OK so let's take a look at background images.
How to use them and why they are useful.
Because in the next couple tutorials.
First of all we're going to be modeling a sword and using our background image as a reference and then
we're going to take a look at modeling some other things using different modeling techniques and just
getting a hang of modeling over all.
So let's go ahead and check out background images and see how we can use them to model.
Go ahead and delete the default cube by hitting X and select delete.
Now going to the front view by hitting one on a numpad.
Let's go ahead and hit n to bring up our properties or our tool menu here and go down here to background
images.
Select background images and toggle it down.
Go ahead and click an image and now we just have to open up our image.
And before we do that of course we have to get our image going over here.
I went to public domain pictures dot net.
So just go to this Web site and in the search bar look for sword sword picture we're going to be using
is this one right here.
And you can see that it's a pretty cool sword so we're going to be modeling this in the next tutorial
for now go ahead and just click on free download and then save it to wherever you want.
Now keep it.
Keep this in mind for your future projects that when you're going to be if you're doing blender at home
you know and just having fun with it you could probably use images from Google Images.
But keep in mind that if you're going to be presenting this press prop up a purse if you're going to
be presenting it to a potential customer is what I was trying to say to try and present it to a potential
customer or using as a project or going to be selling it.
Keep in mind that you have to get royalty free copyright free images or buy the images so that you can
use them with those license things.
So just keep that in mind.
But if you're using it just for home use you can probably just go to Google Images for now.
I mean use this as it's a royalty free public domain image so anyone can use it kind of blunder after
all that blundering of my speech right there.
Going back to Blender.
Let's go and open up that image.
Let's go to where we saved it.
And believe it was that one actually.
Go ahead and click open image a.
Nothing is there.
Surprising.
Possibly not.
Sometimes we do things Munnar and doesn't act as we think it would think it would act so.
Not that surprising but if we go ahead and press five on the numpad to go from perspective to orthographic
you could see that we have our image awesome.
So a couple of options that we have here in this tab.
I want to go over.
First of all is the capacity.
So all the way down is you can't see anything at all the way to one is it looks like an image texture.
Let's put it back 2.5 to leave it half way as that seems to be a good number.
Now for the image you could see that right here we have the top view of the sword.
Or as if it was laying flat on an object.
If you want if you had different perspectives of the sword you could actually for example right now
are in front view.
If we go to the side view by hitting three on the numpad we could actually have a different image here
that would show the side of the side of the sword.
So if we had another image that showed the side or we could put it in the side view and in the front
view we would have this one.
And the way you would do that is going over here you could show that it shows Access.
Right now it's set to all views.
You would just change this one to front only.
So right now we're in the front view and it's showing.
And now we had three on the numpad to get a side view.
You could see that you could have another image right here that would show the side of the sword.
Now we don't have that for this.
But keep that in mind for future modeling.
We're for example for modeling your character and you need a front a side and a top view.
You could actually put in three or more different images and have them display in different perspectives.
By changing this right here let's go ahead and leave it to all views for now as like I said doesn't
really matter because we're only going to have this image anyways.
One last thing we're going to do is we are actually going to rotate it because right now it's diagonal
and I want it basically aligned with the Z axis right here.
So let's go ahead and left click and drag and rotate our image so that it is straight up and down the
z axis.
All right.
So something like that works fine.
And now we are ready to model in our next Tauriel.
But keep in mind background images are great for modeling because what we're going to do now is actually
USE the background image to trace over we're going to trace over with an object with a mesh or you and
trace over our background image here.
So it's going to look pretty awesome.
So background images are great for tracing when you model or for reference points to get an idea of
how something looks.
All right I'll see in the next story.
And let's model this baby.
We got footprints in the sand.
All right.
Be just as enthusiastic about other people's success as you are your own in this way you project an
energy of abundance and gratitude which will in turn bring to you the success that you desire.
It doesn't take greatness to put down someone for one's own success but to be big enough to praise someone
else's success takes a bigger level of being.
Be the bigger person.
Be enthusiastic for others success as if it were your own.
All right ladies and gentlemen.
Praise and be enthusiastic for others success will definitely impact how you view success and your own
success.
All right.
Take care.
See you in the next video.
Oh look.
Now I'm going to the beach.
Shout.