1
00:00:06,290 --> 00:00:10,410
All right let's go ahead and continue on with this.

2
00:00:10,560 --> 00:00:20,410
First we're going to grab the face of the mushroom go over here to this frame right there one sixty

3
00:00:20,410 --> 00:00:21,090
nine.

4
00:00:21,240 --> 00:00:21,830
Let's hit.

5
00:00:21,900 --> 00:00:26,280
I cation rotation scale.

6
00:00:26,330 --> 00:00:31,330
Now moving ahead 10 frames to frame 179.

7
00:00:31,590 --> 00:00:39,670
I'm now going to hit all are with this one in the middle and then just rotate the bottom one likes Oh

8
00:00:40,720 --> 00:00:41,990
well either way.

9
00:00:42,060 --> 00:00:43,620
Now listen to me.

10
00:00:44,610 --> 00:00:53,890
So now it looks like he's turning around basically all day to play that's what it looks like.

11
00:00:54,290 --> 00:01:00,140
I'm going to put and frame a little bit higher because right now it's ending way too soon.

12
00:01:00,140 --> 00:01:08,910
He looks down and he turns around looks down turns around looks down turns around.

13
00:01:08,910 --> 00:01:09,380
All right

14
00:01:14,660 --> 00:01:16,590
I actually want and do.

15
00:01:16,790 --> 00:01:25,850
When you are Z on we facing kind of like an angle like that.

16
00:01:25,850 --> 00:01:34,460
Now let me check that.

17
00:01:34,770 --> 00:01:41,400
All right so he looks down and turns around and again I want to delay for this.

18
00:01:41,400 --> 00:01:48,450
So I'm going to sit like these right here had to move them up

19
00:01:52,840 --> 00:01:57,240
and I'm going to move up by one to three.

20
00:01:57,310 --> 00:01:58,790
I lost track now.

21
00:01:58,960 --> 00:02:00,490
Something like that.

22
00:02:01,420 --> 00:02:05,540
And then selecting these shifty.

23
00:02:05,560 --> 00:02:13,480
Move it up one two three so that we have a little bit of a delay.

24
00:02:14,260 --> 00:02:16,090
There we go.

25
00:02:16,090 --> 00:02:16,750
All right cool.

26
00:02:16,750 --> 00:02:19,410
Let me see that one more time go.

27
00:02:19,510 --> 00:02:23,290
So now is going to plant our sign post.

28
00:02:23,320 --> 00:02:29,440
I keep wanting to say flag now on this frame.

29
00:02:29,740 --> 00:02:38,870
Let's go ahead and select the hand.

30
00:02:39,500 --> 00:02:49,150
This hand the elbows rotation of this the rotation of that evens out.

31
00:02:49,250 --> 00:02:50,040
Not that.

32
00:02:50,050 --> 00:02:58,410
So like the squash on both sides and of course the jump one which is already there I believe.

33
00:02:58,870 --> 00:03:03,810
And that should be good.

34
00:03:04,090 --> 00:03:10,140
All right so with all those like did I go ahead I location rotation scale

35
00:03:15,490 --> 00:03:17,640
I thought I saw something but I didn't.

36
00:03:17,740 --> 00:03:19,300
I'm just hallucinating.

37
00:03:19,840 --> 00:03:23,860
And then I do want a delay.

38
00:03:24,610 --> 00:03:26,050
Just a slight delay.

39
00:03:26,050 --> 00:03:27,910
So what I'm going to do is select all these

40
00:03:32,180 --> 00:03:33,070
mouse.

41
00:03:33,440 --> 00:03:35,820
It's going to be fired once again.

42
00:03:35,920 --> 00:03:36,600
Shifty.

43
00:03:36,640 --> 00:03:40,880
One two three three or so.

44
00:03:42,480 --> 00:03:45,800
And mouse.

45
00:03:46,000 --> 00:03:51,490
And then from the second one that we just added making sure we're on the second one by making sure that's

46
00:03:51,500 --> 00:03:53,950
yellow that means that you're on a keyframe.

47
00:03:54,260 --> 00:03:56,960
Let's move ahead 10 frames so to frame one.

48
00:03:56,970 --> 00:03:59,130
Ninety seven.

49
00:03:59,810 --> 00:04:09,330
And what I'm going to do is now I can plant the selectiveness and hit our x twice rotate it.

50
00:04:09,630 --> 00:04:11,420
He's going to go back.

51
00:04:11,850 --> 00:04:16,240
Not the flag why do I keep second flag plant the

52
00:04:18,920 --> 00:04:19,590
rotate.

53
00:04:19,620 --> 00:04:25,570
This hit us are to clear the rotation on the elbow.

54
00:04:25,640 --> 00:04:27,500
He seems to be cleared.

55
00:04:27,500 --> 00:04:31,470
Bring this out rotate it

56
00:04:36,450 --> 00:04:42,960
bring it high and mighty Not into his head though please.

57
00:04:43,020 --> 00:04:44,670
We don't want any injuries

58
00:04:49,570 --> 00:04:50,860
right there.

59
00:04:56,050 --> 00:05:00,950
Try to bring as high as possible without it interfering with his head.

60
00:05:01,330 --> 00:05:01,740
All right.

61
00:05:01,760 --> 00:05:17,210
So about they're going to rotate it like that and then bringing the hammer hand forward and maybe it's

62
00:05:17,420 --> 00:05:20,670
going to be like actually.

63
00:05:21,270 --> 00:05:22,190
That's right bring it.

64
00:05:22,200 --> 00:05:24,350
We're not hiding it.

65
00:05:24,420 --> 00:05:25,310
G.

66
00:05:25,660 --> 00:05:28,300
Bring it back a little bit maybe.

67
00:05:28,480 --> 00:05:32,350
And then this one does this have a keyframe in.

68
00:05:32,580 --> 00:05:35,620
Head I location rotation skill that

69
00:05:38,520 --> 00:05:40,350
and same thing.

70
00:05:40,440 --> 00:05:43,470
Let's bring the head back a little bit.

71
00:05:43,500 --> 00:05:46,460
Our X-Tex twice rotate those back

72
00:05:49,260 --> 00:05:54,980
and this one let's hit I location rotation scale.

73
00:05:55,140 --> 00:05:55,750
All right cool.

74
00:05:55,780 --> 00:05:57,910
So let me see what that looks like.

75
00:05:58,830 --> 00:06:01,320
So it looks down.

76
00:06:01,320 --> 00:06:01,830
Let me see.

77
00:06:01,920 --> 00:06:03,720
Let me see the speed of it.

78
00:06:05,670 --> 00:06:06,890
Perfect.

79
00:06:06,890 --> 00:06:10,380
All right so that looks pretty sweet.

80
00:06:11,000 --> 00:06:16,110
Let me rewind it a little bit further because I didn't see anything.

81
00:06:16,820 --> 00:06:21,020
And then I wanted to play with the

82
00:06:24,260 --> 00:06:28,580
with this pose because it looks very heroic.

83
00:06:28,760 --> 00:06:32,050
So the heroic pose we're going to delay this for a little bit.

84
00:06:32,060 --> 00:06:39,370
I mean he's going to be in the same pose for a little bit so shifty moving along a little bit.

85
00:06:39,590 --> 00:06:40,750
Mouse.

86
00:06:41,270 --> 00:06:42,350
Mouse.

87
00:06:42,350 --> 00:06:43,580
All right there you go.

88
00:06:43,730 --> 00:06:46,530
You know do something with my mouse.

89
00:06:46,550 --> 00:06:48,150
Not going to be pretty.

90
00:06:48,180 --> 00:06:49,940
It's not working the way I want it.

91
00:06:49,970 --> 00:06:54,470
All right so now on this frame the second thing that we added or a second key friends we had it let's

92
00:06:54,470 --> 00:06:59,080
go to frame 2 do 12.

93
00:06:59,100 --> 00:07:01,880
Trying to figure out how much 10 was after that.

94
00:07:01,880 --> 00:07:05,430
And now he's going to plant the flag.

95
00:07:06,550 --> 00:07:11,680
Why do I keep saying I should have made this a flag with how many times I've seen that he's going to

96
00:07:11,680 --> 00:07:19,900
plant the sign post and we're going to do that is to rotate this r x x twice

97
00:07:22,860 --> 00:07:32,280
right hand Robert put it into the floor like so I don't even know if he needs a hammer

98
00:07:35,050 --> 00:07:37,120
that we might use it.

99
00:07:38,190 --> 00:07:38,850
Rotate

100
00:07:45,960 --> 00:07:50,830
now we're actually going to grab his whole body right here.

101
00:07:52,030 --> 00:07:59,400
What I want to do is bring this up and bring it up.

102
00:07:59,560 --> 00:08:06,550
Grab this and I actually want to hit are x x twice rotate his whole body hit G and Z.

103
00:08:07,880 --> 00:08:12,410
So I kind of looks like he's the you know he's got a jump

104
00:08:20,120 --> 00:08:24,530
a jump jump plant the flag.

105
00:08:24,670 --> 00:08:26,270
Let me rotate this back.

106
00:08:27,210 --> 00:08:31,100
And his head will go forward.

107
00:08:37,780 --> 00:08:40,790
It feels a little strange.

108
00:08:40,790 --> 00:08:42,230
Let me see how it looks.

109
00:08:45,060 --> 00:08:47,830
Hurt out looking good.

110
00:08:47,860 --> 00:08:49,970
It's just looking strange for the second right there.

111
00:08:50,030 --> 00:08:55,190
So right here although

112
00:08:58,360 --> 00:08:58,880
wall

113
00:09:08,220 --> 00:09:12,300
looks good always on second pass.

114
00:09:12,300 --> 00:09:15,110
We can always tweak it and do stuff

115
00:09:19,230 --> 00:09:32,150
so gone back to this one a rotating head forward even more our x x exaggerate the living life out of

116
00:09:32,150 --> 00:09:33,430
it.

117
00:09:33,500 --> 00:09:42,250
I didn't say I think that should I'm going to bring out the flag the sign post.

118
00:09:42,430 --> 00:09:47,190
Why do I keep saying flag.

119
00:09:47,310 --> 00:09:48,930
I'm going to change this into a flag.

120
00:09:48,930 --> 00:09:54,290
Ladies and gentlemen because I'm tired of making a mistake.

121
00:09:54,570 --> 00:09:56,680
Driving me crazy.

122
00:09:57,410 --> 00:09:57,840
All right.

123
00:09:57,840 --> 00:09:59,850
There we go.

124
00:10:00,290 --> 00:10:01,200
I hope so.

125
00:10:01,380 --> 00:10:03,860
So far what we got.

126
00:10:04,100 --> 00:10:08,260
Sure looks pretty cool so far.

127
00:10:08,280 --> 00:10:14,620
We've got him thrusting across the scene looking around and planting that flag.

128
00:10:16,000 --> 00:10:17,890
Cool for the flag plant.

129
00:10:17,890 --> 00:10:21,180
I want to I want to do this to the ridiculous.

130
00:10:21,180 --> 00:10:22,080
I'm going on kind of like

131
00:10:28,780 --> 00:10:32,250
and I get are cuda

132
00:10:39,770 --> 00:10:43,100
let me try something on and try to rotate this to the rediculus

133
00:10:47,910 --> 00:10:50,620
mouse are not funny.

134
00:10:52,890 --> 00:10:53,360
Let me see.

135
00:10:53,370 --> 00:10:54,180
Let me just.

136
00:10:54,180 --> 00:10:56,140
Just to get a feel for how that would look.

137
00:10:58,060 --> 00:11:08,050
It's a lot too ridiculous or maybe not that ridiculous but I do want it a little bit more a little higher.

138
00:11:08,070 --> 00:11:08,620
GC

139
00:11:13,000 --> 00:11:19,960
It's good to exaggerate stuff in your animations especially if it's cartoonish.

140
00:11:19,960 --> 00:11:25,920
There we go that's all that has a better feel for me that I like.

141
00:11:25,930 --> 00:11:26,520
All right.

142
00:11:26,560 --> 00:11:31,200
So let me just straighten out the flags.

143
00:11:31,210 --> 00:11:35,890
Now it's kind of kind of a bad rotation

144
00:11:38,850 --> 00:11:40,160
making sure that hand

145
00:11:55,490 --> 00:11:58,300
shook his hand is ok.

146
00:12:02,050 --> 00:12:09,350
Zooming in here hand is a law too creased.

147
00:12:09,620 --> 00:12:10,880
Oh let me see.

148
00:12:10,990 --> 00:12:14,350
I see how it's like with subserve up to two.

149
00:12:14,530 --> 00:12:16,580
Because right now it's a little tricky to see.

150
00:12:17,730 --> 00:12:18,130
All right.

151
00:12:18,130 --> 00:12:22,170
Now rotate this down a bit because the hand is law.

152
00:12:22,330 --> 00:12:23,990
Unfair to me.

153
00:12:24,090 --> 00:12:25,500
So broadening it like that.

154
00:12:25,540 --> 00:12:30,680
I'm going to slide back the base and rotate this back a little bit.

155
00:12:34,830 --> 00:12:39,540
GZ ring that down and then maybe

156
00:12:43,420 --> 00:12:49,960
if I rotate the elbow down that may rotate the hand first.

157
00:12:57,180 --> 00:12:58,810
There we go.

158
00:12:59,140 --> 00:13:00,890
OK fine and dandy.

159
00:13:02,640 --> 00:13:05,740
Now let me see what happens if I rotate.

160
00:13:05,740 --> 00:13:12,310
This could also rotate the elbow a little bit so that it's not creasing the hand as much

161
00:13:19,570 --> 00:13:20,860
as we go.

162
00:13:21,400 --> 00:13:22,980
And the elbow.

163
00:13:23,340 --> 00:13:24,880
You know we're good.

164
00:13:25,480 --> 00:13:27,510
All right so let me see what that looks like.

165
00:13:31,190 --> 00:13:33,740
It's OK to play.

166
00:13:33,800 --> 00:13:42,490
Let me put the subserve down because right now it's diffusely slow at play that cool.

167
00:13:42,510 --> 00:13:49,290
So that looks pretty sweet to me of course on the second pass we're going to be adding more detail and

168
00:13:49,290 --> 00:13:51,300
more coolness and awesomeness to it.

169
00:13:51,390 --> 00:13:53,550
But so far so good.

170
00:13:53,610 --> 00:13:55,260
We got our mushroom.

171
00:13:55,260 --> 00:13:55,570
All right.

172
00:13:55,590 --> 00:14:03,660
I'll see in the next story and the next one we're going to be looking at how to let go of the signpost.

173
00:14:03,660 --> 00:14:04,990
There we go.

174
00:14:05,010 --> 00:14:08,110
And then also how to crack our floor.

175
00:14:08,130 --> 00:14:12,660
So let's jump on to the next story or see you there ladies and gents.

176
00:14:12,690 --> 00:14:13,190
Gratz.

177
00:14:13,200 --> 00:14:14,160
Good job so far.

178
00:14:14,160 --> 00:14:15,370
See you there.

179
00:14:15,700 --> 00:14:18,440
And make sure save your file as well.

