click

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being careful not to drag
inside the document window.

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Alright, now I want to scale
the art board to fit the image.

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So I'll select the art board tool,

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which I can get by pressing "shift o,"

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and I'll go ahead and drag the corners

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until they snap into position

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with the help of smart guides.

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After which point I'll
press the escape key

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in order to exit the art board mode.

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And I'll go to the layers panel,

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look in the fly-out menu icon,

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choose panel options.

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I just can't stand small thumbnails

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so I'll select other and
change the size to 70 pixels.

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And then I'll just go ahead and
rename this layer "tracings"

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and press the enter key or
the return key on the Mac.

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Now at this point the image
is looking pretty terrible

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and that's because we're
so far zoomed out from it,

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but if you zoom in to 300% or more

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it'll start looking a lot better.

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Alright, now I'll click
the image trace button

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and ignore the warning by clicking okay.

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In order to give Illustrator a chance

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to take a first swing at things.

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And then I'll click on
the image trace panel icon

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to bring up said panel.

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Alright, now I happen to know

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some settings I want to apply here.

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So I'm gonna twirl open the advanced area

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and I'm going to turn off
the preview for a moment

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while I adjust some settings.

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I know I want to switch the mode

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from black and white to grayscale,

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so that we can trace
various shades of gray.

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At which point Illustrator asks you

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how many grays you'd like,

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I'm just gonna leave it set to 50,

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but you can adjust that value to taste.

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I'm gonna take the number
of paths up to 100%,

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I'm gonna take the
corners' value down to 50%,

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and I'll take the noise
value down to just one.

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Then I'll turn on the
"ignore white" checkbox

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and I'll turn off "snap curves to lines,"

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and finally I'll click on the trace button

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to see what Illustrator comes up with.

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And bear in mind,

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this time it's gonna
create more path outlines,

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but they're gonna be
various shades of gray

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this time around.

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So obviously we have
a more complex tracing

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then we've seen in the past.

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And in my case my screen is turning black,

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but once it finishes we can see

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these wonderful shades of gray

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that Illustrator's come up with.

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Alright, now let's add some
strokes on top of them.

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By first getting the image trace panel

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out of the way of the layers panel.

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And then I'll twirl open that panel

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and grab this guy right there

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and alt or option drag
him up ever so slightly

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to create a duplicate.

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Then you wanna make sure that

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that top tracing is selected.

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Turn off the preview checkbox once again,

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switch the mode back to black and white,

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because notice that the fills

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and strokes check boxes are dimmed

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when we're working in
either color or grayscale.

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So go ahead and switch
back to black and white.

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I'm gonna set the
threshold this time to 150,

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the other values are fine as is

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except for the fact that
I'm gonna turn off fills,

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which automatically turns on strokes,

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and I'm gonna change the stroke value

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right there to 20 pixels.

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After which point I'll go ahead

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and click the trace button once again

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in order to apply my settings.

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Now, it's gonna look terrible at first

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and that's because you
can't adjust the line weight

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until you expand the strokes.

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So what we're gonna do is
select this entire layer

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and then bring up the
layer's panel's fly-out menu

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and choose duplicate tracings

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in order to duplicate that layer.

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Now what you wanna do is scroll down here

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and turn off the top tracing
in this blue tracing layer.

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And then just go ahead and
twirl this layer closed.

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And double-click on an empty
portion of the top layer,

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the one we just duplicated,

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and let's change it to "expanded"

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and change the color to light red

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just so we can tell it apart.

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Alright, now with this big
stroked object selected,

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click on the expand button
up here in the control panel.

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And then let's take the line weight value

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down to just 0.3 points

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in order to produce these
much more delicate lines here.

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Alright, now I wanna colorize
the grays a little bit

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so I'm gonna hide the image trace panel

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and I'm gonna select this
lower object right here.

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And notice it's appearing blue,

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that's just because you have to collapse

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and expand this layer once
again for it to turn red.

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And so with it selected,

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go ahead and click on the
expand button once again,

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in order to expand the trace
object to static path outlines.

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Alright, now I wanna go ahead

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and fuse all these objects together.

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And this is a kind of
preview of coming attractions

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in the very next chapter.

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What I want you to do is
go up to the window menu

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and choose pathfinder to
bring up the pathfinder panel.

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And then just go ahead and click

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on this very first icon in the first row.

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What it does is it goes ahead and unites

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all of these various path outlines

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into one overarching outline,

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which is just gonna make things

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a little simpler in the long run.

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And as you can see,

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you're gonna get a progress bar

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because we are creating

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a fairly extraordinarily
complicated document here.

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So try to be patient with Illustrator

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as it does its best.

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Then I'll go ahead and
hide the pathfinder panel,

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and I'll click on the fill icon
up here in the control panel

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and I'll change it to
this medium shade of blue,

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which is "R0G113B188."

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And then finally I'll click
on the word "Opacity,"

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once again up here in the control panel.

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And I'm gonna change the blend mode,

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which is a topic that we'll be looking at

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in a future chapter of this very course,

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and I'm gonna change the mode to color

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so that we're colorizing the
rhinoceros in the background.

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And then I'm gonna take the
opacity value down to 50%

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and press the enter key or
the return key on the Mac

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to hide that panel.

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And finally, I'll go ahead and press

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"control shift a" or
"command shift a" on the Mac

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in order to deselect that artwork.

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And I will press the "f" key

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a couple of times to switch
to the fullscreen mode.

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And I'll go ahead and press

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"control 0" or "command 0" on the Mac

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in order to fit the artwork on screen.

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And that folks is at least one way

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to combine strokes
along with colored fills

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when auto-tracing a
piece of classic artwork

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here inside Illustrator.

