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- [Deke] In this movie,
I'll take you on a tour

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of the three Tile Types:
Grid, Brick, and Hex,

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and I'll also introduce you
to the Pattern Tile tool.

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I'm going to demonstrate these options

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by editing our existing pattern swatch.

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Now, when working with pattern swatches,

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you don't have to select
the object that's affected,

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in our case this big rectangle,

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and that's because
patterns are always treated

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as global swatches.

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So, once again, without
the rectangle selected,

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I'll go ahead and double-click
on a pattern swatch

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in order to once again
enter the Pattern Editor.

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Now, notice this Tile
Type option right here,

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by default, it is set to Grid.

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Now, it doesn't have to
be a square, by the way,

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it can be any shape that you like.

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And another way to modify the shape,

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other than adjusting
these values right here,

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is to select this guy,
the Pattern Tile tool,

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and notice that it's a full-fledged tool.

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So, a moment ago, my Black
Arrow tool was selected

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up here at the top of the toolbox,

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but watch what happens when I
select the Pattern Tile tool.

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We don't see any tools
selected in the toolbox,

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and so, again, this is a full-fledged tool

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that takes control and allows you

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to modify the Tile directly

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by dragging one of these handles.

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And it works just like
a standard rectangle,

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which is to say, if you press
the Shift key as you drag,

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then you'll constrain
the shape to a square

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and if you press the Alt key,

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or the Option key on a Mac,

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and drag one of these corner handles,

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then you'll scale the rectangle
from the center outward

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and if you press both Shift and Alt,

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or Shift and Option on the Mac,

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then you will scale a square
from the center outward.

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And if I decide I want to move this square

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to a different location,

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I could drag its center point like so.

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Now, in addition to Grid,
we have two Brick options

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as well as two Hex options.

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To see what those look like,

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I'm going to zoom out a little bit here

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so that we can take in more
of the pattern at a time,

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and I'll go ahead and
switch to Brick by Row

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and notice that that
offsets every other row

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as we're seeing right here.

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Now, if you don't want to
offset every other row,

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you want to offset every
third row, let's say,

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then you can switch the
Brick Offset value to 1/3

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and then notice that things
repeat every third row.

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And so this guy, for
example, this top row,

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is the same as this bottom one.

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And to make things even more
clear, I'll zoom farther out

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so you can see the kind of
repetition that's happening.

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So, basically each row
is offset by a third

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of this eye lens.

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And if you want to work by column instead,

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then you would switch to
Brick by Column, like so,

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and now you're going to
see that you have columns

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of lenses instead of the
rows you saw a moment ago.

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Now, I do want you to
note this extra control

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that's available to
you when you're working

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with Brick by Row or Brick by Column,

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and it's this diamond right here.

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It appears on both sides,
incidentally, of the rectangle

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and if you were to drag it,

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you would notice that
you're Brick Offset value

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is going to change.

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So, now it's changed to 1/4,

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if I drag it still farther upward,

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it's going to change to 1/5 and so forth.

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Now, initially it can be hard to see.

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Notice if I switch back to Brick by Row

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that the diamond appears at the bottom

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and the top of the rectangle,

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and so, if I was to drag
it to the other side,

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I will switch to 2/3, in this case,

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so you're going to get a different result

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at every snap right there.

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Now, if I were to switch it back to 1/2,

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initially it's just
going to look like I have

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eight standard scale handles once again,

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but note that the top and bottom handles,

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in this case, are indeed diamonds,

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allowing you to modify that Brick Offset.

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And just to reiterate once again,

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you're going to see
these diamonds at the top

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and bottom when Tile Type
is set to Brick by Row.

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You're going to see them on the sides

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when Tile Type is set to Brick by Column.

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All right, next I'm going to go ahead

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and switch to Hex by
Column this time around

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so that you can see that we do
have a hexagonal arrangement

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and it's going to be a little more clear

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if I drag this handle out right here.

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And notice we have a ton of
handles this time around,

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but I want you to notice that this guy,

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if I drag this guy,

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then the blue handle top left
is going to remain stationary

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and that's why it's solid blue,

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to show you that it's stationary,

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and the other handles are
going to move accordingly.

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I don't really want this
center point to move, however,

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so I'll just go ahead and
drag it back into place.

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What I prefer to do is press the Alt key,

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or the Option key on a Mac,

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so that I can scale this
hexagon from the center outward.

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And so now you can see that
these lenses are arranged

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in a hexagonal fashion
around the central one

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and then when I Alt or
Option+drag that handle in,

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we're seeing the lenses
arranged in columns,

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hence the name Hex by Column.

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If I switch to Hex by Row,

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then I'm going to arrange
the lenses in rows,

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at which point I can once
again press the Alt key,

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or the Option key on a Mac,

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and drag one of these handles

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in order to scale the shape
with respect to the center.

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And if you want a
perfectly regular hexagon,

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then you'd add the Shift key as well.

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So, in my case I have both
the Shift and Alt keys down,

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that's Shift and Option on the Mac.

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Now, from my part, I went
ahead and set Tile Type

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to Hex by Column

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and I went ahead and
manually entered a couple

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of values here.

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I set the Width to 342

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and I set the Height to 296,

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and this is just a function, of course,

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of trial and error.

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At which point, I'll go
ahead and accept my changes

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by clicking on a Done button

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or as you may recall,

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all you have to do is press the Esc key.

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Now, I'm going to have to
press Esc a couple of times

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because I tabbed to the
Name value right there

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and so the first time I pressed Esc,

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I unhighlight the value

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and then when I press Esc again,

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I go ahead and exit the
Pattern Editing mode,

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and I've automatically
updated the rectangle

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that's filled with that pattern as well.

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And that's how you work
with the three Tile Types:

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Grid, Brick, and Hex, as well
as how you scale the Tile

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by dragging inside the Document window

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using the Pattern Tile tool.

