1
00:00:09,590 --> 00:00:19,070
Jobs right here we're going to copy the movements of the jump from before.

2
00:00:19,240 --> 00:00:31,610
So for that we need to go here and select once again this bone this fall right here the hand.

3
00:00:31,610 --> 00:00:38,000
I mean you could just select them over there if you remember the name but make sure to get all of them.

4
00:00:38,000 --> 00:00:52,410
So and then I also had the hat the hat and the elbows the elbows as well I believe.

5
00:00:52,450 --> 00:00:54,090
And I think we are good.

6
00:00:54,090 --> 00:00:55,110
So what these.

7
00:00:55,320 --> 00:01:04,930
Make sure to hit a to dislike everything and then just shift right click all the ones that are highlighted.

8
00:01:05,370 --> 00:01:11,420
And in fact that was completely unnecessary because I forgot that we didn't add in the other.

9
00:01:11,760 --> 00:01:18,210
We did add in the other bones anyway so the other ones that we had put in are these ones so completely

10
00:01:18,210 --> 00:01:18,970
My bad on that.

11
00:01:18,990 --> 00:01:24,720
But in the future when you have all these set then you would want to select the bones to see which one

12
00:01:24,780 --> 00:01:29,680
they are but in like for example in our first one we had to see which ones they are because there's

13
00:01:29,700 --> 00:01:30,550
all of these.

14
00:01:30,660 --> 00:01:37,530
But here we've only we've only inserted the keyframes to the ones that we want anyways so we could have

15
00:01:37,530 --> 00:01:47,530
just gone here read a box select all of these and then just select up to there just like that.

16
00:01:47,540 --> 00:01:49,020
All right cool.

17
00:01:49,100 --> 00:01:54,310
So now and of course we don't want to slight the bottom one because that's the base.

18
00:01:54,310 --> 00:02:00,760
Now let's go over here to the second one heading shift D.

19
00:02:01,120 --> 00:02:07,160
Copy this over and now you can see what's happening.

20
00:02:09,200 --> 00:02:10,520
What's happening.

21
00:02:12,930 --> 00:02:15,380
Spray here.

22
00:02:22,570 --> 00:02:26,980
I actually want him a bit higher because now that we've stretched the bottom a little bit it's not as

23
00:02:26,980 --> 00:02:30,810
high as I want so I'm going to grab this hit G Z.

24
00:02:30,940 --> 00:02:33,580
Bring it up one more maybe.

25
00:02:33,790 --> 00:02:34,940
Let's see how that looks.

26
00:02:37,820 --> 00:02:39,810
That's a lot better.

27
00:02:39,950 --> 00:02:42,750
And then same thing on the second jump right here.

28
00:02:42,800 --> 00:02:51,380
I'm going to hit GZ and one to bring it up one more so now it's 2.5 for other jobs.

29
00:02:53,430 --> 00:02:53,990
There we go.

30
00:02:53,990 --> 00:02:59,690
Otherwise it looks like he was just kind of float in and out and look at that.

31
00:02:59,990 --> 00:03:01,240
Oh yeah.

32
00:03:01,430 --> 00:03:04,420
He's jumping with style ladies.

33
00:03:07,040 --> 00:03:09,200
Hey there ladies.

34
00:03:09,360 --> 00:03:11,530
Does your man jump like me outright.

35
00:03:11,760 --> 00:03:13,790
Let's continue over here.

36
00:03:13,890 --> 00:03:18,650
Let's see how that looks by hitting all day.

37
00:03:18,710 --> 00:03:25,410
Kind of looks like he's thrusting a little bit too much so we're going to we're going to change that

38
00:03:25,410 --> 00:03:26,650
up as we go.

39
00:03:29,390 --> 00:03:36,530
But for now it's fine and dandy and then over here what we want to do now is basically just copy over

40
00:03:36,920 --> 00:03:37,720
both of those.

41
00:03:37,720 --> 00:03:42,560
So what we're going to do because we have all these that are all the same.

42
00:03:42,740 --> 00:03:45,470
This is the down position.

43
00:03:45,650 --> 00:03:47,300
So let's select

44
00:03:50,850 --> 00:03:53,180
all of these right here.

45
00:03:56,990 --> 00:03:59,480
All of these right here are in the down position

46
00:04:05,590 --> 00:04:08,490
where you disliked these

47
00:04:13,920 --> 00:04:17,980
and then we're going to copy these over to here.

48
00:04:18,330 --> 00:04:23,020
So hitting shifty copy these over to write their

49
00:04:25,740 --> 00:04:30,300
See how that looks.

50
00:04:30,420 --> 00:04:36,690
And then of course we need to bring the bottom down because we didn't bring that over otherwise it would

51
00:04:36,690 --> 00:04:37,920
bring them back to their.

52
00:04:37,920 --> 00:04:40,760
So with the bottom you could see that right there it's fine.

53
00:04:40,770 --> 00:04:47,220
But if I go here you can see that the bottom is raised so hitting G and Z.

54
00:04:47,350 --> 00:04:49,280
Let's bring that down.

55
00:04:50,470 --> 00:04:51,000
Gizzi

56
00:04:53,550 --> 00:04:54,630
perfect.

57
00:04:54,780 --> 00:04:59,080
Now we got.

58
00:04:59,560 --> 00:04:59,920
All right.

59
00:04:59,920 --> 00:05:04,720
Now we just got a copy.

60
00:05:04,950 --> 00:05:07,740
So now we're just going to copy the jump and the down.

61
00:05:07,740 --> 00:05:09,540
So here's the jump.

62
00:05:09,990 --> 00:05:11,320
And here is the down.

63
00:05:11,400 --> 00:05:15,660
So we're going to copy both of these to all four of those very fast and easily.

64
00:05:15,660 --> 00:05:18,540
So the next one would be the upright here.

65
00:05:18,570 --> 00:05:21,870
All I can do is just select all these right here

66
00:05:25,630 --> 00:05:27,880
except for the bottom.

67
00:05:27,880 --> 00:05:30,070
We don't want the mush mushroom bottom.

68
00:05:30,250 --> 00:05:31,660
So de-select that

69
00:05:35,190 --> 00:05:37,280
yeah mushroom bottom we don't want that.

70
00:05:37,410 --> 00:05:40,080
Because otherwise it's going to bring him backwards.

71
00:05:40,080 --> 00:05:41,820
We're going to have to handle that by hand.

72
00:05:41,940 --> 00:05:49,590
And now just hitting ship the let's copy this over to here and then shift you one more time let's copy

73
00:05:49,590 --> 00:05:52,980
it over to this one.

74
00:05:53,020 --> 00:05:56,260
So now we should have something like that

75
00:05:59,110 --> 00:06:00,190
perfect.

76
00:06:00,220 --> 00:06:03,100
Now we just need a fix on the second one on the second down.

77
00:06:03,100 --> 00:06:11,640
You can see that here it's good but then he is up so we just need to grab this and hedgie and Z bring

78
00:06:11,650 --> 00:06:17,550
it down bring his bottom down bring it on to the flow.

79
00:06:17,650 --> 00:06:18,190
All right.

80
00:06:18,190 --> 00:06:21,400
No more singing for Alex.

81
00:06:21,630 --> 00:06:22,710
And then right here.

82
00:06:22,810 --> 00:06:29,650
Same thing on the second one hit G and Z and bring him down to the floor.

83
00:06:29,650 --> 00:06:32,720
I lied about the singing on back with the singing.

84
00:06:32,810 --> 00:06:33,890
All right.

85
00:06:34,100 --> 00:06:34,810
All right cool.

86
00:06:34,820 --> 00:06:41,400
So let's see what that looks like having control left click or what's wrong one control right click

87
00:06:41,410 --> 00:06:45,260
to undo that shift left click to go back to the beginning of the animation.

88
00:06:45,320 --> 00:06:50,340
All day to see how that looks.

89
00:06:50,390 --> 00:06:54,720
So we can see that right here we have a bit of a problem.

90
00:06:54,920 --> 00:07:03,470
And that is that we need to increase the height of his jump which I forgot we had done before.

91
00:07:03,470 --> 00:07:07,750
So right here we are good on the jump.

92
00:07:08,060 --> 00:07:10,500
Let's go to the next jump which is right here.

93
00:07:11,950 --> 00:07:16,700
You can see that without the jump the higher just looks like he's kind gliding So remember we hit G

94
00:07:16,780 --> 00:07:25,930
Z and one two increases jump his bounciness factor to one character character leveled up.

95
00:07:25,930 --> 00:07:28,810
Character has a balance of 2.5.

96
00:07:28,810 --> 00:07:36,080
Now going to the second bounce Let's hit GZ 1 to bring him up on that one as well.

97
00:07:37,950 --> 00:07:40,000
Now let's restart it.

98
00:07:40,000 --> 00:07:44,490
This actually does kind of look like the World of Warcraft character or something.

99
00:07:44,770 --> 00:07:49,140
A video game character all right cool.

100
00:07:49,170 --> 00:07:51,810
He's thrusting a little bit too much.

101
00:07:51,810 --> 00:07:52,410
So where are you going.

102
00:07:52,410 --> 00:07:54,350
Definitely.

103
00:07:55,680 --> 00:08:01,120
Put some different movements in there because it looks kind of funny with all that thrusting going on.

104
00:08:04,950 --> 00:08:06,330
Well we got the gist of it.

105
00:08:06,340 --> 00:08:09,240
We got the main portion of it right here.

106
00:08:09,490 --> 00:08:09,910
And

107
00:08:12,750 --> 00:08:17,930
right here it looks like he's sliding a little bit too much in between the jumps like if you play it

108
00:08:17,930 --> 00:08:21,480
you could see that it kind of looks like he's sliding.

109
00:08:21,480 --> 00:08:23,670
He's not like stopping and jumping.

110
00:08:23,670 --> 00:08:26,010
The way to do is actually go here.

111
00:08:27,730 --> 00:08:30,030
And I'm going to go here guys.

112
00:08:30,250 --> 00:08:37,210
I'm about to go there and just on these right here which is the first one before this one where he sets

113
00:08:37,210 --> 00:08:42,170
up I'm actually going to hit shift the and copy.

114
00:08:42,340 --> 00:08:44,580
But we also need this bottom one here.

115
00:08:44,920 --> 00:08:47,910
Shifty and copy it and bring it over one.

116
00:08:47,950 --> 00:09:00,270
So now there's like the a two second pause in between in between the two and then I'm going to also

117
00:09:01,240 --> 00:09:08,800
grab this one hit G and move it over one more.

118
00:09:09,010 --> 00:09:10,590
Let me see how that looks.

119
00:09:22,410 --> 00:09:33,660
I actually don't like that so I'm going to hit Control Z to undo that.

120
00:09:33,860 --> 00:09:34,810
Let me check something

121
00:09:47,990 --> 00:09:51,080
checking something because these balances look a little bit different on each

122
00:09:55,200 --> 00:09:56,150
Yeah.

123
00:09:56,160 --> 00:10:01,410
So on this one you can see that he's still moving forward which I don't want.

124
00:10:01,410 --> 00:10:03,210
So that's the issue we got there.

125
00:10:03,450 --> 00:10:07,100
We've got to take this bottom thing right here.

126
00:10:09,310 --> 00:10:15,270
Select the base and then hit shift D.

127
00:10:16,790 --> 00:10:20,750
Because we can see we actually check something.

128
00:10:20,750 --> 00:10:21,870
Hold on one second.

129
00:10:23,820 --> 00:10:29,070
Yeah so the issue seems to be that you can see over here when he jumps on the first one he lands and

130
00:10:29,070 --> 00:10:31,680
he stays in place and then he jumps.

131
00:10:31,870 --> 00:10:37,170
But the second one you could see that he's the lance and it kind of goes forward at the same time too

132
00:10:37,170 --> 00:10:38,390
for some reason.

133
00:10:38,730 --> 00:10:46,910
So selecting the base bone and sliding over here I'm going to shift d to copy it and move it over so

134
00:10:46,910 --> 00:10:48,980
that's the same position.

135
00:10:51,330 --> 00:11:02,820
And then making sure to just hit G and see bring it under the floor under the floor under the floor.

136
00:11:04,660 --> 00:11:06,820
And I forgot I was way above my microphone.

137
00:11:06,820 --> 00:11:13,360
So what I did is I hit shift D on that and moved it over and then sang a horrible song that I'm not

138
00:11:13,360 --> 00:11:19,130
good at singing yet but so you can see now he stays in place and he doesn't glide.

139
00:11:20,650 --> 00:11:22,020
On the floor.

140
00:11:22,180 --> 00:11:24,350
Let's see if it's the same with the other one.

141
00:11:26,870 --> 00:11:27,080
Yeah.

142
00:11:27,120 --> 00:11:34,220
So here you could see that we have some kind of weird thing happening where I want him to stay in place

143
00:11:34,310 --> 00:11:36,990
and then crouch down and jump back up.

144
00:11:37,010 --> 00:11:43,360
But you can see that this moves forward so let's do the same thing with this let's select the bass.

145
00:11:43,370 --> 00:11:45,570
It's all about that bass bout that bass.

146
00:11:45,570 --> 00:11:47,430
No right.

147
00:11:48,350 --> 00:11:50,820
It's never going to end with the songs is it.

148
00:11:55,630 --> 00:11:58,010
What I'm going to do is select this

149
00:12:02,260 --> 00:12:05,460
actually going to hit shift D.

150
00:12:05,830 --> 00:12:09,940
And I'm trying to figure out why this one has to.

151
00:12:09,950 --> 00:12:10,380
So

152
00:12:15,020 --> 00:12:17,910
let's see.

153
00:12:18,030 --> 00:12:20,450
I'm not sure why this one has a second one right there.

154
00:12:40,100 --> 00:12:42,090
Yeah I'm not too sure why there's a second one right here.

155
00:12:42,090 --> 00:12:43,020
I think I just copy that.

156
00:12:43,020 --> 00:12:44,830
But let's move it over to here.

157
00:12:45,920 --> 00:12:53,380
Left click it there and then on here let's just bring it down Jeezy and bring it under the floor.

158
00:12:55,660 --> 00:12:56,630
I'm not going to sing it.

159
00:12:56,630 --> 00:13:02,310
Now are you guys.

160
00:13:02,370 --> 00:13:08,000
And then here he's going to start his stand up straight once again so we don't need to worry about that.

161
00:13:08,000 --> 00:13:10,550
All right hitting all day to play.

162
00:13:10,770 --> 00:13:14,940
That looks a lot better without him sliding across the floor.

163
00:13:14,940 --> 00:13:21,420
All right so we got our thrusting mushroom he's ready to party or to do something.

164
00:13:21,600 --> 00:13:28,870
So of course we're going to kind of tweak it a little bit after so it doesn't look like he's.

165
00:13:29,080 --> 00:13:32,980
Does it look like he's thrusting across the room.

166
00:13:33,420 --> 00:13:36,870
But you can see what we got here so far.

167
00:13:36,870 --> 00:13:42,060
Of course we're going to we've got the main portion of it and that's basically how you would animate

168
00:13:42,060 --> 00:13:43,620
you kind of block it out.

169
00:13:43,620 --> 00:13:47,080
I'm going to put the end frame way down so that it doesn't take so long to restart.

170
00:13:47,100 --> 00:13:50,550
You kind of block it out with the main movements first just to get a feel for it.

171
00:13:50,550 --> 00:13:52,310
And then of course you can tweak it.

172
00:13:52,500 --> 00:13:59,040
And we're going to make it so that his arms aren't thrusting the whole time or part will probably have

173
00:13:59,040 --> 00:14:05,360
one movement with the arms thrusting and then the other ones will tweak it a little bit possibly.

174
00:14:05,550 --> 00:14:13,050
But for now I just want to block in that animation and then we'll run through it and tweak it to our

175
00:14:13,050 --> 00:14:14,030
liking.

176
00:14:14,250 --> 00:14:14,920
All right.

177
00:14:15,030 --> 00:14:17,250
I'll see you in the next video show.

178
00:14:17,240 --> 00:14:18,200
Bye for now.

179
00:14:18,320 --> 00:14:18,800
War.

