1
00:00:06,030 --> 00:00:13,470
All right let's take a look at the Bevil modifier what it is how we can use it and what it does and

2
00:00:13,470 --> 00:00:15,700
the different options we have with it.

3
00:00:15,900 --> 00:00:21,630
So the Bevil modifier is basically as a name implies it's going to add a nice Bevil to our gear here

4
00:00:21,870 --> 00:00:27,910
without actually having to add it with geometry just like all modifiers do.

5
00:00:28,110 --> 00:00:29,890
Before we do that let's hit tab.

6
00:00:29,920 --> 00:00:37,800
Go into edit mode to select everything each to extrude and bring this down to give it some depth.

7
00:00:37,800 --> 00:00:38,430
All right.

8
00:00:38,430 --> 00:00:40,650
Now back in Object mode.

9
00:00:40,680 --> 00:00:43,740
Let's go to modifiers add modifier.

10
00:00:43,910 --> 00:00:47,370
Select Bevell and you can see what it does.

11
00:00:47,370 --> 00:00:49,880
Pretty cool so it rounds it.

12
00:00:50,160 --> 00:00:57,870
It gives it above all kinds of rounds it out here and gives a nice contour and edge to our gear all

13
00:00:57,870 --> 00:00:58,970
around it.

14
00:00:59,070 --> 00:01:00,290
Pretty awesome.

15
00:01:00,300 --> 00:01:06,680
Now you're probably wondering what the heck these these lines or creases in our gear are.

16
00:01:06,720 --> 00:01:09,970
Well that's coming from the array modifier.

17
00:01:10,020 --> 00:01:18,750
So if we hit merge on the array modifier it will merge the arrays together and then we have to hit first

18
00:01:18,750 --> 00:01:26,110
and last because this will merge the first array which is this one our original mesh and the last one.

19
00:01:26,430 --> 00:01:27,820
So go ahead and click that.

20
00:01:28,050 --> 00:01:35,610
And you could always play with the distance amount and this will affect how far it needs to be in order

21
00:01:35,610 --> 00:01:36,810
for it to merge.

22
00:01:37,080 --> 00:01:40,380
I'm going to put it back to point 0 1.

23
00:01:40,560 --> 00:01:42,500
Now you can see another problem that we have.

24
00:01:42,570 --> 00:01:47,100
And that's the name of the game you know entrepreneurship means solving problems.

25
00:01:47,110 --> 00:01:53,400
Let's go ahead and solve our problem or also as an artist you can see that here we have some weird creases

26
00:01:53,550 --> 00:01:56,030
every quarter of our gear.

27
00:01:56,040 --> 00:02:01,770
The reason that is is because if we look inside our gear hit tab to go into edit mode you can see that

28
00:02:01,770 --> 00:02:04,880
we have a face right here which is unneeded.

29
00:02:05,160 --> 00:02:07,910
And we have one here as well.

30
00:02:07,950 --> 00:02:09,910
So these two faces are here.

31
00:02:09,990 --> 00:02:14,590
Go ahead and select them and then hit X. delete paces.

32
00:02:14,790 --> 00:02:20,840
And now you can see that our gear is hollow and those nasty creases went away.

33
00:02:20,850 --> 00:02:22,870
So this is the bevel modifier.

34
00:02:22,920 --> 00:02:29,310
The two options that we use the most on the bevel modifier is the width right here which will affect

35
00:02:29,370 --> 00:02:38,130
the size or the strength of the bevel and the segments which will basically affect the smoothness or

36
00:02:38,130 --> 00:02:43,250
the hardness of the bevel by adding in Edge loops as you can see.

37
00:02:44,110 --> 00:02:50,030
So I'm going leave this at one and leave this at point four so that's all the way up.

38
00:02:50,210 --> 00:02:51,920
And those are the two main options.

39
00:02:51,920 --> 00:02:54,790
You will be using on your bevel modifier.

40
00:02:54,830 --> 00:02:57,840
Now you could go ahead and play around with the other options see what they do.

41
00:02:57,920 --> 00:03:01,310
And that's one of the best things I recommend just play around with stuff.

42
00:03:01,310 --> 00:03:03,680
Don't be scared to push buttons and see what happens.

43
00:03:03,680 --> 00:03:05,690
Because that's a lot how you learn.

44
00:03:05,690 --> 00:03:12,230
You know you can learn of course from myself and from courses and tutorials but you could also learn

45
00:03:12,230 --> 00:03:13,550
from testing things out.

46
00:03:13,550 --> 00:03:18,320
Trial and error and just playing around with it and seeing what it does and you can find some pretty

47
00:03:18,320 --> 00:03:20,470
awesome things about blender.

48
00:03:20,780 --> 00:03:30,340
So another thing I want to mention is that the the the order in which you're modifiers are affects how

49
00:03:30,340 --> 00:03:31,510
it affects the object.

50
00:03:31,510 --> 00:03:39,430
So if I hit the slow up arrow right here you can see that it affects our our gear in a different way

51
00:03:39,440 --> 00:03:43,310
so now we have these weird creases and cuts in our gear.

52
00:03:43,580 --> 00:03:48,300
So you want to make sure to have the bevel modifier below the array modifier.

53
00:03:48,410 --> 00:03:52,230
And you can add many many more modifiers on here.

54
00:03:52,280 --> 00:03:57,830
Just keep in mind that the order in which they are in will affect them differently because the first

55
00:03:57,830 --> 00:04:02,700
modifier is the one that's a that's applied first and then the second is applied second.

56
00:04:02,780 --> 00:04:04,160
So on and so forth.

57
00:04:04,250 --> 00:04:09,890
So if we have the bubble on top it will apply the bubble first and then array it.

58
00:04:09,890 --> 00:04:13,670
So we want it to array and then bevel it.

59
00:04:13,790 --> 00:04:14,110
All right.

60
00:04:14,110 --> 00:04:23,480
So let's do one last quick thing to give it a better square look and contour to it hitting tab to go

61
00:04:23,480 --> 00:04:24,770
into edit mode.

62
00:04:25,100 --> 00:04:29,420
Let's hit control our and bring in an edge loop up here.

63
00:04:30,750 --> 00:04:33,700
And let's bring one down here as well.

64
00:04:33,930 --> 00:04:37,680
And now you could really see how the bevel is affecting our gear.

65
00:04:37,710 --> 00:04:41,700
Pretty cool if I turn this off with a little icon here.

66
00:04:41,910 --> 00:04:46,870
You can see what it looks like before the bevel and after the bubble.

67
00:04:46,950 --> 00:04:48,560
So that is pretty cool.

68
00:04:48,570 --> 00:04:56,220
That is how you add or that's how you make a gear and how you can make it quickly using the array modifier

69
00:04:56,520 --> 00:04:58,500
and the bevel modifier.

70
00:04:58,500 --> 00:05:04,920
Now in the next video we're going to take a look at two quick things that we can do to add more detail

71
00:05:05,160 --> 00:05:11,670
including the boolean modifier which is really cool so we're going to be taking a look at yet another

72
00:05:11,670 --> 00:05:16,380
modifier and you're going to have a lot of modifiers in your arsenal.

73
00:05:16,380 --> 00:05:18,010
So let's take a look at that.

74
00:05:18,030 --> 00:05:18,790
Great job.

75
00:05:18,900 --> 00:05:19,970
Save your scene.

76
00:05:19,980 --> 00:05:26,930
So go to File Save As and let's save it as your original scene or as a new file.

77
00:05:27,030 --> 00:05:28,670
And let's continue again.

78
00:05:28,710 --> 00:05:33,870
Make sure to save all your files as we will be using them as we progress through this course.

79
00:05:33,870 --> 00:05:37,230
All right see you in the next video.

80
00:05:37,230 --> 00:05:40,340
Look at the doggy reminds you.

81
00:05:40,350 --> 00:05:42,510
My dog had a golden retriever.

82
00:05:42,960 --> 00:05:45,800
It's time time to believe in yourself.

83
00:05:46,020 --> 00:05:47,690
Time to see your worth.

84
00:05:47,700 --> 00:05:49,970
Time to pursue your dreams.

85
00:05:49,980 --> 00:05:53,970
There's never a better day than right now to go after what you want.

86
00:05:54,000 --> 00:05:59,340
Take the first step today towards the realization of a better tomorrow that your future self will thank

87
00:05:59,340 --> 00:06:00,250
you for.

88
00:06:00,570 --> 00:06:03,900
Ladies and gentlemen there is no better time than right now.

89
00:06:04,050 --> 00:06:06,870
So it's time to go to the next video.

90
00:06:06,870 --> 00:06:08,400
I'll see you there.

