- [Voiceover] So, in the previous movie, I showed you
how you can modify the color of fills
using the live paint bucket.
In this movie, I'll show you how
you can change the color of strokes.
Alright, so the first thing I want you to notice
is that nothing is selected inside this document.
And yet, if I hover my live paint bucket
over this region up here, it lights up.
That is to say, we're seeing it
surrounded by a red boundary.
And that's because you only have to have
the object selected when you first click
with the live paint bucket in order to
convert them to a live paint object.
Once you've established a live paint object,
it no longer has to be selected for you to modify it.
And so, for example, notice that I'm seeing
the white swatch above my cursor.
If I press the right arrow key a few times
in order to advance to yellow,
and then click inside this region,
I will change it's color.
Alright, obviously that's not what I want,
so I'll press control Z, or command Z on the Mac
to undo that change.
Problem is, let's say I want to change the stroke instead.
As I move my cursor down from this top region
to the region around California, I switch to it,
and if I click, however carefully,
right there on the stroke, I'm gonna
change the color of the fill instead.
And that's because by default the live paint bucket
is set up to change fills but not strokes.
But, there's a couple of ways around this.
I'll go ahead and press control Z, or command Z on the Mac
in order to undo that fill and, notice what happens
to my cursor when I press the shift key.
It changes from a bucket when the shift key is not down,
to a little brush icon.
Now if you move your brush into the filled region like so,
you'll see the tiny universal no icon,
which means that if I were to click,
Illustrator's just going to go ahead and ignore me.
When I have the shift key down, I need to
hover over a stroke in order to change that stroke.
Now, currently I'm seeing the black swatch above my cursor,
so, with the shift key down, I'll go ahead and
press the right arrow key a couple of times
to once again advance to yellow,
and then I will click in order to change that stroke.
Unfortunately I changed it to a very skinny stroke.
And that's a function of the line weight value
up here in the control panel.
So, what you want to do, is just go ahead
and change that line weight to something like 8 points,
if we want to match the existing weights,
and then press the shift key and click on that stroke again.
Alright, now, obviously I want to change a few more strokes,
and I can continue shift-clicking on them if I want to.
I'm not gonna work that way, however,
because it's ultimately unnecessary
if you modify the behavior of the tool, and you do that
by just pressing the enter key, or the return key
on the Mac, when the live paint bucket is selected.
And then, go ahead and turn on this paint strokes check box
so that you can paint fills and strokes
without pressing any modifier keys.
Now, as you also have the option of
turning up the cursor swatch preview,
I'm not sure why you'd want to do that,
but that is an option, and you can also
change your highlight color as well.
So, for example, in my case, I'm gonna change
the highlight color to green instead
just because it'll stand out.
And I'll reduce this width value from 4 points to 2
and that's gonna change, by the way,
the width of the highlight.
At which point I'll click OK in order to accept that change.
And now, notice that if I hover over an area,
I trace it with a thinner green highlight.
Also notice, when I move my cursor
over a filled region I see a bucket,
and when I move it over a stroke, I see a brush.
At which point I'll just go ahead
and click in order to stroke these regions like so.
And, you're always stroking sub-regions,
in other words, you're stroking the shapes
according to how they overlap.
And so I'm ultimately gonna stroke
all of these central overlapping regions with yellow.
And that is how you modify overlapping and intersecting
strokes using the live paint bucket tool
here inside Illustrator.