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- In this chapter, I'll introduce you

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to the world of 3D inside Illustrator.

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As you may be aware,
Illustrator's sister program,

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Photoshop, offers an array
of 3D features, as well.

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It's important to know
which program to use when,

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which is why I offer this helpful analogy.

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If you think of 3D in Photoshop
as being as big as the sun,

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then 3D in Illustrator is approximately

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the size of a very small rock.

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It's just dinky by comparison
and not nearly as shiny.

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Permit me to elaborate.

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In Photoshop, you can
construct entire 3D scenes.

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You can have objects
interact with each other.

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You can cast shadows all over the place.

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You can ray trace, and you can achieve

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photo realistic results.

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In Illustrator, each
object is independent.

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They can't interact with each other.

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They can't cast shadows.

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And by comparison, you
get synthetic results.

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And yet, Illustrator's 3D features

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offer five important advantages.

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One, 3D is a dynamic effect,

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so you can change your
mind any time you like.

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Two, Illustrator does a bang
up job of creating 3D symbols,

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particularly those with beveled edges.

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Three, you can create 3D
type in no time at all.

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Four, you can create 3D revolutions,

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so you can take half
a circle, for example,

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and revolve it around an
axis to create a sphere.

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And five, Illustrator lets you map artwork

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onto the surface of any 3D object.

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So, okay, 3D in Illustrator
is just a pebble,

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but sometimes even a small
thing can make a big impact.

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And my guess is that
you'll really be rooting

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for that scrappy little pebble

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as you watch the following movies.

