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- [Deke] In this movie, we're
going to add some colors

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to our mesh points

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and I'll also show you how to sharpen

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and smooth color transitions inside

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of a Gradient Mesh object.

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Now, we're going to be changing the colors

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of an awful lot of mesh points here,

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which is why I've created this diagram

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here inside Photoshop,

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just the easiest way to work,

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and so any place where you see a one,

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that means that the mesh
point is colored with Blue 1,

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as is already the case, by the way,

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because the original
path outline was filled

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with that color.

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Two indicates Blue 2, three is Blue 3,

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four is the Bright Blue 4,

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and then W, the three Ws that appear

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inside this diagram are White,

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and so I'm just providing
this in case you need

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to come back to it.

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So, I'll go ahead and switch
back to Illustrator here,

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and I'm going to zoom
out just a little bit

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so I can better see what I'm doing.

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And I'll press the A key to switch

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to the White Arrow tool

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because that'll allow me
to select multiple points,

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and I'll click on this guy

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and I'll Shift+click on this one

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and then I'll also
Shift+click on this guy,

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which is in the next row up,

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and I'll Shift+click on the points

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along this row line right here,

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so I'll select this guy as well.

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So, that's clicking and Shift+clicking

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with the White Arrow tool,

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it's not going to work with a Mesh tool.

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Then, make sure your Fill is selected here

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inside the Swatches panel

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and go ahead and select Blue 2.

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And if you want to get a sense
for what that looks like,

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you can press Ctrl+h,
or Command+h on a Mac,

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in order to hide those selection edges,

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at which point, I can see that
as usual I've lost my Stroke.

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And so here, inside the Appearance panel,

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which of course you can get
by going to the Window menu

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and choosing the Appearance command,

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I'm going to select that entire object

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by double-clicking on it,
but that doesn't work,

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so I'm going to press
Ctrl+h or Command+h again

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in order to bring back my selection edges.

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I'll press the V key to switch

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to my Black Arrow tool

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and I'll click anywhere
on the path outline

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to select the whole thing,

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at which point we see the word Mesh,

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which is what I want.

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Then I'll go ahead and drop down

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to the Add New Stroke icon
in the bottom left corner

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of the panel.

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It's set to one point by
default, which is great,

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color's a weak Black,

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I want it to be a nice,
rich, arch B Black.

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And now you can see,

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if I press Ctrl+h, or Command+h on a Mac,

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that I have indeed restored that Stroke.

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I'll press Ctrl+h, or Command+h on a Mac,

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in order to bring back my selection edges

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so I can see what I'm doing

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and then I'll zoom way in here

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and I'll press the A key to switch

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to my White Arrow tool.

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I'll select this point right there,

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not the bottom right point
but the one above it,

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and I'll select a Fill once
again in the Swatches panel,

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and I'll change it to Blue 2

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and then I'll select the
point above it right there,

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and I'll change it to Blue 3.

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And this is all subjective, by the way,

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I just came up with these
colors through trial and error.

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And now I'll select this
mesh point right there,

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which is two rows up
from where I was before,

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so counting from the bottom right point,

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it's one, two, three, four points upward,

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and I'll change it to White

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in order to create this
very bright transition.

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Now, I want it to be sharper as well,

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so notice right now, it's pretty smooth,

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that is, this transition between

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what is ultimately Blue 1 right here.

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I'll go ahead and select Blue 1 and White.

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What I want is a sharper transition

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and so I'm going to select
this point right there,

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the White point, and I'm going
to drag its control handle

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downward until I move it
past the control handle

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for the point below.

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And any time you do that,

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you're going to get a sharper transition

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as we're seeing right here.

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Now, you need to be careful

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because you don't want to
modify the actual path outline,

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so just make sure you're
dragging in the proper direction.

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All right, now we want to
select this guy right here

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and notice that his control
handle comes out too far

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so I'm going to drag it back, like so,

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and you also want to
Shift+click on this mesh point

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and change them both to Blue 3

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in order to add a little
bounce of brightness there.

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And now, I'll select these two points,

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the two in the top row,

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where they intersect with the first

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and second columns right here,

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reading from the right to the left,

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and I'll change them to White

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so we get this big blast of highlight.

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All right, now I want to
select these two mesh points

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and I will change them to Blue 4

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in order to add some more highlight

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to the top of that hood.

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And then, I'll go ahead and click

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and Shift+click on these guys,

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actually I can Shift+drag
around these two,

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and that's only going to work, by the way,

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if you've turned on that Object Selection

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by Path Outline Only checkbox

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in the Preferences dialogue box,

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and then, with all those points selected,

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I'll switch to Blue 2

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in order to add some additional brightness

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as we're seeing here.

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All right, now I want
this guy to be Blue 3,

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so I'll select and switch
it to Blue 3, like so.

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I want this one to be Blue 2

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and I want this guy to be Blue 2 as well,

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so I'll select this one and this one,

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and then I'll go ahead and select Blue 2

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here inside the Swatches panel,

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then I'll select this guy right here.

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I want to brighten him up
by changing him to Blue 4,

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that's going to give us
a very nice highlight,

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and now I'm just going to
check what I've got here.

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This should be Blue 2, and it is,

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this should be Blue 3, so I'll select it

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and change it to Blue 3, like so,

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and I also want this guy to be Blue 3,

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so I'll select him and click Blue 3 here

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inside the Swatches panel

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and then I'll go ahead
and select this guy,

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I think this is the last one,

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and I'll change it to Blue 2.

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So, just remember, Blue
1 is the darkest one

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over here on the left side of the group

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and Blue 4 is the brightest one

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over here in the right-hand side.

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Now let's say I want to sharpen some

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of these transitions once again

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and I want the sharpening
to appear right along here.

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So, I'll go ahead and
click on this anchor point

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and I'll drag it's control
handle past the one above it

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and I'll do the same for this guy,

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drag it up and past,

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and I'll go ahead and select this guy

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and drag him up and past,

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and notice how that sharpens
that highlight right there.

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And you can make it even
sharper if you want to

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by dragging this control handle down.

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So, the more that the two control handles

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overlap each other,

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the more of a sharp transition you'll get.

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And I'm going to move this
guy over just a little bit

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and I'll drag this one down, too,

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so that we get a sharp
transition all the way over

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to this edge right here.

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And so, I'll go ahead
and select this point

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and I really want to drag,
I think I need to zoom in

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so I can tell what I'm doing,

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I really want to drag,
I think, this guy down.

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Is that what I want?

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So, I'll go ahead and try
it and see what happens,

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and sure enough, that sharpens
things up pretty nicely there

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and then I'll just drag
this guy up a little more

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so that we have some
nice, sharp highlights.

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All right, now I'll press
Ctrl+h, or Command+h on a Mac,

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in order to hide the selection edges.

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Over here we have the opposite problem.

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We've got too much sharpness going on,

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and if you encounter that problem,

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press Ctrl+h, or Command+h on a Mac,

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in order to bring back
your selection edges

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and then you want to select
this point right there,

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press the U key to switch
to the Gradient Mesh tool,

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and now, drag this point while pressing

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the Shift key upward, like so,

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in order to create a little more distance

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between the two points,

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and I'll drag that control handle down.

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And so, the closer the
control handles come together,

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the sharper the transitions.

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The more you spread them apart,

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the softer the transitions.

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And so, I'll go ahead
and Shift+drag this guy

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up a little bit

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and that should work out nicely, I think.

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If I press Ctrl+h, or Command+h on a Mac,

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I can see that I still have
a very sharp edge there,

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so I'll press Ctrl+h,
or Command+h on a Mac,

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to bring back my points

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so that I can see them, at any rate,

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and I'll go ahead and try
to drag this point down.

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But I didn't get it,

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so I'll just press Ctrl+z,
or Command+z on a Mac,

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in case I made a mess of things

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because I'm using the
Mesh tool, after all.

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And I'll drag this mesh point

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and I'm still not getting
the effect I want,

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so I'll go ahead and zoom farther in

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and I'll grab this guy right here

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and I'll press the Shift key

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in order to constrain the
point along this path outline.

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It's not working very well though,

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but I did make a little
bit of progress, I guess,

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and now I'll take this control
handle and drag it down,

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and I'll go ahead and grab
this point right there

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and I'll drag its control
handle down as well,

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and I'll press Ctrl+h,
or Command+h on a Mac,

226
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in order to hide the selection edges.

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And that is looking pretty good to me,

228
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and so, I'll press Ctrl+h, or Command+h,

229
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to bring back the edges.

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I'll press the V key to switch back

231
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to the Black Arrow tool

232
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and I'll click off the path
outline to deselect it.

233
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And that's how you add
some shine, shading,

234
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and color to your complex Gradient Mesh

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as well as how you sharpen

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and smooth color transitions

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between your colorful mesh points.

