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All right let's take a look at layers and scenes and how they can be used to help with our production

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and our work flow and to help to really separate out our scene to make it easier to work in.

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So let's take a look at layer's first.

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You've probably seen at this bottom corner here on this Hetter or this bottom navigation window that

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we actually have 20 little squares here and these are the different layers.

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You can see right now we're on Layer 1 which is dictated by this little orange dot here.

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Now we could select and click on any of these layers to go to that respective layer or by hitting one

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two three four five etc. on the keyboard to go to either one of those layers.

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So layers are very useful in that we can separate out parts of our scene so that we can work on certain

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parts of it at a much quicker rate and not be distracted by some things etc..

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Let's take a look at a practical example for example on our first layer Let's go ahead and let's go

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ahead and hit shift Hey And let's add a lamp and let's just add a Hemi lamp hit G and Z and let's just

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say go from top view.

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I'm just going to hit shiftier and duplicate this a bunch of times.

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And obviously we wouldn't have it lit like this in our actual scene but this is just an example.

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All right.

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So let's say that this is your scene and you're wanting to work on your cube.

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But let's say you have all these lights and you keep clicking on them.

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It's getting annoying because you're trying to click on your cube but you're clicking on your lamps

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instead.

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Well right now it's a little annoying and we can't really separate them out.

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So a way to separate them out is actually if we select all of them by hitting be left click and dragging

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selecting all the lamps to move something to another layer we just hit the M key and then select the

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layer we want to move it to.

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So let's move it to layer 3.

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Now if we hit three on the keyboard or click right here we can go to layer 3 and we can see that our

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lamps are right there and on Layer 1 is our cube.

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So now we can work on our cube and not be distracted by the lamps.

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However if we want the lamps in our scene all we have to do is go to the first layer.

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And if you shift left click on another layer it will display it as well.

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So you can have many different layers displayed so that those things are rendered in your scene or not

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rendered in your scene.

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For example if you just have the first layer selected and where to render this there would be no light

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if you shift left click on your third layer.

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There would be the lights in there and this just allows for you to separate things out so that you can

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work on different parts of your scene.

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We go to the second layer and head shift day and let's add in a mesh.

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Taurus we can bring this out here and let's say we want to work on this and then we want to combine

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it with our first layer.

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We could just shift left shift left click on the first layer and then we would have that as well.

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So layers are really cool.

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They are very useful to help separate out your scene again to move something to a different layer.

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You just select it and hit the end key and then select which layer you want to move it to and to select

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multiple layers.

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Shift left click on the layers.

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Let's take a look at the scene quickly and the scenes is also a good way to separate out your work flow.

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Although in a different way.

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Whereas layers it's still within the same file or it's within the same scene.

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Right here we have all these options here.

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The scene tab is actually not used as often as the layers layers or you will be using them a lot.

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But I do want to show you how you can add a new scene.

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So going up here you could see we have our list of scenes.

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We only have this one that we're in right now.

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We can hit the plus sign to add in a new scene and we could add in a completely blank new scene we could

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link some of the objects to that scene.

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Or we could do a full copy of the scene meaning everything will be copied to our new scene including

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the objects and the settings and everything.

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Now a new scene is what we're going to look at and do.

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But I want to show you something for example if I change the settings here you can see that I've changed

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them.

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If I go over here and click the plus sign and click on new scene you can see that all the settings have

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been reset to the default settings and we have a completely brand new scene right here.

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And this is still the same Blendr file as the one before and you could see that we have our old scene

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over here.

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So this is a way of having different scenes within your file.

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Again the scenes you would not use them as much unless you do in bigger production files and bigger

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productions and you might in the future.

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But I want to show you that option as well for kind of separating out your workflow.

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But for the most part you're going to be using layers a lot so get used to them and get ready to have

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some fun with layers sometimes you fill up all 20 of these boxes with things all over the place.

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So it's great to know about layers and scenes and that's this part of the tutorial.

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Let's move on to the next one.

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I think I've hit those two points home long enough.

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All right.

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See so in the next video.

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All right ladies and gentlemen this one is especially for you artists out there.

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So an artist has an ability this talent lies in both you and me.

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He has the ability to see what isn't there but could be so with the art that you're doing here.

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It all comes from your imagination.

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So unlock it.

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Tap into it and release it into the art of 3-D graphics.

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All right see you guys next video.

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Oliver.

