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- [Instructor] In this
movie, we'll take a look

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at some time-saving tricks
that will serve you well

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when working inside
the asset export panel.

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So let's say instead of grabbing the home

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and dragging it in, and then grabbing the

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play button and dragging
it in, both independently,

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you want to create a bunch
of assets at the same time.

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In that case, you just
need to press Control Z,

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or Command Z on the Mac a couple of times

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in order to undo the
addition of those two assets.

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And instead, I'll just go ahead and select

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everything on the icon slayer by clicking

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in its top right corner here
inside the layers panel.

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And then I'll just drag
any one of these objects

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and drop it into place.

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And we end up with four new assets.

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The problem is that
each one of these assets

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has a generic name,
starting in my case with

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asset five and ending with asset eight.

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Your results may vary.

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Well that's not what I want.

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Varying results are no good.

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So I'm going to press
control Z, or command Z

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on the Mac, to once again undo that move.

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And I'm going to return
to the layers panel

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and twirl open the icon slayer so that

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I can see its contents.

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And I'm just going to
go ahead and make the

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layers panel a little
wider so that I can see

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each one of these items.

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So notice the house is
just a standard path,

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whereas all the others are compound paths.

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I'm going to go ahead
and rename each one of

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these objects in advance.

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So it doesn't matter what
kind of object it is.

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It just wants a name.

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So I'll go ahead and
call this first guy home.

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And then I'll rename the
next one gear, like so.

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And then I'll rename this guy play.

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And so, it does take a little bit of work,

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and then finally we'll
call this one command.

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But once the work is
done, if you're a little

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bit organized in advance,
then all you have to

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do is drag and drop these
objects, once again,

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into the asset export panel.

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Or you can just click on that little page

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icon in order to convert
every one of these

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selected objects to an
independent asset like so.

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Now let's say instead
you want to combine them

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all into a single asset.

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Then all you need to do
is press the alt key,

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or the option key on a
Mac, and click on little

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page icon, at which point
it will get an auto name.

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Because, after all, otherwise it has no

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name to work with.

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Or you can go ahead and drag any one of

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these selected objects, move your cursor

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into the asset export panel,

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and then press and hold the alt key

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or the option key on the Mac,

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and drop in order to combine all of those

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selected objects into a single asset.

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And those are a few time-saving tricks

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for working with the asset export panel

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here inside the most recent edition

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of Illustrator CC.

