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All right in this quick video let's take a look at what are called MTS.

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So we've taken a look at meshes which are our plane and our sphere.

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We also know what lamps are and cameras but there are an lattices of course now that we've done our

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last tutorial but there's something else called empties in blender and they are very very useful.

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And I'm going to show you what they are and how we use them.

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So going into view by hitting one of the numpad let's make sure our cursor is centered in the sphere

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if not right click your sphere or your ball shift as cursor to selected.

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Now let's go ahead and hit shift day as you can see under the mesh.

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These are the meshes we've been using before we were familiar with speed with the camera and the lamp.

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And we also use lattice.

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Now we're going to go to the empty and for the empty Let's go ahead and select plane axes.

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Now I'm going to hit Z to go into wireframe and you could see what our empty looks like.

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Let's actually go ahead and hide the ball and the lattice by selecting them right clicking and hitting

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h to hide and the floor as well.

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So this right here is what's called an empty and an empty is just as the name implies is just an empty

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point of reference.

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This is not a mesh is not object or camera.

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It doesn't affect the scene or do anything in any way unless you assign it to.

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And it's basically it doesn't get rendered or anything either.

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It's basically an onion.

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Show you how to how we use this in the next video.

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But Aunty's are used for various different things and they're extremely useful because they don't affect

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our scene directly but their use to effect are seen indirectly.

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Now the empty options are over here you can see we have our empty tab right here and down here we could

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select just how the empty looks and the size of it.

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So again these don't do anything.

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They are just for reference.

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It doesn't matter which one you select.

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You can actually select which ever one you want.

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Right here this one displays the coordinates which are pretty nice.

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But for now I'm just going to leave that on plain axes.

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And this is the size as the name implies.

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So that's an empty and again an empty does not get rendered in your scene.

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It doesn't affect your scene.

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It doesn't light your scene.

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It's not a mesh you can't edit it.

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It's actually used in relationship with other objects.

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So for the most part you would not have an empty just by itself you would be using it with another object.

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Another image with something in your 3D scene that will be affecting.

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So let's take a look at how an empty works in the next video.

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You are a liar.

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Hey.

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All right.

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Here's a poem for this video.

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You are Alive.

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This life is not meant for you to just survive.

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So look up be merry and thrive.

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Put a spring in your step and a smile on your face and I'll guarantee that you'll go someplace live

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laugh give and help others rise above.

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There's never a short supply of love.

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Do this each and every single day and in the end you'll realize how many people you've impacted in a

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positive way.

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All right guys life is amazing.

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Make the most of it every day.

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And with that I'll leave you on that positive note.

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I have an amazing one.

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Put a smile on your face.

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Appreciate you.

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See you in the next video.

