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- [Instructor] In this
movie, I'll show you

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how to convert a radial
gradient to a gradient mesh

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and we're going to use this technique

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to create this headlight effect.

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Now I'm going to switch over
to Photoshop for a second

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so that you can see the
screenshot that I captured

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complete with color values, and
these are all the RGB values

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that are associated with those
default gray scale swatches.

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And if you're not sure
what I'm talking about,

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you will be in just a moment.

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But I want you to see how
converting a radial gradient

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gives you a different
kind of gradient mesh

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than you can achieve
with any other approach.

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And so as opposed to
creating rows and columns,

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we end up with rings.

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All right, so I'm going to switch
back over to Illustrator here

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and I'll zoom on in here inside
the document in progress.

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And I'll go ahead and select the headlight

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by clicking on this
outline, very important,

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and then you just want to
copy it and paste it in front.

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So, Control + C, Control
+ F here on the PC,

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Command + C, Command + F on the Mac.

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Now I'm going to twirl
open my meshes layer

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and I'm going to turn off the original,

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which is this guy right here.

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The name of this object is
left light, incidentally.

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All right, now I'll go ahead
and select the Gradient tool,

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which of course you can
get by pressing the G key,

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so that we can see that I have
this almost upright gradient.

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I'll go ahead and drag
outside of its end point

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so that I can rotate this guy
while pressing the Shift key

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so it's exactly horizontal.

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You can see that it's got
a bunch of color stops

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and that it's offset from the center.

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So the center point,

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as opposed to be right in
the center of the shape,

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is off to the side, and you may remember

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that you can achieve this effect

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by dragging this smaller
circle right here.

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All right, now let's see what happens

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when we convert this
guy to a gradient mesh.

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And I'm going to do that
by first pressing the V key

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to switch back to my black arrow tool.

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And then I'll go up to the Object menu,

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and what I want is this Expand command,

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the same command that we used
to convert a linear gradient

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in the previous movie, but it's dimmed

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and the Expand Appearance
command is available instead.

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What that tells you

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is we have some sort of
special appearance attributes,

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and so I'm going to go ahead

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and switch over to the Appearance panel

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and that's it right
there, the Drop Shadow.

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Go ahead and select it,
and click on the trash can

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in the bottom right corner of
the panel to get rid of it.

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And we might as well get
rid of the stroke too

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because it's not going to
survive the conversion.

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All right, now if you
return to the Object menu,

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you will see that the
Expand command is available.

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At which point, go ahead and choose it,

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make sure that the Fill
checkbox is turned on.

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We want to Expand the gradient to a mesh.

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And then click OK.

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And notice that resets the center point.

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So, that offset center does
not survive the conversion,

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just so you know.

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All right, now notice up here

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on the far left side of the Control panel

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that we have a group.

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We don't want that, so
go to the Object menu

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and choose the Ungroup command

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or press Control + Shift + G

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or Command + Shift + G on the Mac,

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after which point, we
have a clipping group,

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which is exactly what we do want.

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All right, so now I'll go ahead

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and switch back to the Layers panel

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and I'll twirl that new
clipping group open right there

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and you can see that
we have a clipping mask

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in the shape of the headlight.

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And then if I select this
bottom object right there,

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we have a big radial gradient mesh.

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All right, now I'll press the A key

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to switch to my white arrow tool.

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Now, you can take advantage

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of all of these points if you want,

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all four points, there
are really five points

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as I'll show you in a second,

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that's around each one
of the circular rings.

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And so I could drag this guy over here

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and drag this one down,

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and reshape that central
ring to any extent I like.

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I won't do that, however, so
I'm going to press Control + Z

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or Command + Z on the
Mac a couple of times.

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Now something else to note is
we're not really seeing rings.

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We are seeing rows.

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They just happen to be
wrapped around into a circle.

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So there's a beginning and an
end to each one of these rings

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and it typically occurs over
here on the right-hand side,

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at what is generally
considered to be zero degrees.

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And so notice, if I drag this point,

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I leave a hole right here in this region

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because there's another
point right there below it.

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So that's just something to bear in mind.

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Go ahead and press Control
+ Z a couple times in a row.

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Obviously, that's Command
+ Z twice on the Mac.

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Now I want my rings to remain circles

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or at the very least, ellipses.

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And if you want that as well,
then you might as well get rid

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of these extra points right here

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by switching to the Mesh tool,

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which you can get by pressing the U key.

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And then you'll want to Alt + Click

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or Option + Click on
this line right there,

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then Alt or Option + Click
on this one, and this one.

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You can't get rid of the one

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that has two points associated with it.

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And so note, if I Alt or
Option + Click on this guy,

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Illustrator just ignores me.

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All right, now I want to move these rings

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to specific positions and
just so that you and I

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have a prayer of getting the same result,

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I have created this guides layer

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here at the bottom of the stack.

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And so I'll just go ahead and turn it on

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and what we're seeing here
is the preferred location

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for each one of these rings.

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And so rather than dragging
any one of these points,

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and in this case, I goofed up,

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I ended up selecting the hood

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and so I'm just going to
lock down the hood for now

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so that it doesn't get in the way.

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I'll select this ring mesh
right there once again,

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here inside the Layers panel.

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And then I'll just demonstrate.

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If I grab this and start dragging,

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then I'm going to create a hole.

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Obviously that's not what I want.

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So if you want to avoid any holes,

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what you're going to have
to do is marquee the points.

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And in my case, I'm not
having any luck here,

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and so you know what?

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I'm just going to get rid

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of this nearly outermost ring right here.

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Notice that there's another ring

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right at this location under my cursor.

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I'll get rid of this one
by pressing the Alt key

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or the Option key on the Mac, and clicking

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so that that guy goes away.

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But if you want to, for example,

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move this ring to a different
location, well, for one thing,

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you're going to have to switch
away from the Mesh tool.

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That's my problem.

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I need to press the A key to
grab the white arrow tool.

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And then I'll marquee
these points, like so,

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to select both of them.

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So both the one that you're
seeing and the one underneath,

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then just go ahead and drag it to the left

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so that it snaps into alignment.

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And then I'm going to scale this ring

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by switching to the Scale tool,

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which I can get by pressing the S key.

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And then I'll Alt or
Option + Click right there

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in order to bring up the Scale dialog box.

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And I'll increase that Uniform value

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until I get this thing
to be the right width.

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So notice that even
though I've only selected

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these two coincident points right here,

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I am able to move and
scale the entire shape.

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All right, now drop-down
to the Vertical value

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and increase it until I get
more or less of a match,

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but let's say I'm trying
to do this exactly right.

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In that case, I'll set the
horizontal value to 105.5%

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and I've got a Vertical value of 111%.

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At which point, I'll click OK.

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And I'm going to change the
color of those points as well

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by selecting this guy right here,

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R=204 G=204 B=204.

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So we're going to be working
with gray values exclusively

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during this movie, so I'll
just go ahead and select that.

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And I didn't change the color
because the fill's not active,

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so I'll switch to the Fill, like so,

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and then I'll click
that swatch once again.

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And now, I'll press the A key

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to switch back to the white arrow tool.

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And I want to get this guy.

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Why am I having such problems?

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So I'll just go ahead

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and target the gradient mesh once again

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and I'll switch to the isolation mode

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by clicking on this icon up
here in the Control panel.

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And then I'll marquee those two guys.

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This time, it worked.

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And now, I'll change the color to white.

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All right, I don't want to

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stay inside the isolation mode however

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because I can't really see what I'm doing,

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so press the Escape key
in order to escape out.

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And then I'll marquee these two points,

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so you want to marquee pretty carefully

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to get the work done here.

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And then I'll just press the
arrow key a couple of times

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to scoot it over to
the left, in this case.

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And I'll press the S key
to switch to the Scale tool

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and I'll Alt or Option + Click right there

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in order to bring up the Scale dialog box.

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And I'll increase the Uniform value

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until the width of the shape matches.

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And then I'll click in the Vertical value

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and I'll increase it,

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and I'm just doing this by
pressing the Up Arrow key

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until I get another match, like
so, and then I'll click OK.

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All right, now this guy wants RGB=102,

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and so I'll go ahead and assign that one.

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And now, I'll press the A key

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to switch back to the white arrow tool.

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We're going to be doing this quite a bit.

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And then I'll marquee this guy,

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this pair of points right there.

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And I'll press the Right
Arrow key a couple of times

221
00:08:22.02 --> 00:08:23.07
to nudge that guy over.

222
00:08:23.07 --> 00:08:24.05
And I'll go ahead

223
00:08:24.05 --> 00:08:28.02
and change its color
once again to RGB=204.

224
00:08:28.02 --> 00:08:30.06
And I'll press the S key
to switch to the Scale tool

225
00:08:30.06 --> 00:08:34.05
and I'll Alt or Option + Click
right at this location here.

226
00:08:34.05 --> 00:08:36.06
And then I'll increase that Uniform value.

227
00:08:36.06 --> 00:08:38.04
I'm just pressing the Up Arrow key

228
00:08:38.04 --> 00:08:41.06
in order to increase it to 143%.

229
00:08:41.06 --> 00:08:43.05
And then I'll click to the Vertical value

230
00:08:43.05 --> 00:08:46.00
and take it up like so

231
00:08:46.00 --> 00:08:48.03
to, I guess, 161%.

232
00:08:48.03 --> 00:08:50.01
And then I'll click OK.

233
00:08:50.01 --> 00:08:51.02
All right, now we want to make

234
00:08:51.02 --> 00:08:53.02
a couple of modifications to these guys.

235
00:08:53.02 --> 00:08:56.03
I'm going to marquee all
these points right here.

236
00:08:56.03 --> 00:08:58.04
So it looks like I'm just
marqueeing two points,

237
00:08:58.04 --> 00:09:00.07
but there's actually four points going on.

238
00:09:00.07 --> 00:09:02.00
And then I'll scoot this guy over

239
00:09:02.00 --> 00:09:03.09
so that this point right there

240
00:09:03.09 --> 00:09:07.02
is more or less centered
inside the central ellipse.

241
00:09:07.02 --> 00:09:09.04
And then I'll marquee
this guy independently.

242
00:09:09.04 --> 00:09:10.02
Press the Right Arrow key

243
00:09:10.02 --> 00:09:11.08
to nudge them over just a little bit.

244
00:09:11.08 --> 00:09:14.03
Press the S key to
switch to the Scale tool,

245
00:09:14.03 --> 00:09:16.04
Alt or Option + Click right there.

246
00:09:16.04 --> 00:09:18.05
And I'll take that Uniform value down

247
00:09:18.05 --> 00:09:20.01
until I match the width,

248
00:09:20.01 --> 00:09:21.06
and then I'll click in the Vertical value

249
00:09:21.06 --> 00:09:26.04
and take it up until I match
the height, and I'll click OK.

250
00:09:26.04 --> 00:09:28.09
All right, now this guy
wants that same color value

251
00:09:28.09 --> 00:09:33.07
that is RGB=204, and so
I'll go ahead and assign it.

252
00:09:33.07 --> 00:09:35.07
All right, now you may
just be able to tell

253
00:09:35.07 --> 00:09:37.08
that we're still missing three rings.

254
00:09:37.08 --> 00:09:40.06
Press the U key to switch to the Mesh tool

255
00:09:40.06 --> 00:09:42.08
and I'll click right there to add a ring.

256
00:09:42.08 --> 00:09:46.02
And then I'll click here and here as well.

257
00:09:46.02 --> 00:09:49.00
And you can see, if we
look very closely here,

258
00:09:49.00 --> 00:09:51.00
that the two points that
are on top of each other

259
00:09:51.00 --> 00:09:54.00
are not the same color, which
is why we're getting a seam.

260
00:09:54.00 --> 00:09:55.09
All right, I want to zoom
out just a little bit

261
00:09:55.09 --> 00:09:57.00
so I can better see what I'm doing.

262
00:09:57.00 --> 00:09:58.06
Actually, that's not far enough.

263
00:09:58.06 --> 00:09:59.06
That is.

264
00:09:59.06 --> 00:10:00.05
And now I'll press the A key

265
00:10:00.05 --> 00:10:02.02
to switch back to my white arrow tool,

266
00:10:02.02 --> 00:10:04.01
and I'll marquee these two points.

267
00:10:04.01 --> 00:10:06.07
This time, we want a very dark gray,

268
00:10:06.07 --> 00:10:09.08
where the RGB values are all 77.

269
00:10:09.08 --> 00:10:10.09
And now, I'll press the S key

270
00:10:10.09 --> 00:10:13.00
to once again switch to the Scale tool.

271
00:10:13.00 --> 00:10:15.07
I'll Alt or Option + Click
right at that location

272
00:10:15.07 --> 00:10:17.05
on the right side of the shape.

273
00:10:17.05 --> 00:10:20.02
I'll take the Uniform value
down until I match the width,

274
00:10:20.02 --> 00:10:22.05
and then I'll take the Vertical value up

275
00:10:22.05 --> 00:10:24.06
until I match the height.

276
00:10:24.06 --> 00:10:27.00
And I might want to take
the horizontal value up

277
00:10:27.00 --> 00:10:29.01
just a little bit

278
00:10:29.01 --> 00:10:32.06
'cause I'm not really getting
an exact match at this point,

279
00:10:32.06 --> 00:10:35.05
but this is probably good
enough, so I'll click OK.

280
00:10:35.05 --> 00:10:36.07
And then I'll press the A key

281
00:10:36.07 --> 00:10:38.00
to switch to the white arrow tool.

282
00:10:38.00 --> 00:10:40.04
I'll marquee these two points right there.

283
00:10:40.04 --> 00:10:43.00
I'll change their color
to another dark gray,

284
00:10:43.00 --> 00:10:46.00
this time, where all the values are 102.

285
00:10:46.00 --> 00:10:47.00
And my problem

286
00:10:47.00 --> 00:10:50.07
is that I don't really
have an ellipse anymore.

287
00:10:50.07 --> 00:10:52.09
I've got this kind of
weird shape going on,

288
00:10:52.09 --> 00:10:54.03
but I think I can work with it,

289
00:10:54.03 --> 00:10:57.01
so I'll press the S key to
switch to the Scale tool

290
00:10:57.01 --> 00:10:58.03
and I'll Alt or Option + Click

291
00:10:58.03 --> 00:10:59.09
in the right side of this shape.

292
00:10:59.09 --> 00:11:03.09
I'll take the Uniform value
down until I get a width match

293
00:11:03.09 --> 00:11:05.05
and I'll take the Vertical value up

294
00:11:05.05 --> 00:11:08.03
until I get something of a height match.

295
00:11:08.03 --> 00:11:09.09
The shape is a little too boxy,

296
00:11:09.09 --> 00:11:12.06
but I can live with
that, so I'll click OK.

297
00:11:12.06 --> 00:11:13.08
And then I'll press the A key

298
00:11:13.08 --> 00:11:15.05
to switch back to the white arrow tool.

299
00:11:15.05 --> 00:11:17.00
I'll marquee the center point right there,

300
00:11:17.00 --> 00:11:19.08
it's actually two points once
again, in order to select it.

301
00:11:19.08 --> 00:11:23.02
And I'll change it to all values 204,

302
00:11:23.02 --> 00:11:24.06
so I get a bright center.

303
00:11:24.06 --> 00:11:26.09
And then I'll marquee these two guys

304
00:11:26.09 --> 00:11:30.03
and I'll change them to all values 179.

305
00:11:30.03 --> 00:11:32.09
And then I'll zoom in a little
bit and I'll press the S key

306
00:11:32.09 --> 00:11:34.06
to switch to the Scale tool.

307
00:11:34.06 --> 00:11:35.07
I'll Alt or Option + Click

308
00:11:35.07 --> 00:11:39.00
on that right point in the selected ring.

309
00:11:39.00 --> 00:11:41.04
Now I'll take that Uniform
value down to 80% maybe.

310
00:11:41.04 --> 00:11:43.02
And then I'll take the Vertical value,

311
00:11:43.02 --> 00:11:46.08
let's say up to 91%, fine.

312
00:11:46.08 --> 00:11:50.00
And then I'll click OK
to accept that change.

313
00:11:50.00 --> 00:11:52.00
Press Control + Shift + A or
Command + Shift + A on the Mac

314
00:11:52.00 --> 00:11:54.02
in order to deselect my artwork.

315
00:11:54.02 --> 00:11:55.02
I'll press Control + 0

316
00:11:55.02 --> 00:11:57.07
or Command + 0 on the Mac to zoom out.

317
00:11:57.07 --> 00:11:59.01
And I'll scroll down the list here

318
00:11:59.01 --> 00:12:01.03
and turn off the guides layer,

319
00:12:01.03 --> 00:12:03.06
which at this point are just
going to the distracting.

320
00:12:03.06 --> 00:12:05.07
All right, I actually want
to zoom in just a little bit.

321
00:12:05.07 --> 00:12:08.06
Notice that we have this
kind of ring art effect here.

322
00:12:08.06 --> 00:12:10.08
That isn't really going
to be there, by the way,

323
00:12:10.08 --> 00:12:13.01
not when you print the
artwork or export it.

324
00:12:13.01 --> 00:12:14.04
All right, but I do want to bring back

325
00:12:14.04 --> 00:12:16.05
my original radial gradient.

326
00:12:16.05 --> 00:12:18.07
So notice here, if I turn
off the clipping group,

327
00:12:18.07 --> 00:12:20.05
that is the original shape.

328
00:12:20.05 --> 00:12:22.01
And now I'll turn the new one on,

329
00:12:22.01 --> 00:12:24.04
which has a different center, notice that.

330
00:12:24.04 --> 00:12:27.04
So our centers aren't quite
aligned with each other

331
00:12:27.04 --> 00:12:29.09
and that will make for a
pretty nice headlight effect.

332
00:12:29.09 --> 00:12:30.08
And so I'm just going to go ahead

333
00:12:30.08 --> 00:12:32.07
and target the entire clipping group,

334
00:12:32.07 --> 00:12:34.01
which is the top shape,

335
00:12:34.01 --> 00:12:35.08
and then I'll click in the word Opacity

336
00:12:35.08 --> 00:12:38.09
and I'll change the Blend mode to Overlay

337
00:12:38.09 --> 00:12:41.07
in order to create this effect here.

338
00:12:41.07 --> 00:12:43.09
And then I'll just go ahead
and press Control + Shift + A

339
00:12:43.09 --> 00:12:45.06
or Command + Shift + A on the Mac

340
00:12:45.06 --> 00:12:48.04
in order to deselect the artwork.

341
00:12:48.04 --> 00:12:50.09
And so just to give you a sense
of what we've accomplished,

342
00:12:50.09 --> 00:12:52.09
this is the original radial gradient,

343
00:12:52.09 --> 00:12:54.09
and this is the final headlight effect,

344
00:12:54.09 --> 00:12:57.03
with two light sources behind the glass,

345
00:12:57.03 --> 00:13:00.07
very much like you might
see in the real world.

346
00:13:00.07 --> 00:13:02.08
And that's how you
convert a radial gradient

347
00:13:02.08 --> 00:13:05.05
to a very different kind of gradient mesh

348
00:13:05.05 --> 00:13:07.05
here inside Illustrator.

