All right now let's go ahead and add in a simple texture to our character.
We're going to be using something called texture paint to paint on to our character his texture.
So let's jump right into it.
And before we do that that's a catch 22.
Let's jump into it.
But before we do let's add some seams to our character.
So all right clicking here I'm going to shift.
All right click.
These loops as well so that I have a contour all around his body and select these vertices up here as
well.
So you should have this whole edge loops selected.
Looks kind of interesting.
Control-C Mark Semur All right.
Cool up.
I just quit clear seam control.
Marxian not clear seam.
Yea.
All right.
Now let's go ahead and add in a loop cut right here on the arm and shift right click or not loop cut
a seam and shift all to shift.
Right click this loop colors.
Well we're going go ahead and hit control.
And Mark that seam as well.
And now lastly I want to cut off the mushroom or the the hack's part of it songless like this edge loop
right here.
That one right there control the mark seam.
And now we are good to go.
So the seams should look like this around the whole mushroom around the arms and around the top of the
head and just split our screen by left clicking and dragging over here change this one to the trusty
U-V image editor hitting a de-select everything.
Let's go ahead and hit you and unwrap this baby.
So now you can see that we have a nice layout of our character.
We've got the face here which looks interesting.
We got the hands look like Teenage Mutant Ninja Turtle hands.
And then of course the top and the back and the teeth etc..
Now to paint onto our character we need to add a new image texture so we're going to select new.
We're actually going to bump this up to 2048
times 2048 and we can name it mushroom.
We're gonna have to give this guy a name.
We'll think about it.
It'll pop into our head.
All right so now we got that on there.
Let's head tap to go into object mode and we're actually going to switch it right away to texture paint.
Now he's purple.
Probably wondering why.
Because we need to add this texture onto the object.
Switching over here to cycles renderer making sure we're in trustee's cycles.
Let's go to that the material tab add a new material and then we're going to select color.
We're going to name again changes to image texture and then select the mushroom image that we had there.
We're going to rename this mushroom as well.
And now you can see that the mushroom is black and that's exactly what we want.
Because now what we're going to do is we are actually going to paint onto our mushroom colors on it.
So how exactly are we going to do that.
Well it's really simple.
Hitting the tiki to bring up the properties we can see that we have some paint options over here.
And what we can do is go ahead and select a color for the body of our character.
Now I'm going to select a color that I have here already I kind of mess around with it a little bit.
And I tend to like this color for the body.
So I'm just going to go over here to the hex code and enter d 6 B to 9 1 and select that color.
Now obviously you could choose a slightly different color if you want or just go crazy and select whatever
color you want.
Now hitting the F key could increase the radius of our rush and then we could click and draw on to our
character and you could see the updates over here.
Now a much easier way if we want to actually paint our whole character because here if we dry it you
can see that inside the mouth.
It's actually not affecting it or anything so to draw the whole character in a much easier way we can
actually just paint over on here because what it's actually painting is the U-V layout of the character.
So we could do it directly on here and the way we would do that is just clicking view.
We're going to switch it to paint and now hitting APH to bring this way up.
Let's bring the strength all the way to one and then just left click and drag over the whole image.
I'm actually going to zoom out as well and just left click and drag every where.
Boom.
All right so now we got the basis for our mushroom right there.
Now what we're going to do is go ahead and paint the mushroom top which is right here making sure that
we got all the paint on the correct color as well.
Now for the mushroom top I'm just going to go ahead over here and put in another value that I have which
is F F F 1 C E for the mushroom top and I'm going to hit F scale this down and again we could paint
it over here.
It's a little bit lagging.
So you could paint it directly over here on this side but it's much easier to paint it on the UVA's
depending on what you do and look at that.
I completely completely missed and just went all over the place.
All right so now let's just paint over here on the mushroom.
Lay out Uvas And of course zooming in here we could scale it down.
What I hit Control Z by accident.
Redo that
hitting F to scale it down or to bring the radius down.
Let's go in here making sure we don't go on the hands
just around the hands but not on
and just filling all this out right here and now you can see that the top of the mushroom is meets lead
painted or at least I think mine is I can see your work but I'm sure you're doing a fantastic job as
well.
All right now let's go ahead and actually add in some circles or some you know some spots on a mushroom.
So for that I'm just going to bring the value of this the brightness down a bit to right about there.
And if I hit F to bring her down and then actually bring it up over here and left click you could see
that it adds spots to the top and bottom of the mushroom.
Now the spots are looking a little bit faded.
They're looking way too faded so I don't want that I'm going to hit Control Z to undo all that.
And I actually want them to be very sharp around the edges so they looks you know it's popping out.
So to do that we're going to go to a curve of we can't change the curve of our brush.
We're going to like this one right here which is I don't know what the name is but it's a sharp fall
off brush.
So now if I left click here you could see that Bouma it is sharp.
So let's go ahead and scale that down.
You're going to go ahead and add in some circles and then scale it down or up and and some others just
randomly place and it's here and there and of course you can do it directly here if you want to have
it specifically on there as well.
And he controls the undo that one actually wants one right here in the front.
And there we go.
All right.
Cool.
So that is the top of the mushroom.
Now let's go ahead and.
Well first of all as do the teeth because the teeth are pink.
We want them white.
Let's go in here.
And get the white
Eva.
I said this to zero.
Now that's black so I'm just going to said zero and then bring all the way up for white or not my it's
not white I'm just going to go in here.
Unselected.
There we go.
All right so white Let's go in here and do the teeth which I believe these are the teeth right here.
You can give them some yellow teeth if you want.
I mean it's up to you.
You know I want my God to have nice pearly white teeth all right now for a little tiny bit more detail
I want to keep this pretty simple and cartoon cartoonish style you know.
This is a style I usually have in a lot of my things but what's adding a little bit more.
A couple of things to our character.
First going to go ahead and select this right here are the color get the color picker tool and select
this color over here.
Now going down to symmetry when you select X and this will basically whatever we do on the site will
mirror it on that side.
And now what I wanna do is add in some temple type
type circles right here.
But I want it to have a smooth fall off.
So I'm going to select the smooth four for a year and then go in here just add in some post skin or
freckles I should say
hitting F once in a while to change the size of the brush.
And I'm also going to add in some over here around the arm a little bit bigger
and we could actually keep this size and scope around here.
And then get a bigger size and go around
don't want it there.
And then get a smaller size and go around.
Once again
a little character to this guy
actually going to add in some go a little too even if it's a little too even like this you can even
just paint it right over the other one.
Make it a lot more variety.