1
00:00:05,650 --> 00:00:11,210
All right now you better idea of how it's going to look with the subdivision surface modifier on there

2
00:00:11,620 --> 00:00:19,300
and we can make a couple of tweaks to make it a little bit better here because we can see with the subdivision

3
00:00:19,300 --> 00:00:23,470
surface modifier it definitely adds some changes.

4
00:00:23,470 --> 00:00:24,510
What I'm going to do.

5
00:00:25,550 --> 00:00:29,490
Is grab this right here kind of pull it in.

6
00:00:34,430 --> 00:00:40,510
Pull the eyes in as well but I'm going to go into front view turn on Proportional no editing.

7
00:00:40,900 --> 00:00:41,600
Gx

8
00:00:46,900 --> 00:00:48,650
ring them in a little bit more.

9
00:00:48,900 --> 00:00:52,360
I'm going bring the eyebrows way out.

10
00:00:56,470 --> 00:01:01,290
I want em to have some good some good eyebrows on him.

11
00:01:01,330 --> 00:01:03,320
I'm going to grab this head.

12
00:01:03,360 --> 00:01:04,160
And why

13
00:01:07,090 --> 00:01:14,150
like so actually bring these back Lovett's that taper's more towards the bridge of the nose.

14
00:01:16,050 --> 00:01:17,370
All right cool.

15
00:01:17,370 --> 00:01:25,980
Now what I'm going to do as well is select this edge slide it back a little bit and the nose.

16
00:01:26,010 --> 00:01:33,960
I want it fatter song and grab these g turn up my proportional editing

17
00:01:37,950 --> 00:01:40,650
and then just grab some of these

18
00:01:45,210 --> 00:01:50,160
bring it out a little bit more sticking more out of his face then just grabbing the two points right

19
00:01:50,160 --> 00:01:51,790
here hitting G.

20
00:01:52,810 --> 00:01:54,000
G.

21
00:01:54,880 --> 00:02:00,220
G and y bringing it out to a more pointed look like so

22
00:02:04,700 --> 00:02:06,070
all right cool.

23
00:02:06,070 --> 00:02:08,350
Now I just gotta bring this point down a little bit.

24
00:02:08,410 --> 00:02:13,400
Turning off proportional editing bring this down.

25
00:02:18,370 --> 00:02:26,620
And now we're getting look that we want.

26
00:02:26,820 --> 00:02:27,990
Let's go ahead and

27
00:02:31,010 --> 00:02:33,560
make his lips a little bit fatter here.

28
00:02:33,560 --> 00:02:35,030
So adding a loop cut

29
00:02:37,840 --> 00:02:39,300
let's then hit all s

30
00:02:42,180 --> 00:02:50,460
to puff them out and hit G twice to edge slide it to smooth it out and let's edge slide this one as

31
00:02:50,490 --> 00:02:51,160
well.

32
00:02:53,190 --> 00:02:55,900
Mazo going to grab

33
00:02:58,900 --> 00:03:00,810
these vertices here.

34
00:03:02,140 --> 00:03:09,240
And just bring them out a little bit more with the proportional editing tool on it's going to grab these

35
00:03:09,330 --> 00:03:10,250
out.

36
00:03:16,650 --> 00:03:21,920
Like so now let's make his mouth come out a bit more as well.

37
00:03:25,170 --> 00:03:29,070
Grabbing those four with proportional editing still on g ny

38
00:03:32,470 --> 00:03:37,800
make his lips come out Loba and not be so flat against his face.

39
00:03:38,790 --> 00:03:42,990
Selecting these two g and Y

40
00:03:50,380 --> 00:03:56,730
and the bottom one I did it a little bit too much.

41
00:03:57,900 --> 00:04:02,390
Let's pull that back a little bit like so.

42
00:04:02,400 --> 00:04:02,840
All right.

43
00:04:02,880 --> 00:04:03,730
Cool.

44
00:04:04,110 --> 00:04:07,500
I like saying like so as you guys can tell.

45
00:04:08,010 --> 00:04:08,470
All right.

46
00:04:08,490 --> 00:04:14,460
Now when the mouth is going to close if we like these turn off proportional editing with Oh you'll see

47
00:04:14,460 --> 00:04:20,060
if I hit Z the mouth will then close.

48
00:04:20,090 --> 00:04:23,660
I was going to say like so but I stopped myself like that.

49
00:04:23,720 --> 00:04:28,780
Now it looks kind of like he has a beard like I don't like this bump effect to it.

50
00:04:28,850 --> 00:04:35,030
So I it's like this loop hit X and delete it so that it's smoother.

51
00:04:35,890 --> 00:04:42,910
And now when we were if we are to close his mouth later on an animation it will look like that.

52
00:04:42,940 --> 00:04:43,960
All right cool.

53
00:04:43,990 --> 00:04:48,760
And we could make a couple tweaks as we go along.

54
00:04:48,760 --> 00:04:57,710
I do want to bring this edge lubra a year that's around his eyes and selecting this Virtex right there

55
00:04:57,710 --> 00:05:03,980
as well and his g y bring it.

56
00:05:04,020 --> 00:05:12,580
I actually just want to select these right here really bring these in a little bit like so.

57
00:05:12,860 --> 00:05:19,800
I got to stop saying that and bring these out.

58
00:05:19,820 --> 00:05:20,880
All right.

59
00:05:21,050 --> 00:05:24,020
I also want to bring his eyebrows up a little bit.

60
00:05:24,020 --> 00:05:25,780
There are a little flattened up here.

61
00:05:27,730 --> 00:05:28,750
Bring them out.

62
00:05:28,900 --> 00:05:37,450
Round them out here give them some nice depth or strength to his eyebrows.

63
00:05:37,550 --> 00:05:40,060
We can get some good animation in there.

64
00:05:40,160 --> 00:05:46,170
I grab all three of these hit twice and slide them back a bit

65
00:05:49,050 --> 00:05:50,240
and bring them out.

66
00:05:57,010 --> 00:05:57,400
All right.

67
00:05:57,400 --> 00:05:58,070
Cool.

68
00:05:58,090 --> 00:05:59,970
Let me see.

69
00:06:00,400 --> 00:06:01,600
I also want to

70
00:06:04,320 --> 00:06:05,600
try and think

71
00:06:09,100 --> 00:06:11,140
I want to go ahead and add another.

72
00:06:11,250 --> 00:06:14,270
I'll actually just bring down this loop cut here.

73
00:06:16,420 --> 00:06:19,200
And let's check the top of the mushroom as well.

74
00:06:19,240 --> 00:06:24,160
You can see that right here it's having some weird pinching because there's a lot of vertices and edge

75
00:06:24,160 --> 00:06:25,110
loops here.

76
00:06:25,180 --> 00:06:31,320
What we're going to do is first let's go ahead and delete this Virtex and this one as well.

77
00:06:32,550 --> 00:06:35,040
And then let's select this edge loop.

78
00:06:35,340 --> 00:06:44,120
But de-selected from here let's say G to slide it a bit so that's not so close to the other one and

79
00:06:44,130 --> 00:06:45,620
it doesn't pinch that much.

80
00:06:45,790 --> 00:06:47,660
Let's do the same thing with this one.

81
00:06:47,680 --> 00:06:55,310
Deselecting here hitting G twice to edge slide it and this one may be a bit more

82
00:07:00,060 --> 00:07:00,830
awesome.

83
00:07:01,050 --> 00:07:08,580
Now it is still a little bit pinched up here you could see that it's pinched where it is.

84
00:07:08,580 --> 00:07:17,590
So I'm going to hit all right click that control plus to increase my selection.

85
00:07:19,190 --> 00:07:29,060
And then just hit w smooth twice and that will also space out the vertices and the edge loops a lot

86
00:07:29,060 --> 00:07:32,960
more so that it's not as sharp on the top.

87
00:07:32,960 --> 00:07:35,340
Now let's reconnect the top over here.

88
00:07:35,770 --> 00:07:47,030
Let's grab this one and this one hitting f w subdivide and let's subdivide it but subdivided twice for

89
00:07:47,030 --> 00:07:50,790
now grabbing these three right here.

90
00:07:51,080 --> 00:07:53,990
Let me see how many face versus Do we have here.

91
00:07:54,120 --> 00:07:56,030
We have those ones there.

92
00:07:56,420 --> 00:08:04,970
Let's actually go ahead and connect these two with these two right here.

93
00:08:05,130 --> 00:08:16,000
Not that one so hitting to create a face there and then control are out in the loop cuts here.

94
00:08:19,180 --> 00:08:21,540
Filling it out right there.

95
00:08:23,150 --> 00:08:24,640
And then with this one.

96
00:08:25,100 --> 00:08:28,660
Let's go ahead and fill these four out.

97
00:08:29,040 --> 00:08:33,910
Hitting f control our ad in a loop cut here.

98
00:08:42,260 --> 00:08:46,120
Filling it out right here actually let's just merge this one.

99
00:08:46,140 --> 00:08:46,770
G.

100
00:08:47,990 --> 00:08:56,050
Merge it w remove doubles.

101
00:08:56,070 --> 00:08:58,650
Now let's go ahead and

102
00:09:03,790 --> 00:09:06,760
we had a loop cut here let's see where it goes.

103
00:09:09,500 --> 00:09:11,880
Goes all the way to the front of the MASH.

104
00:09:12,050 --> 00:09:18,940
So I don't really want that for now so what I'm going to do is actually

105
00:09:21,280 --> 00:09:21,700
see

106
00:09:24,810 --> 00:09:27,650
for now we have another one there.

107
00:09:27,760 --> 00:09:28,880
Let's do this.

108
00:09:31,540 --> 00:09:36,210
Fill that in control are add a loop cut there.

109
00:09:36,610 --> 00:09:38,060
We're going to merge these two.

110
00:09:38,080 --> 00:09:47,340
So hedgy control to snap it remove doubles and then these four right here and hit F.

111
00:09:47,470 --> 00:09:47,750
All right.

112
00:09:47,750 --> 00:09:58,060
Now let's smooth this outlets actually just select all these w smooth smooth operator.

113
00:10:04,290 --> 00:10:09,180
Then hitting G twice you could actually edge slide everything and W smooth.

114
00:10:09,190 --> 00:10:11,440
One more time.

115
00:10:11,500 --> 00:10:15,100
Bring it in closer to the top and there we go.

116
00:10:15,110 --> 00:10:18,000
Now we fix the top of the mesh.

117
00:10:18,000 --> 00:10:26,130
I'm actually going to smooth it one more time selecting these ones as well so that it can smooth it

118
00:10:26,130 --> 00:10:27,700
out with those in mind.

119
00:10:27,810 --> 00:10:30,260
And then G twice.

120
00:10:30,750 --> 00:10:31,900
And there we go.

121
00:10:31,980 --> 00:10:33,540
All right cool.

122
00:10:33,540 --> 00:10:41,730
So we got the pretty much the modeling portion of our little character here.

123
00:10:41,730 --> 00:10:43,150
Done.

124
00:10:43,260 --> 00:10:50,070
Let's do a quick rotation of it see that everything is fine and dandy.

125
00:10:50,490 --> 00:10:55,960
Now you might go around just tweak it a tiny bit and clean it up

126
00:11:01,090 --> 00:11:03,700
but for the most part it's looking good.

127
00:11:03,970 --> 00:11:10,210
So with that let's head on to the next part of the tutorial and we're actually going to be looking at

128
00:11:10,210 --> 00:11:14,540
several different things which are going to be really cool.

129
00:11:14,560 --> 00:11:19,950
One thing quickly though I want to let me see if this looks good.

130
00:11:19,990 --> 00:11:23,670
I want to see if I add this here give more of our

131
00:11:28,750 --> 00:11:30,910
just testing this out quickly actually

132
00:11:33,560 --> 00:11:41,750
give more of you know prominence to his his brow make it a little sharper saw all I did was add an edge

133
00:11:41,750 --> 00:11:50,450
loop right there to his brow and just pulled these two vertices in like so and so that his brow is a

134
00:11:50,450 --> 00:11:56,540
little bit like I keep saying more prominent.

135
00:11:56,570 --> 00:11:56,930
All right.

136
00:11:56,930 --> 00:12:06,150
I'm also going to select all these right here hit w smooth smooth it out a couple times and then just

137
00:12:06,150 --> 00:12:10,320
round this out.

138
00:12:10,380 --> 00:12:10,740
All right.

139
00:12:10,740 --> 00:12:11,290
Cool.

140
00:12:11,430 --> 00:12:15,200
That is our little mushroom cartoon character.

141
00:12:15,240 --> 00:12:17,840
Let's head on to the next part of the tutorial.

142
00:12:17,880 --> 00:12:18,470
See you there.

143
00:12:18,470 --> 00:12:22,070
And like I said I'm leaving that little deformation there.

144
00:12:22,290 --> 00:12:26,810
You know it's if you know that Black Eyed Peas song.

145
00:12:27,260 --> 00:12:28,360
Anyways I'll leave it at that.

146
00:12:28,490 --> 00:12:30,330
I'll see you in the next tutorial.

147
00:12:30,330 --> 00:12:30,760
See you there.

148
00:12:30,780 --> 00:12:32,320
Let's save our file as well.

149
00:12:32,310 --> 00:12:36,790
Control us save and see you in the next video.

150
00:12:36,790 --> 00:12:37,350
All right.

151
00:12:37,360 --> 00:12:38,740
Look at this place.

152
00:12:38,800 --> 00:12:41,340
It's a lake in outer space.

153
00:12:41,350 --> 00:12:44,830
Alex will even start the quote stop rhyming.

154
00:12:45,070 --> 00:12:46,380
I'm sorry I can't help it.

155
00:12:46,630 --> 00:12:47,630
All right.

156
00:12:47,800 --> 00:12:49,980
Stand up for yourself and speak.

157
00:12:49,990 --> 00:12:52,040
You don't have to stay this week.

158
00:12:52,060 --> 00:12:54,380
In you there is a strength deep within.

159
00:12:54,430 --> 00:12:59,830
All you have to do is start now begin and let the power finally flow in.

160
00:12:59,840 --> 00:13:04,630
All right ladies and gentlemen you are much stronger than you can ever imagine.

161
00:13:04,630 --> 00:13:06,340
Start tapping into that strength.

162
00:13:06,550 --> 00:13:07,790
It's within you.

163
00:13:07,810 --> 00:13:08,500
All right.

164
00:13:08,500 --> 00:13:09,280
Ciao for now.

165
00:13:09,290 --> 00:13:10,190
Out of La.

