1
00:00:00.05 --> 00:00:01.08
- [Voiceover] So at this point,

2
00:00:01.08 --> 00:00:04.09
you can see that the
bottoms of these two "J's"

3
00:00:04.09 --> 00:00:08.01
here are slanted at
exactly the right angle,

4
00:00:08.01 --> 00:00:11.04
in order to ultimately
create the star logo.

5
00:00:11.04 --> 00:00:13.04
The tops however, are not.

6
00:00:13.04 --> 00:00:15.01
Now, we could solve this problem

7
00:00:15.01 --> 00:00:16.09
using "minus-back", or "minus-front",

8
00:00:16.09 --> 00:00:19.01
just as we did in the previous movie.

9
00:00:19.01 --> 00:00:21.07
But I want to show you
a different way to work.

10
00:00:21.07 --> 00:00:24.02
I want to show you how
you can slant shapes,

11
00:00:24.02 --> 00:00:27.04
or if you prefer, "skew"
them, using a tool

12
00:00:27.04 --> 00:00:30.05
available from the "Scale
Tool" fly out menu,

13
00:00:30.05 --> 00:00:32.05
known as the "Shear" tool.

14
00:00:32.05 --> 00:00:34.08
Now, my only problem with
this tool, I'm gonna tell

15
00:00:34.08 --> 00:00:36.04
you upfront, really great tool.

16
00:00:36.04 --> 00:00:38.07
I do have a problem with it's name.

17
00:00:38.07 --> 00:00:40.06
It's been named the "Shear" tool

18
00:00:40.06 --> 00:00:42.07
since the beginning of Illustrator,

19
00:00:42.07 --> 00:00:45.01
even though, and I just have
to make this point here,

20
00:00:45.01 --> 00:00:47.08
you'll have to forgive
me, the word "shear",

21
00:00:47.08 --> 00:00:51.00
under no circumstances, means "skew".

22
00:00:51.00 --> 00:00:53.09
I'm looking at Merriam-Webster,
which is absolutely

23
00:00:53.09 --> 00:00:56.02
the foremost online dictionary out there,

24
00:00:56.02 --> 00:00:58.08
and we are seeing that of
course it means to clip,

25
00:00:58.08 --> 00:01:01.03
as in wool, away from a sheep.

26
00:01:01.03 --> 00:01:03.04
It can mean to cut something sharp.

27
00:01:03.04 --> 00:01:05.00
It can me to cleave something,

28
00:01:05.00 --> 00:01:06.08
as in the case of "shear force".

29
00:01:06.08 --> 00:01:10.05
So for example you "shear
the wing off a plane".

30
00:01:10.05 --> 00:01:12.06
But even the intransitive
definition of this verb

31
00:01:12.06 --> 00:01:15.00
has nothing to do with "skewing".

32
00:01:15.00 --> 00:01:17.07
And while it may seem like
I'm just off on a rant,

33
00:01:17.07 --> 00:01:19.03
or I'm Adobe bashing, or whatever.

34
00:01:19.03 --> 00:01:21.07
I'm doing this for a reason.

35
00:01:21.07 --> 00:01:23.08
Often times, the engineers
at Adobe will watch

36
00:01:23.08 --> 00:01:26.04
these movies, and I just want
to go on record as saying,

37
00:01:26.04 --> 00:01:28.07
that as high-time the name of this tool,

38
00:01:28.07 --> 00:01:30.09
was changed to something
that makes sense, for people.

39
00:01:30.09 --> 00:01:34.02
Because a lot of folks, in my experience,

40
00:01:34.02 --> 00:01:36.04
get confused because this tool

41
00:01:36.04 --> 00:01:38.06
just absolutely has the wrong name.

42
00:01:38.06 --> 00:01:40.01
You never think to yourself, "Gosh,

43
00:01:40.01 --> 00:01:42.02
I would like to shear something.".

44
00:01:42.02 --> 00:01:44.04
Anyway, having said
that, the "Shear" tool,

45
00:01:44.04 --> 00:01:46.06
is a really great tool, and it provides a

46
00:01:46.06 --> 00:01:49.02
function that you simply can't accomplish

47
00:01:49.02 --> 00:01:52.04
using a dynamic transform effect.

48
00:01:52.04 --> 00:01:54.04
And so, to demonstrate how it works,

49
00:01:54.04 --> 00:01:56.06
I've created this text right here,

50
00:01:56.06 --> 00:01:58.02
and I've gone ahead and converted the text

51
00:01:58.02 --> 00:01:59.09
to "outlines", because I imagine

52
00:01:59.09 --> 00:02:01.06
you don't have the same fonts.

53
00:02:01.06 --> 00:02:03.05
And, just to get a sense
of what's going on,

54
00:02:03.05 --> 00:02:06.03
I'll go ahead and switch
back to my black arrow tool,

55
00:02:06.03 --> 00:02:08.05
and I'll drag this guy down here so you

56
00:02:08.05 --> 00:02:10.03
can see that there are two different

57
00:02:10.03 --> 00:02:12.03
styles associated with this font.

58
00:02:12.03 --> 00:02:15.03
There's the solid style,
that appears light-blue.

59
00:02:15.03 --> 00:02:18.06
And then there is the inline
style, that appears dark-blue.

60
00:02:18.06 --> 00:02:20.07
Alright, so I'm gonna go
ahead and undo that move,

61
00:02:20.07 --> 00:02:22.08
and I want you to know
by the way, that the name

62
00:02:22.08 --> 00:02:25.03
of this font is indeed, "Industria",

63
00:02:25.03 --> 00:02:27.00
in case you are interested.

64
00:02:27.00 --> 00:02:29.02
And it's one of those fonts that just

65
00:02:29.02 --> 00:02:31.06
doesn't have an italic, or oblique style.

66
00:02:31.06 --> 00:02:33.01
But let's say I want to create

67
00:02:33.01 --> 00:02:34.05
a kind of a, italic variation.

68
00:02:34.05 --> 00:02:37.07
Then, I'll just go ahead and
marque the type, like so,

69
00:02:37.07 --> 00:02:40.05
so that I'm selecting both objects.

70
00:02:40.05 --> 00:02:43.02
And I'll press "Control-H",
or "Command-H" on a Mac.

71
00:02:43.02 --> 00:02:45.09
In order to hide the anchor points so

72
00:02:45.09 --> 00:02:47.02
I can better see what I am doing.

73
00:02:47.02 --> 00:02:49.02
And then I will go ahead
and select the "Shear" tool,

74
00:02:49.02 --> 00:02:51.00
and I'll press the "Enter" key,

75
00:02:51.00 --> 00:02:52.09
or the "Return" key on a Mac, to bring up

76
00:02:52.09 --> 00:02:54.06
the "Shear" dialogue box.

77
00:02:54.06 --> 00:02:57.07
Now notice that the "Axis" is
set to horizontal, by default.

78
00:02:57.07 --> 00:03:00.00
Make sure your preview
check box is turned on,

79
00:03:00.00 --> 00:03:01.04
and then just enter an angle.

80
00:03:01.04 --> 00:03:04.01
For example, I might enter "15" degrees,

81
00:03:04.01 --> 00:03:06.08
in order to skew those letters forward,

82
00:03:06.08 --> 00:03:08.07
as we are seeing right here.

83
00:03:08.07 --> 00:03:10.00
And just in case this is the kind

84
00:03:10.00 --> 00:03:11.05
of thing you're really interested in

85
00:03:11.05 --> 00:03:13.05
doing at some point, you should know that

86
00:03:13.05 --> 00:03:15.02
a standard oblique angle runs anywhere

87
00:03:15.02 --> 00:03:19.02
from five degrees to pretty
much as high as seven.

88
00:03:19.02 --> 00:03:22.06
But unless you really wanna
indicate some sort of movement,

89
00:03:22.06 --> 00:03:24.08
or something along those
lines, you probably don't

90
00:03:24.08 --> 00:03:27.07
want to go up as high as 15.

91
00:03:27.07 --> 00:03:30.04
Alright, so I'm just going
to enter "7", lets say,

92
00:03:30.04 --> 00:03:33.03
and now lets take a look
at how "Axis" works.

93
00:03:33.03 --> 00:03:36.04
Right now, we're skewing
along a horizontal axis,

94
00:03:36.04 --> 00:03:39.04
so the text is actually
skewing horizontally.

95
00:03:39.04 --> 00:03:41.05
If you'd rather it skew up and down,

96
00:03:41.05 --> 00:03:43.07
then you can switch
this guy from vertical,

97
00:03:43.07 --> 00:03:46.01
and notice the angle
value changes as well.

98
00:03:46.01 --> 00:03:49.00
If you select "Horizontal",
the angle is "0" degrees.

99
00:03:49.00 --> 00:03:52.03
If you select "Vertical",
the angle is "90" degrees,

100
00:03:52.03 --> 00:03:54.05
which is pretty darn predictable, I think.

101
00:03:54.05 --> 00:03:56.02
It's pretty easy to understand

102
00:03:56.02 --> 00:03:58.08
"Horizontal" versus "Vertical" skews.

103
00:03:58.08 --> 00:04:01.03
What gets interesting and a little harder,

104
00:04:01.03 --> 00:04:04.00
you may never take
advantage of this, is when

105
00:04:04.00 --> 00:04:04.08
you change the angle of the "Axis".

106
00:04:04.08 --> 00:04:08.03
So lets say I select
angle, and then I change

107
00:04:08.03 --> 00:04:10.09
it to "45" degrees, well initially,

108
00:04:10.09 --> 00:04:12.04
notice that just kind of pitches

109
00:04:12.04 --> 00:04:15.04
the letters forward, and down, which makes

110
00:04:15.04 --> 00:04:17.02
a certain amount of sense, I think.

111
00:04:17.02 --> 00:04:18.09
But it makes even more sense, I'll just

112
00:04:18.09 --> 00:04:20.00
show you this trick here.

113
00:04:20.00 --> 00:04:22.02
I'll go ahead and set the
angle to "0" degrees again,

114
00:04:22.02 --> 00:04:24.06
and then I'll click
inside the angle value,

115
00:04:24.06 --> 00:04:26.02
and watch what happens on screen.

116
00:04:26.02 --> 00:04:28.06
I'm gonna press "Shift,
Up-Arrow", in order to

117
00:04:28.06 --> 00:04:31.08
increase this value in
10 percent increments.

118
00:04:31.08 --> 00:04:34.02
And you can actually see
it shifting on the fly,

119
00:04:34.02 --> 00:04:38.00
from horizontal, ultimately to vertical.

120
00:04:38.00 --> 00:04:40.01
And you can go farther
than that if you want to.

121
00:04:40.01 --> 00:04:42.08
You can change this to "135"
degrees or what have you.

122
00:04:42.08 --> 00:04:45.04
Feel free to experiment with that.

123
00:04:45.04 --> 00:04:47.03
But, because I'm working with text,

124
00:04:47.03 --> 00:04:50.04
I wanna keep the text
on horizontal baseline,

125
00:04:50.04 --> 00:04:53.01
I'm going to change the
"Axis" to "Horizontal",

126
00:04:53.01 --> 00:04:54.07
and click "Ok".

127
00:04:54.07 --> 00:04:56.08
Alright, another great
use for the "Shear" tool,

128
00:04:56.08 --> 00:04:58.09
is to pitch text the other direction.

129
00:04:58.09 --> 00:05:01.03
So lets say I start with a script font,

130
00:05:01.03 --> 00:05:03.00
such as "Monoline" right here.

131
00:05:03.00 --> 00:05:05.05
And I wanna make the letters
a little more upright,

132
00:05:05.05 --> 00:05:07.07
to achieve a custom effect.

133
00:05:07.07 --> 00:05:10.00
But first, notice that
I've got a problem here,

134
00:05:10.00 --> 00:05:12.05
as soon as I convert it
the text to "outlines",

135
00:05:12.05 --> 00:05:14.07
and I gave the letters
a stroke, you can see

136
00:05:14.07 --> 00:05:17.01
a division between each
one of the letters.

137
00:05:17.01 --> 00:05:19.02
And this gives me an opportunity

138
00:05:19.02 --> 00:05:20.09
to go off topic for just a moment,

139
00:05:20.09 --> 00:05:22.07
and show you another really great use

140
00:05:22.07 --> 00:05:25.05
for the "Unite PathFinder" function.

141
00:05:25.05 --> 00:05:27.03
And so, I'm going to press the "V" key,

142
00:05:27.03 --> 00:05:29.00
to switch back to my black arrow tool.

143
00:05:29.00 --> 00:05:30.08
And I'll click on this type to select it,

144
00:05:30.08 --> 00:05:32.06
and its not looking like its selected,

145
00:05:32.06 --> 00:05:34.03
'cause I hid the anchor points,

146
00:05:34.03 --> 00:05:36.05
so I will press
"Control-H", or "Command-H"

147
00:05:36.05 --> 00:05:38.09
again, in order to bring those guys back.

148
00:05:38.09 --> 00:05:40.03
Now lets say the first thing I want to do,

149
00:05:40.03 --> 00:05:42.03
is move the strokes behind the fills.

150
00:05:42.03 --> 00:05:44.01
Then, I would go up to the "Window" menu,

151
00:05:44.01 --> 00:05:45.05
and choose appearance.

152
00:05:45.05 --> 00:05:48.01
But notice because the group is active,

153
00:05:48.01 --> 00:05:51.02
we are not actually seeing the
"fill-in-stroke" attributes.

154
00:05:51.02 --> 00:05:52.08
To see them, I need to double-click

155
00:05:52.08 --> 00:05:54.07
on "Contents", right there.

156
00:05:54.07 --> 00:05:57.06
And that will take me to
the contents of the group,

157
00:05:57.06 --> 00:05:59.07
like so, at which point,
I can grab the stroke,

158
00:05:59.07 --> 00:06:01.05
and move it below the fill.

159
00:06:01.05 --> 00:06:03.06
So that's not a problem,
and of course it looks

160
00:06:03.06 --> 00:06:05.06
a lot better, but we still have these

161
00:06:05.06 --> 00:06:08.03
divisions between the
letters, which I do not want,

162
00:06:08.03 --> 00:06:10.03
and to make that more obvious I'll press

163
00:06:10.03 --> 00:06:12.00
"Control-H", or "Command-H" again,

164
00:06:12.00 --> 00:06:14.02
to get rid of my anchor points.

165
00:06:14.02 --> 00:06:17.01
Notice these lines between
each one of the letters.

166
00:06:17.01 --> 00:06:20.02
To get rid of them, bring
back the "PathFinder" panel.

167
00:06:20.02 --> 00:06:22.02
And then I'll click on "Unite".

168
00:06:22.02 --> 00:06:23.09
But I just wanna make this point here.

169
00:06:23.09 --> 00:06:25.09
There reason I often find "PathFinder"

170
00:06:25.09 --> 00:06:28.07
operations to be a lot
easier to work with,

171
00:06:28.07 --> 00:06:30.09
than say the "Shape Builder" tool,

172
00:06:30.09 --> 00:06:32.08
which definitely has it's merits,

173
00:06:32.08 --> 00:06:34.09
is that instead of having to drag through

174
00:06:34.09 --> 00:06:37.03
each and every one of these letters,

175
00:06:37.03 --> 00:06:39.04
all I have to do is
select them and then click

176
00:06:39.04 --> 00:06:41.05
on the "Unite" icon, which of course

177
00:06:41.05 --> 00:06:44.01
is the first icon, in the first row,

178
00:06:44.01 --> 00:06:46.06
and everything is taken care of.

179
00:06:46.06 --> 00:06:48.07
Now, the only problem is that I'm still

180
00:06:48.07 --> 00:06:52.01
looking at a group, as we can
see in the "Appearance Panel",

181
00:06:52.01 --> 00:06:54.08
for an effect like this,
where we are sharing the same

182
00:06:54.08 --> 00:06:57.04
"Fill-In" stroke attributes,
we're better off working

183
00:06:57.04 --> 00:06:59.01
with a "Compound" path.

184
00:06:59.01 --> 00:07:01.01
So I'll just go up to the "Object" menu,

185
00:07:01.01 --> 00:07:02.07
choose "Compound Path", and choose "Make".

186
00:07:02.07 --> 00:07:04.09
Or I've got that keyboard
shortcut of "Control-8",

187
00:07:04.09 --> 00:07:06.05
or "Command-8" on a Mac.

188
00:07:06.05 --> 00:07:09.07
And now you can see here
in the "Appearance Panel",

189
00:07:09.07 --> 00:07:12.06
we have a "Compound Path",
and the "Fill-In Stroke",

190
00:07:12.06 --> 00:07:14.09
attributes are conveniently accessible.

191
00:07:14.09 --> 00:07:16.04
Alright, now lets say
I want to pitch these

192
00:07:16.04 --> 00:07:18.00
letters backward a little bit.

193
00:07:18.00 --> 00:07:20.00
I'll go ahead and select the "Shear" tool.

194
00:07:20.00 --> 00:07:22.01
And then I'll once again
press the "Enter" key,

195
00:07:22.01 --> 00:07:24.00
or the "Return" key on a
Mac, that's gonna repeat

196
00:07:24.00 --> 00:07:25.06
my last queue, as you can see here.

197
00:07:25.06 --> 00:07:29.02
And so all I'm gonna do is
change the "Positive 7" degree,

198
00:07:29.02 --> 00:07:33.02
to "Negative 7", like so,
in order to create this

199
00:07:33.02 --> 00:07:35.08
absolutely custom effect here.

200
00:07:35.08 --> 00:07:38.06
And of course, you can click in the value

201
00:07:38.06 --> 00:07:40.08
and press the "Up" arrow key, in order

202
00:07:40.08 --> 00:07:42.03
to increase that shear angle.

203
00:07:42.03 --> 00:07:45.00
Or you can press the
"Down" arrow key, in order

204
00:07:45.00 --> 00:07:49.00
to reduce the value, and thereby
pitch the letters backward.

205
00:07:49.00 --> 00:07:51.03
And I'm thinking "Negative
8" degrees looks great,

206
00:07:51.03 --> 00:07:53.06
so I'll just go ahead and
click the "Ok" button,

207
00:07:53.06 --> 00:07:56.00
in order to accept that change.

208
00:07:56.00 --> 00:07:58.03
And that friends, is my
introduction to the badly named,

209
00:07:58.03 --> 00:08:02.05
but extremely useful "Shear"
tool, here inside Illustrator.

