All right before we light up our scene and with the 3.2 lighting system and render it and do something
really fun with the animation that we didn't do last time I want to take a look quickly at to data or
links material or objects because this is useful and it could be detrimental if you are not aware of
it.
So I'm going to go ahead and hit shift day.
I'm going to add in a mesh cube.
Hit G and Z to bring it up along the z axis and I'm going to go ahead and hide all of this by hitting
the Beaky left click and dragging selecting it all and hitting h to hide all right with her cube selected.
I'm also going to go ahead and close this window over here by.
So what I want to do by going ahead and left clicking and collapsing them selecting the cube.
I'm going to go over here to the materials tab and add in a new material.
Now let's say we put this to a read material and we name it.
While we don't have to name in this sense because we're going to be deleting this anyways.
But linked materials and linked information.
Or it could either be material or information or lighting any kind of info can be linked between two
objects.
And what do I mean by that.
Well let's go ahead and go to material mode so we could see the color of our cube.
And if I hit shift d to copy it you can see that I now have another red cube.
And let's say I want to change the color of this one.
So I go over here and change it to blue way I only want to change.
I only had this one selected.
Why did it change both of them to Blue because they are linked here let me show you.
Let's delete this one once again.
And if I select this original cube you will see that when I hit shift to copy it's right here on the
material there will be a little too that pops up.
So if I hit shift the can see that right there we have a little two that popped up meaning that this
material is linked to two different objects.
So when you change the material on either one of these they're actually the same material.
So if I change the color here it will change it to both because again they are linked.
If I take these two and copy them again hitting shift D.
Now we have four on there so shows you how many users are linked to this particular material.
Once again if I change the color it changes it on all of them.
So how do you change a value and is the same thing.
If I change the roughness on this you can see that on the other ones the roughness has changed as well.
So any changes you do on any of them if they're linked to other objects it will change them and update
them right away.
So this is very very useful if you want to change a material for one object and you want it to effect
and change on all the other objects.
But what if I only want to effect this object right here and not the other three.
Well all you need to do is hit the low four or whatever number is there and it will actually unlink
it like it says right here.
Display's number of users of this data click to make a single user copy.
So go ahead and click that.
And now the material is its own material and you could actually change it right here and it will change
only this one.
So that is pretty cool and wanted to show you that any updates that you make on a linked object or on
a links material it will update it on the other ones and to unlink it.
You just press the low number there.
So again keep that mind.
It can be very useful or detrimental if you copy things all over and you forget that they're all linked
together.
You can also link objects textures all kinds of different things so several different objects or several
different materials can all have the same original source where it comes from.
I just have the microphone by the way.
Sorry about that.
I was too excited when I said that so that's length's data and objects.
I'll see you in the next Tauriel and we're going to go over three point lighting.
All right I'll see you there.
OK.
I'm not involve yourself on set.
I'm just getting guys we're not going to read this in French.
Let's go ahead in English shall we to foolishly believe something is to live in a foolish way.
Why do you believe what you believe we might say if we believe X because y happened but Y happens to
many people and not everyone who has had the same thing happen to them believes as you do.
The truth is that we believe what we believe based off of the meaning that we assigned it to any given
situation.
In this way if we change the meaning we can change our beliefs which in turn will change our life.
So ladies and gentlemen start questioning your beliefs and change them if they they're not supportive.
All right you guys rock.
And a belief that I have is I believe in you for your three-D arts and whatever goals you're going after.
So with that I have an amazing one.
Oh vois.