- [Instructor] In this movie, we'll take a look
at some time-saving tricks that will serve you well
when working inside the asset export panel.
So let's say instead of grabbing the home
and dragging it in, and then grabbing the
play button and dragging it in, both independently,
you want to create a bunch of assets at the same time.
In that case, you just need to press Control Z,
or Command Z on the Mac a couple of times
in order to undo the addition of those two assets.
And instead, I'll just go ahead and select
everything on the icon slayer by clicking
in its top right corner here inside the layers panel.
And then I'll just drag any one of these objects
and drop it into place.
And we end up with four new assets.
The problem is that each one of these assets
has a generic name, starting in my case with
asset five and ending with asset eight.
Your results may vary.
Well that's not what I want.
Varying results are no good.
So I'm going to press control Z, or command Z
on the Mac, to once again undo that move.
And I'm going to return to the layers panel
and twirl open the icon slayer so that
I can see its contents.
And I'm just going to go ahead and make the
layers panel a little wider so that I can see
each one of these items.
So notice the house is just a standard path,
whereas all the others are compound paths.
I'm going to go ahead and rename each one of
these objects in advance.
So it doesn't matter what kind of object it is.
It just wants a name.
So I'll go ahead and call this first guy home.
And then I'll rename the next one gear, like so.
And then I'll rename this guy play.
And so, it does take a little bit of work,
and then finally we'll call this one command.
But once the work is done, if you're a little
bit organized in advance, then all you have to
do is drag and drop these objects, once again,
into the asset export panel.
Or you can just click on that little page
icon in order to convert every one of these
selected objects to an independent asset like so.
Now let's say instead you want to combine them
all into a single asset.
Then all you need to do is press the alt key,
or the option key on a Mac, and click on little
page icon, at which point it will get an auto name.
Because, after all, otherwise it has no
name to work with.
Or you can go ahead and drag any one of
these selected objects, move your cursor
into the asset export panel,
and then press and hold the alt key
or the option key on the Mac,
and drop in order to combine all of those
selected objects into a single asset.
And those are a few time-saving tricks
for working with the asset export panel
here inside the most recent edition
of Illustrator CC.