All right in this quick video let's take a look at what are called MTS.
So we've taken a look at meshes which are our plane and our sphere.
We also know what lamps are and cameras but there are an lattices of course now that we've done our
last tutorial but there's something else called empties in blender and they are very very useful.
And I'm going to show you what they are and how we use them.
So going into view by hitting one of the numpad let's make sure our cursor is centered in the sphere
if not right click your sphere or your ball shift as cursor to selected.
Now let's go ahead and hit shift day as you can see under the mesh.
These are the meshes we've been using before we were familiar with speed with the camera and the lamp.
And we also use lattice.
Now we're going to go to the empty and for the empty Let's go ahead and select plane axes.
Now I'm going to hit Z to go into wireframe and you could see what our empty looks like.
Let's actually go ahead and hide the ball and the lattice by selecting them right clicking and hitting
h to hide and the floor as well.
So this right here is what's called an empty and an empty is just as the name implies is just an empty
point of reference.
This is not a mesh is not object or camera.
It doesn't affect the scene or do anything in any way unless you assign it to.
And it's basically it doesn't get rendered or anything either.
It's basically an onion.
Show you how to how we use this in the next video.
But Aunty's are used for various different things and they're extremely useful because they don't affect
our scene directly but their use to effect are seen indirectly.
Now the empty options are over here you can see we have our empty tab right here and down here we could
select just how the empty looks and the size of it.
So again these don't do anything.
They are just for reference.
It doesn't matter which one you select.
You can actually select which ever one you want.
Right here this one displays the coordinates which are pretty nice.
But for now I'm just going to leave that on plain axes.
And this is the size as the name implies.
So that's an empty and again an empty does not get rendered in your scene.
It doesn't affect your scene.
It doesn't light your scene.
It's not a mesh you can't edit it.
It's actually used in relationship with other objects.
So for the most part you would not have an empty just by itself you would be using it with another object.
Another image with something in your 3D scene that will be affecting.
So let's take a look at how an empty works in the next video.
You are a liar.
Hey.
All right.
Here's a poem for this video.
You are Alive.
This life is not meant for you to just survive.
So look up be merry and thrive.
Put a spring in your step and a smile on your face and I'll guarantee that you'll go someplace live
laugh give and help others rise above.
There's never a short supply of love.
Do this each and every single day and in the end you'll realize how many people you've impacted in a
positive way.
All right guys life is amazing.
Make the most of it every day.
And with that I'll leave you on that positive note.
I have an amazing one.
Put a smile on your face.
Appreciate you.
See you in the next video.