1
00:00:01.00 --> 00:00:02.08
- Adobe originally designed the subject

2
00:00:02.08 --> 00:00:06.00
of this chapter, symbols, to serve Flash,

3
00:00:06.00 --> 00:00:08.09
the Internet's original
multimedia platform.

4
00:00:08.09 --> 00:00:10.05
You remember Flash, right?

5
00:00:10.05 --> 00:00:12.09
Not a happy ending, but I digress.

6
00:00:12.09 --> 00:00:16.01
Now that Flash is destitute
and without a friend,

7
00:00:16.01 --> 00:00:18.02
Illustrator's symbols panel might seem

8
00:00:18.02 --> 00:00:20.09
like the cobwebiest corner of the program.

9
00:00:20.09 --> 00:00:22.07
But it's a corner worth sweeping out

10
00:00:22.07 --> 00:00:26.00
and shining a big old halogen lamp into.

11
00:00:26.00 --> 00:00:29.01
First, the symbols panel
lets you save an often used

12
00:00:29.01 --> 00:00:33.01
design element that you can
replicate in a single gesture.

13
00:00:33.01 --> 00:00:35.03
Second, if you modify the symbol,

14
00:00:35.03 --> 00:00:38.07
all of it's so called
instances update in kind.

15
00:00:38.07 --> 00:00:41.05
Together, these first two items are huge.

16
00:00:41.05 --> 00:00:43.04
Let's say you have a
document that contains

17
00:00:43.04 --> 00:00:47.02
repeated instances of
an app icon, or a logo,

18
00:00:47.02 --> 00:00:49.03
or an ornament, what have you.

19
00:00:49.03 --> 00:00:51.08
Why then, save the element as a symbol.

20
00:00:51.08 --> 00:00:54.08
Drag and drop to create
instances of the symbol.

21
00:00:54.08 --> 00:00:58.00
And that way, if you decide
to update the original symbol,

22
00:00:58.00 --> 00:01:01.06
then all of those instances
are gonna update in kind.

23
00:01:01.06 --> 00:01:04.04
I know, I'm repeating
myself, but here's why.

24
00:01:04.04 --> 00:01:06.09
Illustrator lacks master pages.

25
00:01:06.09 --> 00:01:10.03
There's no page behind the
page that contains the headers,

26
00:01:10.03 --> 00:01:12.04
footers, and other repeating stuff

27
00:01:12.04 --> 00:01:15.03
the way there is in, say, InDesign.

28
00:01:15.03 --> 00:01:18.06
But for certain kinds of
documents, symbols are better.

29
00:01:18.06 --> 00:01:22.00
They allow you to replicate
forever dynamic design elements

30
00:01:22.00 --> 00:01:24.00
across multiple art ports.

31
00:01:24.00 --> 00:01:27.02
Plus, you can change the position
and size of those objects

32
00:01:27.02 --> 00:01:29.07
as much as you like,
without breaking the link

33
00:01:29.07 --> 00:01:32.03
to the original design definition.

34
00:01:32.03 --> 00:01:34.07
Which brings us to the third bit of magic,

35
00:01:34.07 --> 00:01:37.04
which I call the arrowhead factor.

36
00:01:37.04 --> 00:01:39.02
Hard as it is to imagine now,

37
00:01:39.02 --> 00:01:41.07
the Illustrator team
used to delight in adding

38
00:01:41.07 --> 00:01:44.00
top secret features to its software.

39
00:01:44.00 --> 00:01:47.05
And some of those features
were dependent on symbols.

40
00:01:47.05 --> 00:01:50.03
One of my favorite surviving examples is,

41
00:01:50.03 --> 00:01:53.01
drum roll please, custom arrow heads,

42
00:01:53.01 --> 00:01:55.04
which can be tinted or multicolor.

43
00:01:55.04 --> 00:01:57.04
They can even serve as line caps.

44
00:01:57.04 --> 00:01:59.09
But no sense in dwelling on that now.

45
00:01:59.09 --> 00:02:02.02
After all, we'll have plenty of time

46
00:02:02.02 --> 00:02:06.02
to dwell on all of it in
the future which begins now.

