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- [Voiceover] Alright, now
we're back to clipping masks,

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and so in this movie
I'm gonna show you how

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to move objects into an existing mask.

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So in other words, after
you create the mask,

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you can put more objects inside of it.

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And we're gonna use
this technique in order

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to mask this guys face in the background

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as well as all these helmet
details in the foreground,

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in order to create this final effect.

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Alright so first I'm gonna
show you yet another way

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to create a clipping mask,
just in case you're interested.

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I'll start by twirling open
this helmet layer right here,

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and then I'm gonna scroll down the list

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and I want you to notice
these objects right here.

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This guy, if I were to turn
it off and turn it back on,

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that's the dark shadow
on the right hand side.

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The next path outline down is
a relatively brighter shadow

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on the left hand side, and then below that

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we have this light gray helmet.

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I wanna put these two shadow paths inside

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the light gray helmet, and I'm
gonna do that by first moving

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the thing that's going to
become the Clipping Mask on top,

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by dragging it here
inside the layers panel.

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So I'm just dragging it to
the stop of the stack like so.

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You don't wanna drag it all
the way to the very top.

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That variable item will
come in handy later,

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but for now just go ahead
and move that guy there.

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And then Shift + Click on
the item that's gonna become

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the Clipping Mask so
that the mask and then

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the two items that will go
inside of it are all selected.

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And then you wanna go
up to the object menu,

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choose Clipping Mask, and choose Make.

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Or you've got a keyboard
shortcut of Control + 7,

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or Command + 7 on the Mac, and so

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that's just another way to work.

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And by the way, in case
you're looking for any help

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in memorizing this keyboard
shortcut, because it is useful,

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it's the number right before
Compound Path shortcut,

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which of course is Control +
8, or Command + 8 on the Mac.

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And that one I think
makes sense because an 8

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is a Compound Path, it
has two holes in it.

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And so if you just remember
Clipping Mask comes right before

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it, that might be of some help.

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Alright, anyway, I'm gonna go
ahead and choose that command.

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And that goes ahead
and clips those shadows

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as you can see here.

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So they were all selected
by the way, all three

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of those paths were selected, and now

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the shadows are clipped inside.

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The problem is, when you work that way,

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you lose the fill and
stroke attributes associated

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with the Clipping Mask.

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And so to reinstate them, go
up here to the Control Panel

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on the far left side and
notice these two options here.

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One says Edit Clipping Path,
the other says Edit Contents.

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If you switch back and forth
between them, notice I'll click

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on Edit Contents in order
to make the contents active,

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and then I'll click on Edit
Clipping Path, and that

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will make that Clipping Path active.

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And I can see that it
has no fill or stroke,

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at which point I'll
click on the fill swatch,

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and change it to this shade of gray.

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The one in which the
RGB Values are all 179

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in order to reinstate that fill.

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Alright now I'm gonna click off the path

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to deselect it, and I want you
to notice that not everything

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is clipped that way it should be.

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We've got some problems with
the face and the background,

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but in the foreground we
have this line that crosses

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the visor right here, which it shouldn't,

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because that would mean the
line is now on his face.

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And we have this guy that dips
down in front a little bit.

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Then we have this pair
of sort of crease lines

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that are behind this
line, the selected line,

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so they need to move inside
the Clipping Mask as well.

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And so what I'm gonna do just to make

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it easier select these items,

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is turn off the helmet layer for a moment.

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And then I'll just go
ahead and marquee with

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a black arrow tool across
these path outlines like so.

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So you just wanna make
sure these two pairs

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are selected as well as this guy,

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this V-shaped line, and then
this almost vertical line.

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Alright now bring back
the helmet, and notice

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this purple square that
represents the selection on

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the Horn Etcetera layer, go
ahead and drag it and drop it

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onto the Clipping Mask which
is this item right here.

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And so as soon as you do you
will move everything into

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that Clipping Mask, and
you can see that's the case

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if I click off the artwork to deselect it.

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So that's one way to work
just drag the selection here

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inside the layers panel, and
drop it onto the Clipping Mask.

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And incidentally, if I were to
target this item right there,

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you can see over here
on the far left side of

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the Control Panel, that
it's actually called

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a Clipping Group, and that's
because a Clipping Group

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includes the Clipping Mask
which is actually doing

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the clipping along with
all of its contents.

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Alright now I'm gonna hide
that helmet layer once again,

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just so that I can access the face.

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And this time I'm gonna put
this shadow into the face,

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and then I'll move the eyes in as well.

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And we'll do this using
that Draw Inside mode

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so that we don't lose the
fill and stroke attributes.

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So I'll go ahead and select this shadow.

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I'll press Control + X, or
Command + X on a Mac, to cut it

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to the clip board, and then
I'll click on this face shape

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which obviously doesn't
represent his entire face,

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just the visible region
there inside the helmet.

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And then I'll switch to the
two column tool box so that

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I can see the Draw Inside
icon down here at the bottom.

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I'll go ahead and click on it,

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and that'll give me these dotted
boundaries in the corners.

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Then I'll go up to the Edit
menu and choose Paste in Place,

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or you can press Control + Shift + V,

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or Command + Shift + V on
the Mac, in order to paste

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that shadow into the face without losing

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the fill and stroke attributes.

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Alright now I'm gonna switch
back to the Draw Normal mode,

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so I can show you a way
to move the eyes in.

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So I'll go ahead and
click on one of the eyes.

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It's just a circle with
a bunch of dynamic fills

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and strokes, and then I'll
shift click on the other eye

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to select it as well, and
I'll go ahead and once again

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press Control + X, or
Command + X on the Mac,

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in order to cut those
shapes to the clipboard.

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Alright now this time
around, rather than using

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the Draw Inside mode,
which does work by the way,

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instead, I'll go ahead and
grab the white arrow tool.

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And now I'll just go ahead
and click on that shadow path,

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which is contained inside the
face shape, and I'll go up

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to the object menu and
choose Paste in Front,

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or press Control + F, or
Command + F on the Mac,

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in order to paste those
guys in front of the shadow

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and as a result, into the Clipping Mask.

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Alright now I'm gonna scroll
up my layers panel here

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and bring back my helmet
layer so that I can show you

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a little problem you might run into.

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If I press the V key to switch
back to my black arrow tool

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and I click on the helmet to select it.

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Now let's say I wanna add
a variable with stroke.

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Well, I'll go ahead and
switch back and forth

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between these icons on the far left side

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of the control panel, I'll click

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Edit Contents, and then I'll
click Edit Clipping Path

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because otherwise all
the paths are selected.

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And now you can see
there's my light gray fill.

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I'm now gonna change the line weight

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to two points let's
say, and now I wanna add

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a little bit of variable
width by switching to

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the Width tool, which in
the two column tool box

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is located below the Rotate tool.

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I'll go ahead and select
that guy, and let's say

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I just wanna add a width point
by double clicking somewhere

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on the path outline and I'll
change the total width value

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to 12 just so that we can really

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see something happen onscreen.

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And notice that increases the
line weight uniformly across

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the entire path and that's
because variable width strokes

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are not compatible with Clipping Masks.

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So what you have to do instead
is, of course, cancel out

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and then undo the
addition of that stroke in

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the first place, and I'll press the V-key

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to switch back to my black
arrow tool and I'll click off

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the paths to deselect
them and I'll show you

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this variable path outline right there.

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That is the Clipping Mask expressed as

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an independent path
outline, which then gives me

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the ability to create this
variable width stroke.

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And you can see that it
goes from being pretty thick

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up here at the top, to
very thin down here toward

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the bottom near the walrus's tusks.

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Alright there's just one problem remaining

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and it's this edge to the helmet.

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I'll go ahead and click on it to select it

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and I'll press Control + X,
or Command + X on the Mac

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to cut it to the clipboard,
and then I'll click on

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the face to select it and
I'll go up to the object menu

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and choose Paste in Back or
you can press Control + B

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here on the PC, or Command
+ B on a Mac in order

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to produce this effect right there.

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And that, among other
things, is how you move

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additional objects into
an existing Clipping Mask

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long after you create
it, either by dragging

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a selection and dropping it
onto an existing clipping group

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here inside the layers panel,
or by cutting and pasting via

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the clipboard here inside Illustrator.

