1
00:00:08,770 --> 00:00:14,120
Select that edge loop s x twice.

2
00:00:14,500 --> 00:00:22,600
Yeah like I'm still on The View and I'm aligning the X so that it's facing that way as x twice.

3
00:00:22,720 --> 00:00:30,570
Scale it down on the x axis just a little bit on the x axis.

4
00:00:31,100 --> 00:00:31,720
All right.

5
00:00:31,720 --> 00:00:33,780
I mean it's like G twice.

6
00:00:33,910 --> 00:00:36,700
Bring it out.

7
00:00:36,760 --> 00:00:40,390
Just these a little bit when you go back to the global

8
00:00:43,430 --> 00:00:47,460
just a just and a tiny bit

9
00:01:02,460 --> 00:01:07,240
try and see and hear if it's going to raise these up a little bit.

10
00:01:07,680 --> 00:01:11,080
So it's not intersecting with the other mesh.

11
00:01:11,970 --> 00:01:13,800
All right perfect.

12
00:01:13,830 --> 00:01:16,130
Now it's like this.

13
00:01:16,130 --> 00:01:18,360
Scale it down a bit.

14
00:01:18,580 --> 00:01:22,080
Scale this one down a bit as well.

15
00:01:22,250 --> 00:01:25,980
Scale back up scale this one down

16
00:01:29,690 --> 00:01:30,860
and bring these two

17
00:01:37,840 --> 00:01:48,630
and I just like this one hit w smooth twice so our mushroom is looking buff.

18
00:01:48,910 --> 00:01:51,440
Let's go ahead and fix this elbow area.

19
00:01:52,110 --> 00:01:53,950
All right click all three of these.

20
00:01:54,070 --> 00:01:56,810
Smooth to smooth it out.

21
00:01:57,150 --> 00:02:04,060
And then I guess like this and scale it down a little bit and scale these two up a little bit as well.

22
00:02:09,660 --> 00:02:14,090
So like these three w smooth those out as well.

23
00:02:19,770 --> 00:02:20,490
Yeah.

24
00:02:25,540 --> 00:02:35,320
And now adding one to go and from you for once I'm going to hit tab to go into a remote 0 0 to turn

25
00:02:35,320 --> 00:02:39,030
on Proportional editing and then just grab these right here.

26
00:02:41,150 --> 00:02:48,880
And lift them up a little bit like that.

27
00:02:49,350 --> 00:02:50,550
And then these down here

28
00:02:53,410 --> 00:02:54,720
grab these down

29
00:02:58,740 --> 00:02:59,900
and these as well

30
00:03:02,720 --> 00:03:06,600
give them that right here it's a little bit too much.

31
00:03:07,160 --> 00:03:15,630
So again this is just tweaking it's an it looks a little too inflamed.

32
00:03:15,640 --> 00:03:19,310
For me it looks like he got stung by a bees.

33
00:03:19,330 --> 00:03:21,110
I'm going to bring it in just a bit.

34
00:03:25,320 --> 00:03:25,600
All right.

35
00:03:25,610 --> 00:03:29,820
Now I want to add I also want to bring it down here.

36
00:03:31,400 --> 00:03:34,720
Get the whole finger area here.

37
00:03:34,720 --> 00:03:35,940
Just head g.

38
00:03:38,820 --> 00:03:40,090
Bring it down.

39
00:03:49,460 --> 00:03:50,450
All right.

40
00:03:53,210 --> 00:03:55,280
Ring this down as well.

41
00:04:00,080 --> 00:04:03,260
SCOTT kind of a cartoonish

42
00:04:06,520 --> 00:04:09,760
cartoonish mushroom hand if you will.

43
00:04:09,760 --> 00:04:14,720
If that's what a mushroom hand will look like that's how it looks like in my mind.

44
00:04:16,920 --> 00:04:22,050
I'm going to add some padding here so he could have some padding on the mushroom.

45
00:04:22,300 --> 00:04:27,160
Let's go ahead and add that padding for the thumb right here.

46
00:04:27,430 --> 00:04:31,150
By selecting these two or three

47
00:04:34,100 --> 00:04:44,950
like these two Eido extrude w smooth smooth it out just like these for the padding on the bottom of

48
00:04:44,950 --> 00:04:45,680
the fingers.

49
00:04:45,710 --> 00:04:49,760
Eido extrude w smooth.

50
00:04:49,780 --> 00:04:53,630
And then lastly this padding right here yto extrude.

51
00:04:53,650 --> 00:04:59,840
Bring it up a little bit w smooth.

52
00:04:59,870 --> 00:05:00,260
All right.

53
00:05:00,260 --> 00:05:00,680
Awesome.

54
00:05:00,680 --> 00:05:04,080
Now I'm just going to select these right here.

55
00:05:05,810 --> 00:05:15,410
Specially the ones in between just hit w smooth and smooth it out.

56
00:05:15,410 --> 00:05:16,810
Wearing this out.

57
00:05:16,970 --> 00:05:17,440
But

58
00:05:30,720 --> 00:05:36,170
like in where this is going it's definitely got some interesting hands.

59
00:05:36,180 --> 00:05:37,950
Now I want to bring in the fingers a little bit.

60
00:05:37,950 --> 00:05:39,670
I don't like them being that long.

61
00:05:39,870 --> 00:05:47,130
So tab to go into edit mode and turn off proportional in editing with OCHI Z and then select both of

62
00:05:47,130 --> 00:05:53,860
these Ringman.

63
00:05:54,270 --> 00:05:58,500
Do one at a time because they're at a different angle it's going to be a little tricky both at the time

64
00:05:59,060 --> 00:06:04,180
control plus bone.

65
00:06:04,350 --> 00:06:08,000
Same thing with this one plus

66
00:06:20,130 --> 00:06:27,550
all rights actually going to make the second joint lower longer.

67
00:06:27,570 --> 00:06:31,980
Otherwise it's not going to be able to grab anything those little stubby fingers.

68
00:06:31,980 --> 00:06:33,000
He has

69
00:06:36,140 --> 00:06:36,870
this down

70
00:06:45,810 --> 00:06:53,740
and from the back I'm just going to bring this up a little bit and bring this out.

71
00:06:56,890 --> 00:06:57,940
Troll one

72
00:07:01,000 --> 00:07:03,970
mislike this whole thing array here looks a little crooked.

73
00:07:04,330 --> 00:07:12,030
Control plus increase the selection and then rotate this make it a bit straighter.

74
00:07:25,280 --> 00:07:28,060
From the top you align it as well

75
00:07:36,070 --> 00:07:40,030
and outlets tweak the elbow a little bit on the scale is down.

76
00:07:48,590 --> 00:07:49,710
And there we go.

77
00:07:49,710 --> 00:07:50,140
All right.

78
00:07:50,160 --> 00:07:50,980
Let me.

79
00:07:51,540 --> 00:07:59,200
Let us just do one last thing for the hand over here and then we'll be pretty much good to go for this.

80
00:07:59,220 --> 00:08:05,160
Tauriel I just bring this up a little bit.

81
00:08:05,840 --> 00:08:09,240
Give him some more depth in between the fingers.

82
00:08:12,300 --> 00:08:12,590
Right.

83
00:08:12,610 --> 00:08:18,510
So there is the hands I like it looks like the pads look a little bit like you know warts.

84
00:08:18,540 --> 00:08:21,510
Well I mean it looks like bumps like a mushroom would have.

85
00:08:21,520 --> 00:08:26,280
So there are our hands for our mushroom character.

86
00:08:26,320 --> 00:08:29,710
Let me check the thumb one last time.

87
00:08:29,710 --> 00:08:31,810
Make sure we're good on the thumb.

88
00:08:33,860 --> 00:08:34,540
For the thumb.

89
00:08:34,550 --> 00:08:37,220
I want to actually bring it out a little bit.

90
00:08:37,220 --> 00:08:40,730
You can see right there it's a law crooked song and I hit Z.

91
00:08:40,890 --> 00:08:50,270
Select all these vertices here dislike that one control plus increase the selection to there and then

92
00:08:50,270 --> 00:08:53,140
just hit G Y.

93
00:08:53,420 --> 00:08:54,680
I actually just.

94
00:08:54,680 --> 00:09:04,270
She also to like these two and just bring it out a line more with their

95
00:09:12,290 --> 00:09:13,550
looks a little bit funky.

96
00:09:13,550 --> 00:09:19,880
So what I'm going to do is actually just select all these right here turn on Proportional editing with

97
00:09:19,880 --> 00:09:31,340
the O'Chee 7 on the numpad and then just rotate this around increase the falloff and are twice to rotate

98
00:09:31,340 --> 00:09:33,350
it and tumble it

99
00:09:35,940 --> 00:09:42,550
once and then I want to rotate it down words as well.

100
00:09:45,880 --> 00:09:47,470
Something like that.

101
00:09:53,160 --> 00:09:55,080
All right cool.

102
00:09:55,270 --> 00:09:57,310
Do one less tweak here.

103
00:09:57,330 --> 00:10:03,890
Hit control negative and then G grab that line it up.

104
00:10:06,980 --> 00:10:07,470
There we go.

105
00:10:07,470 --> 00:10:13,230
So we have our hand will go ahead and save this and then I'll see you in the next tutorial.

106
00:10:13,230 --> 00:10:13,730
All right.

107
00:10:13,740 --> 00:10:14,950
See there.

108
00:10:16,740 --> 00:10:24,820
All right first picture with the helps cool you are a creator here able to mold and shape if you have

109
00:10:24,820 --> 00:10:25,830
no fear.

110
00:10:25,900 --> 00:10:28,140
It's in your power to do so if you choose.

111
00:10:28,300 --> 00:10:31,340
By being a creator you can never lose.

112
00:10:31,360 --> 00:10:35,600
All right ladies and gentlemen don't forget just like in Blender we created a blender.

113
00:10:35,680 --> 00:10:43,150
We can also create within our own life so be the creator in your life and create something magnificent.

114
00:10:43,150 --> 00:10:43,600
All right.

115
00:10:43,600 --> 00:10:44,770
Ciao for now.

116
00:10:44,850 --> 00:10:45,330
Olivia.

