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- [Voiceover] Alright now
the problem with the mouth

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and the teeth is that
they look pretty flat,

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especially when compared
with the tracing template,

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which has a dark edge
around the entire mouth,

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which rather violates what you

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can do with a linear gradient.

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And we have this darkness under the teeth,

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which is why, in this
movie, we're going to

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enhance the gradients
using dynamic effects.

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Because after all, soft
effects like drop shadows,

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and as we'll see, inner glows,

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are just other forms of
gradients inside Illustrator.

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And so I'll just go
ahead and press ctrl + y,

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or command + y on the mac,

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to switch back to the preview mode

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and then I'll click on the
mouth shape to select it,

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and I'll go up to the effect menu,

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choose Stylize, and then
choose this guy right here,

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inner glow.

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Now, by default, you're
going to brighten things.

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Notice if I turn on the preview check box,

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then we might end up seeing some sort

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of brightness inside the mouth.

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But the reason we're not
seeing a darned thing

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is because I'm assigning inner
glow to the wrong attribute.

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So what I'm gonna do is just

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click okay to accept these settings,

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and then here inside the appearance panel,

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I'll click on the inner
glow effect right there,

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and then I'll drag it and
drop it onto the fill.

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At which point you can
actually see that glow

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on the inside of the mouth.

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Now I don't really want
that glow, I want darkness.

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So I'll go ahead and click
on the words inner glow

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to bring up the inner glow dialogue box.

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And the thing about glows and shadows,

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a drop shadow can be bright,

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and an inner glow can be
dark if you want 'em to be.

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All you have to do is switch
the blend mode and the color.

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And so the difference
between these effects is that

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a drop shadow has direction
associated with it,

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and inner glow doesn't.
It's omnidirectional.

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So it traces the entire
perimeter of the path outline.

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So what we're gonna do here
is switch to a different color

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by clicking on this color swatch

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and that'll bring up the
color picker dialogue box,

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and then click on the
color swatches button

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in order to switch to a
list of your color swatches.

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Go ahead and scroll down that entire list

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and select Brown one, and then click okay.

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Now if I turn on the preview check box,

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you're not gonna see a darned thing,

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and that's because the
blend mode is set to screen.

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Screen always brightens.

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And it brightens more
effectively with bright colors,

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less effectively with dark ones,

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which is why the effect is
pretty much just dropping out.

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If we want to darken instead,

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then we need to switch
the mode to multiply,

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in order to produce
this effect right here.

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Alright now I'm gonna crank
the opacity value up to 100

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and I'm gonna take the
blur up to 10 points.

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You wanna leave this guy set to edge

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because if you change it to center,

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you're gonna darken the
center of the mouth instead.

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So edge is what we're
looking for, at which point,

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go ahead and click okay
to accept that change.

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Alright now let's put that
darkness below the teeth,

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better known as a shadow, of course,

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so I'll go ahead and click
on the teeth to select 'em.

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And then I'll go up to the effect menu,

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choose stylize, and choose drop shadow.

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Alright I'll start by turning
on the preview check box

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so we can see our setting so far.

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I'm interested in using that color

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that I sampled in the
previous movie, however,

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so I'll select the color option

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and click on its swatch to bring up

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the color picker dialogue box.

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Once again, click on the color
swatches dialogue button,

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scroll all the way down
to the bottom of the list,

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and select Brown five,
and then click okay.

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And now we wanna go ahead and crank

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the opacity value all the way up to 100%,

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tab to the X Offset value,
make sure it's set to zero.

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We also want the Y Offset value
to remain at eight points,

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but I wanna take the blur
value up to six points

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to produce this effect right here,

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At which point I'll click okay in order

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to accept that change.

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And now I'll press ctrl + zero,

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or command + zero on a mac, to zoom out.

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I'll press ctrl + shift + a,

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or command + shift + a on a mac,

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in order to deselect my artwork.

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I'll switch back over to the layers panel

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and I'll turn off my guides layer.

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And now let's confirm
that we've done a good job

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by pressing ctrl + y,
or command + y on a mac,

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to switch to the outline mode,

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at which point we can see the

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tracing template in the background.

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And then I'll press ctrl
+ y, or command + y again,

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in order to switch to the preview mode

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so that we can see our
version of the artwork.

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And while every detail might
not be absolutely identical,

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I consider it to be a
pretty darn good match.

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And my final step is gonna
be to turn the template off

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by clicking on this icon
in the first column,

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and that will hide any of
this stuff in the background,

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including that extra drop shadow,

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so that we can see a clean
version of our artwork.

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And that's how you combine gradients

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along with dynamic effects to create

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more sophisticated shading.

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Not to mention how you
create a vector-based emoji

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that you can scale to any
size and purpose that you like

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here inside Illustrator.

