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All right now let's take a look at the axes.

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Now you've probably noticed that we have several different lines here on our grid floor and in our cube.

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Red blue and green lines.

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And if you look to the bottom left here these are the three different axes of a 3-D space.

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So the X is red the blue one is Z and the green one is the y axis.

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Now these are very useful because what we can do as you can see right here we have a little 3-D manipulator

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which you can enable and disable right here.

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Now right now this one is actually the transform or the grabbing manipulator.

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So you can actually left click and drag one of the arrows and it will move it along that particular

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axis and actually constrain it to that axis.

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In particular Now we can also do the same thing for rotating.

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If we go down here and select the second option you can see that once again we have the three axes but

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this one is the rotation manipulator.

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And we could rotate our cube along that axes.

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And that is super useful because being able to constrain a rotation of scaling or movement along an

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axis comes in really handy because sometimes you want to.

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For example if I hit Allt are to clear that rotation and go back to the movement if I want to move this

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along here very nicely if I hit G it's going to be quite tough to bring it exactly straight in the line.

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So bringing along a y axis keeps it within that axis and keeps it constrained.

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Very very useful for precision of movement.

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And the third one that we have here is obviously the scaling axis or the scaling manipulator.

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And just like the other ones you could scale it along that particular axis very nicely.

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Let's go ahead and we'll hit all our old G and alt as to clear any movement scaling or rotating.

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Now all three of these can be enabled all at once if you'd like by Shift left clicking and you could

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have all three of them.

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Now this can be a little overwhelming so I wouldn't suggest that I would suggest to just have the first

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one and use the others when needed.

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Now you actually do not have to use this 3-D manipulator.

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Once again there are shortcut hotkeys which come in very very handy.

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So if you hit the G key to grab your cue you can move it around.

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But if you hit the Y key you can now move it along the y axis.

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And then if you hit X it will constrain it along the x axis and Z will constrain it along the z axis.

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So that is really really awesome.

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Same thing with the rotation or the scaling.

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If you are rotating it but y along the y axis X along the x and z along the z and you get that same

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thing with scaling so s y.

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X and z and once again on any of those left click to confirm you as.

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Right click to not confirm.

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Also keep in mind when rotating and scaling and grabbing it will move usually in whatever position or

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a viewport that you're looking at the cube.

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For example I'm looking at the cube from this perspective right now.

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If I hit r to rotate it will rotate.

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From this perspective if I go to the top view by hitting 7 on the numpad if I rotate it now it will

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rotate it from this perspective.

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Likewise if I go to front by hitting one on the numpad and rotate it by hitting r you can see that now

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it rotates.

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From this perspective so pretty awesome and you can manipulate your objects much more precisely with

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these options.

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So once again the green is the y axis red is X blue is Z.

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You can always look down here if you forget.

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And then this is a 3D manipulator.

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You can enable whichever ones you want by left clicking and dragging.

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You can move it rotate it or scale it along the axis or you can hit G to move r to rotate or as to scale.

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And then once hitting one of those hitting the Y X or Z to move it rotate it or scale it along that

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particular axis.

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All right so this one is actually a little poem I wrote so these quotes are positive quotes and poems

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I write so I hope you enjoy this one.

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Belief in oneself is all you really need to accomplish any deed.

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Trust yourself and you'll go far but doubt yourself and you'll stay subpar.

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You see belief in one's self is a magical spark that helps you accomplish anything you want from your

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heart.

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Ladies and gentlemen if all you do is one thing believe in yourself believe in whatever you're doing

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in your three-D arts or your goals in life.

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All right I'll leave you with that.

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Have an awesome one.

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I'll see you in the next video.

