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- [Instructor] In this movie,
I'll show you how to combine

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path outlines using the shaper tool,

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and along the way, we'll draw
this childishly simple house.

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Now, as you know, drawing
with the shaper tool

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is a matter of a handful
of simple gestures.

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When combining path
outlines, all you have to do

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is make sure all the paths are deselected

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and then scribble over them,
or if you don't want to go

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to that much work, just draw a Z.

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So you really only need
to drag back and forth

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a matter of three times.

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And let's see what that looks like.

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I'll go ahead and switch
over to my blank document

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with the center guides, and
then I'll select the shaper tool

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which again, shares a flyout
menu with the pencil tool,

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and then I'll draw a
base rectangle like so.

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And even though this
gesture is a poor excuse

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for a rectangle, I end up
with the desired shape.

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Next I'll go ahead and click on the shape

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in order to select it, so
the shaper tool doubles

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as a selection tool inside Illustrator,

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and then I'll drag it so that
it's more-or-less centered.

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However, I also want to be
able to scale the shape,

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and the simplest way to
do that is to bring up

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the bounding box, which I can
do by going to the View menu,

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and if necessary, choosing
Show Bounding Box like so.

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Alright, now I'll go ahead and drag

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this corner handle downward,
and I'll drag this guy up

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and to the left until that center point

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more or less aligns
with the vertical guide.

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All right, now I want to draw
a big triangle for the roof,

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and so I'll draw this
big wide guy right here,

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but notice as soon as I release,

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I end up with an equilateral triangle,

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and that's because the
shaper tool always produces

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triangles with three equal sides.

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If that's not what you want,
just go ahead and click

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on triangle to select it,
and then I'll go ahead

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and drag this guy over here, let's say,

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as a starting position, and
I'll drag the right handle over

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until that center point once again aligns

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with the vertical guide,
and then I'll release.

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And notice that this
shape is a live polygon,

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as indicated by the word polygon
over here on the far left

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side of the control panel,
meaning that I can change

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the number of sides by
dragging this widget.

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Of course, that's not what I want,

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so I'll just go ahead
and press Control + Z

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or Command + Z on the
Mac, to undo that change.

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And then I'll add a chimney

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by drawing another rectangle like so.

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Alright, now let's say that I want

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to combine these shapes together.

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Well, the first thing
you want to make sure

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is that all of the shapes are deselected.

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That's very important.

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And then, you want to draw a zigzag.

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So if I were to start dragging right here,

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and zigzag up and down into the roof,

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then I would combine the
chimney with the roof like so.

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All right, but I want to
show you a few other options,

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so I'll press Control + Z,

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or Command + Z on the
Mac, to undo that change.

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Notice what happens if
you start dragging outside

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of any shape, and then you
zigzag inside the chimney,

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that will end up subtracting

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the chimney from the roof, like so.

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All right, I'll undo
that change once again.

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It could get even worse if you
drag through multiple shapes.

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So, imagine that I start
my drag outside the chimney

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once again, and then I
draw a Z into the roof,

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then I'll subtract both
the chimney and the roof

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from the house itself, and
I'm creating this kind of

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cut line where the roof
intersects the larger rectangle.

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Again, that's not what I want,
so I'll press Control + Z,

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or Command + Z on the
Mac to undo that change.

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Now finally, let's say
that I want to combine

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all three of these shapes,
then I would begin dragging

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inside of one of the intersected areas,

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such as this region of the
chimney that falls outside

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the roof line, and then I
would zigzag into the house

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like so, and you can scribble
back and forth as much

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as you like, at which
point you'll go ahead

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and fuse all those shapes together.

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But I want to highlight the
fact that you don't have

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to do that much scribbling
if you don't want to.

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A simple Z is fine, and
so I'll undo that change,

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and then I'll start dragging,
let's say this time,

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inside the house rectangle,
and I'll zigzag upward

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into the chimney like so, and even though

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this is a very bad-looking Z,

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it does produce the desired effect.

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All right, now let's say I want to change

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the color of my house.

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I'll go ahead and click inside
it in order to select it,

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and notice that I now have
what's called a Shaper Group,

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as we're seeing over here

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on the far left side of the Control Panel.

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I'll go ahead and click
on that first fill swatch,

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and I'll change it to
this light shade of green.

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And then, I'll select
the line weight value,

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and I'll take it up to
six points, like so.

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All right, now I want to add a door.

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And I want to demonstrate
that it doesn't matter

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what tool you use to create
the base path outline,

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you can still combine it with other paths

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using the shaper tool.

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And so this time, I'll go ahead
and grab my rectangle tool,

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and I'll draw a rectangle
from the center out

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by dragging while pressing
the Alt key, or the Option key

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on the Mac, in order to create
this rectangle right here.

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Which may lead you to wonder,

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gee whiz, Deke, isn't it just
easier to create rectangles

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with the rectangle tool
in the first place?

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And my answer there would
be, generally speaking, yes,

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if you're using a mouse.

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But if you're using a tablet
such as a Surface Book,

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you may find it easier to draw,

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let's say, directly on
screen with your finger.

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All right, now I'm going to drag
this guy by its center point

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a downward a little bit, just
so I have a little more room

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down here below the house,
and then I'll go ahead and

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switch back to my shaper tool.

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Now, at this point, we've got a problem,

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which is that the rectangle is selected,

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and so if I were to drag
inside of it, I'll move it.

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If I were to drag outside of it like so,

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then I could end up confusing the tool,

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and in this case, deleting
the door shape entirely.

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Obviously that's not what I
want, so I'll press Control + Z,

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or Command + Z on the
Mac, to undo that change,

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and then I'll just click off
the rectangle to deselect it.

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Now let's say what I
want to do is subtract

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this portion of the door
that's falling outside

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of the house rectangle,
then I'd start dragging

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outside the shape like
so, and I don't want to go

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all the way into the door,

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because that'll just delete
it from the house shape,

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and so I'll undo that change.

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What you want to do is limit your zigzag

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to inside of this portion of the door

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that falls outside of the house.

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So notice if I begin my drag right here,

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so that I can see where
the shapes intersect,

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and then I drag it back
up, and then I end my drag

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outside of the path outline,
then I will cut away

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just that section of the door

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that falls outside of the house.

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All right, now I want to
change the color of the door

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independently of the house.

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If I were to just click
in the house to select it,

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and change the color to, let's say,

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this light shade of orange,
that will change the color

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of all the shapes, which
is not what I want.

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So again, I'll undo that change.

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What we want to do is
switch to what's known

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as the face selection
mode, and you get to that

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by clicking a second time
on a selected shaper group,

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and so notice if I now
click outside of the door,

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I'll select this big region
of the house out here,

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at which point, I could
change its fill if I like,

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but I'm happy with the way it's colored,

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so I'll click inside the door instead,

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and now notice that I have
control over just the fill.

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You cannot change the line
weight or other stroke attributes

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independently, but you
can change the fills

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as much as you want, and so
I'll click on that fill swatch,

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and I'll change it to that
light shade of orange, like so.

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All right, now we get
to the exciting part,

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which is the construction
mode, and you enter it

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either by double-clicking
on one of these sub-halves,

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or you can click on this
down-pointing arrow widget,

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and then once you enter
the construction mode,

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you can grab any one of
your original path outlines,

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and you can drag it to
a different position.

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I could even grab my
door, and as you can see

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I still have the entire path outline,

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and then drag it around as well.

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I don't want to make that change, however,

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so I'll press Control + Z,
or Command + Z on the Mac.

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The thing to watch out for is this.

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Notice if you move the
chimney all the way out

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and then try to move it back,

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then you'll end up messing up the effect.

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So I'll just go ahead and
undo those last couple

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of modifications, and
then I'll move my chimney

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to about this location here.

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And then when you're done
making your modifications,

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you can exit the construction mode

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either by clicking on
this up-arrow widget,

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or you can just press the Escape key.

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And then to deselect the shaper group,

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just click outside of it, like so.

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And that's how you combine path outlines

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using the shaper tool by either scribbling

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or drawing simple Zs
here inside Illustrator.

