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- [Narrator] In this
movie I'll introduce you

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to the three kinds of 3D
that are available to you

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inside Illustrator.

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Specifically rotate, extrude
and bevel, and revolve.

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And so let's start off by
selecting these notes right here.

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And then I'll go up to the
effect menu, choose 3D,

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and choose the simplest of the functions,

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which is rotate.

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Now notice when you first enter
one of these dialogue boxes,

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the preview check box is
going to be turned off.

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And that's just to save
some processing time.

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But you're going to need
to turn that check box on

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to see what you're doing.

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Now you can rotate this
2D object in 3D space

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by dragging one of the edges of this cube.

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And notice as I drag this
bottom edge, for example,

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I'm tilting the notes backward.

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Now I want you to notice
a couple of things here.

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First, this is a dynamic effect.

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So we're not actually modifying
the original path outlines,

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we're just changing an image
of that path on-the-fly.

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Secondly, we're seeing what's known

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as an axonometric projection.

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Which is to say any
parallel lines in the notes,

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whether it's these bars up here

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at the top of the sixteenth notes,

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or these vertical stems.

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They're all going to remain parallel.

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And so, in other words,
we have no perspective.

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However, you can add perspective

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using this perspective option right here.

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And to do so, all you need to do

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is click on that right-pointing arrow head

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and then just drag this ball

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in order to add some
perspective to the effect.

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And so as you can now see,

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the parallel lines are no longer drawn

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in a parallel fashion.

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And as a result, the notes
appear to be heading toward us.

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Now I could bring the notes up

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over on the left-hand side

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so that we can see them all clearly

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inside the document window

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by dragging the left-hand
edge of this cube.

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And then, assuming I like what I see,

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I'll just go ahead and click okay

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in order to accept that change.

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I want you to notice something else.

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Let me see if I can bring it back.

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You may find that every once in a while

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you see outlines around the effect.

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In which case, just go
ahead and click okay

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and those outlines will disappear.

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Now while this rotate
effect is interesting,

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it's not really a true 3D effect

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because we're not seeing any depth.

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If you want to add some depth,

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then you want to choose the
extrude and bevel command instead.

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And so I'm going to switch
over to the appearance panel

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and I'll turn off 3D rotate.

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And so notice that it is a dynamic effect,

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meaning that if you ever
wanted to change it,

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you would just click
on the words 3D rotate

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here inside the appearance panel.

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But I want to apply a different kind of 3D

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by going up to the effect
menu, once again choosing 3D,

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and this time choosing extrude and bevel.

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Now if you're working along with me

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and Illustrator asks you if
you want to apply a new effect,

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go ahead and click on that button

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in order to bring up the 3D
extrude and bevel options.

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And notice, once again,
we've got that cube.

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And so I could drag that bottom edge up.

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If I want to see what I'm doing, however,

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I need to turn on the preview check box.

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At which point, notice,

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in addition to the fact that I am

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rotating my notes in 3D space,

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I'm also seeing these beveled edges.

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And so, in other words, we have depth.

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Alright, I'm going to go ahead and

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drag this edge upward a little bit.

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Once again, we're seeing
that axonometric projection,

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meaning that all the parallel
lines remain parallel.

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If you want to change that,

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then you can increase the
perspective value like so.

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And again, if you end up
with these wire frame edges,

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all you have to do is click okay

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in order to watch them disappear.

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Alright, now let's check
out the final effect,

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which is known as 3D revolve.

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I'm going to go ahead and switch
back to the layers panel here

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and turn off the 3D extrude layer.

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And then turn on 3D revolve
which, as you can see,

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is a bunch of shapes
carved into a half-circle.

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Now the idea behind 3D revolve
is that you are revolving

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the paths around the common axis.

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And as a result, we'll be
able to take this half-circle

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and turn it into a sphere.

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So I'll go ahead and click
on any one of these paths

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to select all of them because

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I've gone ahead and grouped
them together in advance.

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And now, go up to the effect menu.

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Choose 3D and choose revolve.

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And then, I'll go ahead and
turn on the preview check box

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so we can see all of those paths

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revolved around the vertical axis

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in order to convert what was
formerly a kind of half-circle

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into a sphere.

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And again, if you want to
rotate that object around,

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then you can drag on the cube.

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At which point you're
going to see, in our case,

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this wire frame globe.

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Alright, so I'll go ahead and drag it down

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to here, let's say.

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You can add some perspective, if you like.

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Although it may not
ultimately be as compelling

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as what we saw with extrude and bevel.

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But certainly, we are adding
perspective to the effect.

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At which point I'll go
ahead and click okay

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to accept that change.

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Alright, now because
this is a dynamic effect,

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I can modify the shapes
to my heart's content

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and the effect will update on-the-fly.

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So for example, I'm
going to press the A key

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to switch to the white arrow tool.

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Then I'll click off the
shapes to deselect them.

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And I'll try to find
one of the dark shapes,

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such as this guy right there.

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And then I'll go up here

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to the right-side of the control panel

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and click on the select
similar objects icon

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to select all of the dark stripes.

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And I'll go ahead and change them

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to this shade of green, let's say.

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And then I'll click on
one of the white stripes.

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It's a little bit hard to find.

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But this guy right here
is a representative.

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And then I'll go ahead and click

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on this select similar
objects icon once again.

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And this time I will select
a light shade of green.

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And just like that, without
any waiting whatsoever,

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Illustrator goes ahead
and updates the 3D object.

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And then if I want to change
the angle of the sphere,

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I press the V key to switch back to

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my black arrow tool.

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I click on any one of these shapes

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in order to select the entire group.

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I switch back over to the appearance panel

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and click on the words 3D revolve.

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Now this is going to
be a little confusing,

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the fact that Illustrator
immediately turns off

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that preview, once again.

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So you'll need to turn it on in order to

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see the shape that we had a moment ago.

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And then you can go
ahead and drag this cube

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in order to rotate the
sphere to any angle you like.

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And I might go ahead and
drag it around as well

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and move this bottom edge
upward just a little bit.

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And then, assuming I like what I see,

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I go ahead and click okay in
order to accept that change.

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And so those are your
three varieties of 3D

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inside Illustrator.

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You have rotate,

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which allows you to rotate
a 2D object in 3D space.

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You have extrude and bevel,

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which allows you to add depth.

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And then you've got revolve,

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which allows you to revolve
an object around a common axis

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in order to create a volume metric

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and nicely-lit form.

