Select that edge loop s x twice.
Yeah like I'm still on The View and I'm aligning the X so that it's facing that way as x twice.
Scale it down on the x axis just a little bit on the x axis.
All right.
I mean it's like G twice.
Bring it out.
Just these a little bit when you go back to the global
just a just and a tiny bit
try and see and hear if it's going to raise these up a little bit.
So it's not intersecting with the other mesh.
All right perfect.
Now it's like this.
Scale it down a bit.
Scale this one down a bit as well.
Scale back up scale this one down
and bring these two
and I just like this one hit w smooth twice so our mushroom is looking buff.
Let's go ahead and fix this elbow area.
All right click all three of these.
Smooth to smooth it out.
And then I guess like this and scale it down a little bit and scale these two up a little bit as well.
So like these three w smooth those out as well.
Yeah.
And now adding one to go and from you for once I'm going to hit tab to go into a remote 0 0 to turn
on Proportional editing and then just grab these right here.
And lift them up a little bit like that.
And then these down here
grab these down
and these as well
give them that right here it's a little bit too much.
So again this is just tweaking it's an it looks a little too inflamed.
For me it looks like he got stung by a bees.
I'm going to bring it in just a bit.
All right.
Now I want to add I also want to bring it down here.
Get the whole finger area here.
Just head g.
Bring it down.
All right.
Ring this down as well.
SCOTT kind of a cartoonish
cartoonish mushroom hand if you will.
If that's what a mushroom hand will look like that's how it looks like in my mind.
I'm going to add some padding here so he could have some padding on the mushroom.
Let's go ahead and add that padding for the thumb right here.
By selecting these two or three
like these two Eido extrude w smooth smooth it out just like these for the padding on the bottom of
the fingers.
Eido extrude w smooth.
And then lastly this padding right here yto extrude.
Bring it up a little bit w smooth.
All right.
Awesome.
Now I'm just going to select these right here.
Specially the ones in between just hit w smooth and smooth it out.
Wearing this out.
But
like in where this is going it's definitely got some interesting hands.
Now I want to bring in the fingers a little bit.
I don't like them being that long.
So tab to go into edit mode and turn off proportional in editing with OCHI Z and then select both of
these Ringman.
Do one at a time because they're at a different angle it's going to be a little tricky both at the time
control plus bone.
Same thing with this one plus
all rights actually going to make the second joint lower longer.
Otherwise it's not going to be able to grab anything those little stubby fingers.
He has
this down
and from the back I'm just going to bring this up a little bit and bring this out.
Troll one
mislike this whole thing array here looks a little crooked.
Control plus increase the selection and then rotate this make it a bit straighter.
From the top you align it as well
and outlets tweak the elbow a little bit on the scale is down.
And there we go.
All right.
Let me.
Let us just do one last thing for the hand over here and then we'll be pretty much good to go for this.
Tauriel I just bring this up a little bit.
Give him some more depth in between the fingers.
Right.
So there is the hands I like it looks like the pads look a little bit like you know warts.
Well I mean it looks like bumps like a mushroom would have.
So there are our hands for our mushroom character.
Let me check the thumb one last time.
Make sure we're good on the thumb.
For the thumb.
I want to actually bring it out a little bit.
You can see right there it's a law crooked song and I hit Z.
Select all these vertices here dislike that one control plus increase the selection to there and then
just hit G Y.
I actually just.
She also to like these two and just bring it out a line more with their
looks a little bit funky.
So what I'm going to do is actually just select all these right here turn on Proportional editing with
the O'Chee 7 on the numpad and then just rotate this around increase the falloff and are twice to rotate
it and tumble it
once and then I want to rotate it down words as well.
Something like that.
All right cool.
Do one less tweak here.
Hit control negative and then G grab that line it up.
There we go.
So we have our hand will go ahead and save this and then I'll see you in the next tutorial.
All right.
See there.
All right first picture with the helps cool you are a creator here able to mold and shape if you have
no fear.
It's in your power to do so if you choose.
By being a creator you can never lose.
All right ladies and gentlemen don't forget just like in Blender we created a blender.
We can also create within our own life so be the creator in your life and create something magnificent.
All right.
Ciao for now.
Olivia.