All right let's take a look at the Bevil modifier what it is how we can use it and what it does and
the different options we have with it.
So the Bevil modifier is basically as a name implies it's going to add a nice Bevil to our gear here
without actually having to add it with geometry just like all modifiers do.
Before we do that let's hit tab.
Go into edit mode to select everything each to extrude and bring this down to give it some depth.
All right.
Now back in Object mode.
Let's go to modifiers add modifier.
Select Bevell and you can see what it does.
Pretty cool so it rounds it.
It gives it above all kinds of rounds it out here and gives a nice contour and edge to our gear all
around it.
Pretty awesome.
Now you're probably wondering what the heck these these lines or creases in our gear are.
Well that's coming from the array modifier.
So if we hit merge on the array modifier it will merge the arrays together and then we have to hit first
and last because this will merge the first array which is this one our original mesh and the last one.
So go ahead and click that.
And you could always play with the distance amount and this will affect how far it needs to be in order
for it to merge.
I'm going to put it back to point 0 1.
Now you can see another problem that we have.
And that's the name of the game you know entrepreneurship means solving problems.
Let's go ahead and solve our problem or also as an artist you can see that here we have some weird creases
every quarter of our gear.
The reason that is is because if we look inside our gear hit tab to go into edit mode you can see that
we have a face right here which is unneeded.
And we have one here as well.
So these two faces are here.
Go ahead and select them and then hit X. delete paces.
And now you can see that our gear is hollow and those nasty creases went away.
So this is the bevel modifier.
The two options that we use the most on the bevel modifier is the width right here which will affect
the size or the strength of the bevel and the segments which will basically affect the smoothness or
the hardness of the bevel by adding in Edge loops as you can see.
So I'm going leave this at one and leave this at point four so that's all the way up.
And those are the two main options.
You will be using on your bevel modifier.
Now you could go ahead and play around with the other options see what they do.
And that's one of the best things I recommend just play around with stuff.
Don't be scared to push buttons and see what happens.
Because that's a lot how you learn.
You know you can learn of course from myself and from courses and tutorials but you could also learn
from testing things out.
Trial and error and just playing around with it and seeing what it does and you can find some pretty
awesome things about blender.
So another thing I want to mention is that the the the order in which you're modifiers are affects how
it affects the object.
So if I hit the slow up arrow right here you can see that it affects our our gear in a different way
so now we have these weird creases and cuts in our gear.
So you want to make sure to have the bevel modifier below the array modifier.
And you can add many many more modifiers on here.
Just keep in mind that the order in which they are in will affect them differently because the first
modifier is the one that's a that's applied first and then the second is applied second.
So on and so forth.
So if we have the bubble on top it will apply the bubble first and then array it.
So we want it to array and then bevel it.
All right.
So let's do one last quick thing to give it a better square look and contour to it hitting tab to go
into edit mode.
Let's hit control our and bring in an edge loop up here.
And let's bring one down here as well.
And now you could really see how the bevel is affecting our gear.
Pretty cool if I turn this off with a little icon here.
You can see what it looks like before the bevel and after the bubble.
So that is pretty cool.
That is how you add or that's how you make a gear and how you can make it quickly using the array modifier
and the bevel modifier.
Now in the next video we're going to take a look at two quick things that we can do to add more detail
including the boolean modifier which is really cool so we're going to be taking a look at yet another
modifier and you're going to have a lot of modifiers in your arsenal.
So let's take a look at that.
Great job.
Save your scene.
So go to File Save As and let's save it as your original scene or as a new file.
And let's continue again.
Make sure to save all your files as we will be using them as we progress through this course.
All right see you in the next video.
Look at the doggy reminds you.
My dog had a golden retriever.
It's time time to believe in yourself.
Time to see your worth.
Time to pursue your dreams.
There's never a better day than right now to go after what you want.
Take the first step today towards the realization of a better tomorrow that your future self will thank
you for.
Ladies and gentlemen there is no better time than right now.
So it's time to go to the next video.
I'll see you there.