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- [Narrator] In this movie,
we're going to turn our attention

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away from the Extrude and Bevel command

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and begin a detailed look
at the 3D Revolve effect,

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which is quite powerful once
you come to terms with it.

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And so ultimately, we're going
to take these path outlines

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over here in the middle of the document.

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And we're going to combine
them with this logo

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in order to create this
vivid soda can effect.

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But first, I want you to understand

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how the 3D Revolve command works.

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And so in this movie,
I'm going to go ahead

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and turn off the logo and soda layers

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here inside the layers panel.

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And I'm going to turn on this top layer,

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which goes by the name ring.

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And we're going to take
this very plain circle

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and transform it into
this lustrous golden ring.

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Alright. So first thing you want to do

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if you're working along
with me is select the circle

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with the black arrow tool.

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And notice that it has
yellow stroke and no fill.

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Next you want to go up to the effect menu,

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choose 3D and then choose revolve

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in order to bring up the
3D Revolve dialogue box.

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At which point, I'll go ahead and turn on

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the preview check box so we
can see what's happening.

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Alright. So I'm going to drag
the edge of this box downward.

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Notice that it's a red edge.

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Just so that we can see
this circle revolving

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around its left side.

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So notice that we've
got this offset option.

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We'll check that out in just a moment.

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And then it says from left edge.

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If I were to switch it to right edge,

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notice in the document
window that we're now

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revolving the circle around
its right edge instead.

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Alright. I'm going to
switch it back to left edge

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so that you can see what happens

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if I increase the offset value.

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Instead of there being
no room around the circle

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as it gets rotated, the
offset value gives us

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a hole in the middle of the ring.

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And just for the sake of demonstration,

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I'm going to set this
offset value to 200 points,

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at which point you can drag the box around

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in order to rotate that ring in space.

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Now you also have the
option of determining

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how much revolution is going to occur.

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By default, the angle value
is set to 360 degrees,

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which is its maximum.

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But notice if you set it to zero degrees,

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and then press the tab key,

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that we lose the shape entirely.

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And that's because we're
doing no revolving whatsoever.

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But if I were to press Shift + up arrow

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in order to increase this angle
value, then you can see that

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we're getting more and more revolution.

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And ultimately, I'm turning that circle

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into a kind of noodle.

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And if I want to see into the noodle,

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I just have to drag this red edge upward.

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We also have a cap option,

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which is going to control whether or not

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we're seeing the stroke in this case.

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So if I turn it off, then we're seeing

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into the edges of the noodle.

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That's not what I'm looking for.

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So I'll just go ahead and
turn the cap option back on.

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And I'm going to increase
that angle value as well.

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So I just want you to see
that we're essentially

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turning this thing into a kind
of inner-tube at this point.

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And now, by the way, I am
once again dragging the cube.

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This time, by one of its green edges.

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Alright. So let's say we
want to make this thing

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look a little more golden.

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In that case, I'd go ahead
and drag this circle up here

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down in the lighting options.

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Of course, we want surface
to be set to plastic shading.

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I do want the light intensity
for this particular light

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to be 100%.

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I'm going to take the ambient
light value down to zero.

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I'll set the highlight intensity to 100.

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I'm looking for a highlight size of 50%.

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And just so that we get the
smoothest results possible,

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I'm going to crank this blend
steps value up to its maximum,

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which is 256.

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Now I don't really want the
shading color to be black.

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So I'll go ahead and click
on it and choose custom.

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And then I'll click on that color swatch

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in order to bring up the
color picker dialogue box.

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And I'll set the hue value to 270 degrees

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which, by the way, is violet,

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in order to more-or-less
match the background.

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I'll set the saturation to 50%

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and I'll take the brightness down to 10%.

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And something I want you to notice here

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is that Illustrator is
not previewing the color

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until I click okay.

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At which point, I will
see that color applied.

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Alright. Now I'm going to
add another light source

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by clicking on the little page icon.

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And I'll drag it up to
the top of this sphere.

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And I'll click on the
little page icon again.

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In order to create a third light source,

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I'll drag it down to about here.

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And then I'll click on this
icon in order to move the light

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to the back of the shape.

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Alright. Now let's adjust
the angle of the item here

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by changing this first value, the pitch,

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to negative 40 degrees.

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And then I'll change
the yaw to 20 degrees.

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And finally I'll set the
roll value, the Z axis,

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to negative 60 degrees to
produce this effect here.

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Now obviously if we want a ring,

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we want to revolve the
thing all the way around.

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So I'm going to set this
angle value to 360 degrees,

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and we'll end up with this effect here.

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And then finally, I'm going to increase

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the perspective value.

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Notice if I crank it up here,

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then the ring appears to bend toward us.

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Now once again, we end up
getting that wire frame effect.

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So I'm just going to set this
value to, lets say 70 degrees

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is going to work out nicely.

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And then, just to get
rid of the wire frame,

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I'll the angle value, let's
say down to 350 degrees

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for a moment.

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At which point, I get a little
bit of a break. Notice that.

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And then I'll set it
back up to 360 degrees

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in order to complete the effect.

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And then if I press the tab key,

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presumably Illustrator will go
ahead and preview the effect.

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Not really happening,
it doesn't look like.

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So you know what, I'm
just going to click okay

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and see if things right themself.

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And it looks like we
still have that break.

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I'm not sure why, so I'll
press Shift + up arrow

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and then Shift + down arrow to try to

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inspire the application
to get with the program.

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But, given that that's not working,

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I'll just go ahead and switch
to the appearance panel.

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And I will click on 3D Revolve

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in order to modify my settings.

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Problem is, the angle value didn't take.

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So I'll just go ahead and take that guy

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back up to 360 degrees.

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And then I'll turn on
the preview check box.

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And sure enough, we have
an entirely complete ring.

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Alright. Now click okay.

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Now notice, if you will,
that we're ending up with

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some kind of crackly edges down here.

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And those are actual real edges.

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That's the effect that we're going to get.

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And so if you're interested
in covering up those effects,

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I have a solution for you.

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Although depending on the
power of your machine,

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it may end up being a little painful.

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But here's what you do.

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Go up to the effect menu, choose stylize,

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and then choose inner glow.

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Do not turn on the preview
check box at this point.

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Instead, just go ahead and
click on a color swatch

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and dial in these values.

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I'm looking for a hue of 48 degrees,

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a saturation of 49%, and a
brightness value of 100%.

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At which point, I'll click okay.

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And then I'm looking for a
blend mode of color dodge.

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I set the opacity to 50%

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and the blur is set to eight points.

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You want to select the
edge option right here.

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And then if you like,

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go ahead and turn on
the preview check box.

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Now this happens to be an
extraordinarily powerful machine

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at this point in time.

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So the preview occurs pretty darn quickly.

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In your case, it may go
a little bit more slowly.

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Alright. But in the end, I'll click okay

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in order to accept that change.

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And then I'll just go ahead and zoom out

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so I can take in the entire ring.

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And that is my overview
of the 3D Revolve effect.

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In the next movie, we'll
begin creating the soda can.

