1
00:00:00,970 --> 00:00:05,680
All right now what I want to do is with the jump it's a little bit too slow.

2
00:00:05,720 --> 00:00:08,280
And also I want him to pause for a second.

3
00:00:08,300 --> 00:00:12,000
Right there in the air time like Matrix thing.

4
00:00:12,110 --> 00:00:21,570
So grabbing these key frames right here shifty and let's copy them one two three over.

5
00:00:21,880 --> 00:00:27,810
So they kind of hangs in the air and then hammers away at the side.

6
00:00:27,880 --> 00:00:33,520
Now we go that looks a lot better now the way I'm going to make him hammer away at the sign as I want

7
00:00:33,520 --> 00:00:42,430
to kind of have like a cartoonish style where he's like boom boom boom boom boom like five two or three

8
00:00:42,430 --> 00:00:44,900
or five or something very very fast blow.

9
00:00:44,890 --> 00:00:46,710
So let's do it.

10
00:00:46,930 --> 00:00:50,640
I just need to make sure that hand

11
00:00:53,260 --> 00:00:56,470
is far enough so it should be fine.

12
00:00:56,470 --> 00:01:05,270
So what are you going to do now is just first going to the frame right before this.

13
00:01:05,270 --> 00:01:13,580
I'm going to select the signpost hit high and location rotation scale because we need to put in a key

14
00:01:13,580 --> 00:01:14,120
frame for that.

15
00:01:14,120 --> 00:01:15,460
And then on the frame.

16
00:01:15,590 --> 00:01:23,520
Whereas hammer hits the sign let's hit G and Z bring it down a little bit.

17
00:01:24,680 --> 00:01:27,890
And also with us with the floor cracking.

18
00:01:27,920 --> 00:01:33,120
Well we'll do the floor cracking after one thing at a time and then grabbing the arm.

19
00:01:33,120 --> 00:01:34,270
Let's hit G and Z.

20
00:01:34,310 --> 00:01:39,020
Bring it down so that on top of the signpost.

21
00:01:39,100 --> 00:01:40,120
Now moving ahead.

22
00:01:40,120 --> 00:01:42,960
One two two frames.

23
00:01:43,210 --> 00:01:45,170
I'm just going to grab his arm.

24
00:01:47,040 --> 00:01:48,000
Lifted up

25
00:01:51,310 --> 00:02:02,030
and then move ahead two more frames one two grab his arm back down bring it down to where.

26
00:02:02,050 --> 00:02:04,950
Let me see how that looks quickly.

27
00:02:11,190 --> 00:02:13,900
That looks quite like the speed of it.

28
00:02:13,940 --> 00:02:19,470
So now when you bring the signpost down of course on that last frame that we made right here grabbed

29
00:02:19,510 --> 00:02:21,540
a signpost hit G and Z.

30
00:02:21,910 --> 00:02:24,960
Bring it down a little bit.

31
00:02:25,000 --> 00:02:30,360
I'm actually going to bring it down less and bring his arm back down a bit.

32
00:02:30,370 --> 00:02:32,440
I mean back up slow.

33
00:02:32,500 --> 00:02:37,790
Too far otherwise by the end of it are signposts going to be all the way to the floor like this which

34
00:02:37,870 --> 00:02:39,030
is not going to be good.

35
00:02:39,310 --> 00:02:41,600
So bring it to something like that.

36
00:02:44,120 --> 00:02:48,150
And then bring is hand like there.

37
00:02:48,250 --> 00:02:48,560
All right.

38
00:02:48,560 --> 00:02:54,290
Now selecting Once again I want his hand to go back in that post so I'm just going to like these two

39
00:02:54,290 --> 00:02:55,210
right here.

40
00:02:56,770 --> 00:02:58,740
Or actually it's just one bone.

41
00:02:58,780 --> 00:02:59,940
I'm going to go ahead.

42
00:02:59,980 --> 00:03:01,390
One two two more frames.

43
00:03:01,390 --> 00:03:03,300
Hit shift D.

44
00:03:03,790 --> 00:03:07,850
Copy those over to here and now.

45
00:03:08,160 --> 00:03:13,870
His hand is back up so I didn't notice one thing is that his hand is inside his hat.

46
00:03:13,930 --> 00:03:14,920
That's not good.

47
00:03:14,920 --> 00:03:16,230
Let's bring it out.

48
00:03:17,600 --> 00:03:19,610
And on the other one as well.

49
00:03:19,610 --> 00:03:20,970
Let's bring it out.

50
00:03:24,500 --> 00:03:26,940
All right cool so now.

51
00:03:29,500 --> 00:03:36,940
So you hammers it down and for the signpost for some reason it's moving before hand.

52
00:03:36,940 --> 00:03:46,910
So let me see you right here right here and now we wanted to stay in that position all the way to the

53
00:03:46,910 --> 00:03:49,060
next frame so all the way to here

54
00:03:52,380 --> 00:03:57,180
all the way to right here we wanted to stay in that position so selecting this getting shifty Let's

55
00:03:57,300 --> 00:04:03,270
bring that over there so that it hammers down and then stays down like that and then hammers down once

56
00:04:03,270 --> 00:04:03,940
again.

57
00:04:04,980 --> 00:04:07,400
All right let's do it one more time.

58
00:04:07,440 --> 00:04:10,000
Last three nice swings in there.

59
00:04:10,320 --> 00:04:15,370
Let's bring the hand back down for justice.

60
00:04:15,390 --> 00:04:22,620
So moving two frames ahead one to g to grab it rotate it down.

61
00:04:22,620 --> 00:04:24,680
This will be the final blow.

62
00:04:25,060 --> 00:04:30,070
So break it down right there grabbing the flag.

63
00:04:31,270 --> 00:04:34,390
Let's go to the frame right before hit I.

64
00:04:34,540 --> 00:04:35,990
Location rotation scale.

65
00:04:36,010 --> 00:04:37,570
So that's still my spot.

66
00:04:37,750 --> 00:04:39,320
And then bring it down.

67
00:04:39,520 --> 00:04:41,400
And on this one G and Z.

68
00:04:41,950 --> 00:04:44,980
And we'll bring it down to about here.

69
00:04:45,890 --> 00:04:53,630
Now you could tell that he is not is pretty brutal with this sign because it's almost completely in

70
00:04:53,630 --> 00:05:00,290
the ground and also of course making sure that the hammer is actually hitting the sign would be a good

71
00:05:00,290 --> 00:05:02,060
idea.

72
00:05:02,060 --> 00:05:02,820
All right.

73
00:05:02,910 --> 00:05:06,080
Out we can see what that looks like.

74
00:05:06,080 --> 00:05:08,290
I think there's a problem right there.

75
00:05:08,300 --> 00:05:13,840
No it's good let me scroll through this with the arrow key.

76
00:05:16,210 --> 00:05:17,370
All right cool.

77
00:05:17,400 --> 00:05:19,620
We hit Alt-A.

78
00:05:19,680 --> 00:05:20,870
I like it.

79
00:05:24,660 --> 00:05:28,070
So he goes and he hits it actually.

80
00:05:28,590 --> 00:05:33,170
I'm wondering if I should just have a go all the way into the ground.

81
00:05:33,170 --> 00:05:36,090
It might actually be kind of funny.

82
00:05:39,700 --> 00:05:46,780
Let's do one more for good measure because I mean it's a mushroom with a hammer.

83
00:05:46,780 --> 00:05:50,310
So we got to make him use that hammer.

84
00:05:50,590 --> 00:05:52,530
So moving ahead two more frames.

85
00:05:52,690 --> 00:05:55,520
Let's select these right here.

86
00:05:56,880 --> 00:06:05,290
And not that that's a signpost of movies or head this is for the hands of back up and then moving ahead.

87
00:06:06,570 --> 00:06:14,310
Two more frames one two let's grab the hand bring it down for now.

88
00:06:14,310 --> 00:06:16,250
The last final blow.

89
00:06:18,840 --> 00:06:23,460
There and then the signpost grab it go the frame right before it hit.

90
00:06:23,490 --> 00:06:28,390
I location a rotation scale and then on this frame hit G and Z.

91
00:06:29,870 --> 00:06:31,200
And bring it down.

92
00:06:32,790 --> 00:06:40,750
And of course make sure his hand is on the signpost which is right here.

93
00:06:40,880 --> 00:06:48,100
Make contact with the sign post right there perfect.

94
00:06:48,140 --> 00:06:54,990
So now the sign post is almost completely into the ground which is perfect.

95
00:06:56,100 --> 00:06:59,740
You know add some add some comedic value to it.

96
00:07:00,030 --> 00:07:02,830
So it's all about that.

97
00:07:02,850 --> 00:07:04,690
Let me see how it looks when I hit all day.

98
00:07:06,510 --> 00:07:07,450
Perfect.

99
00:07:07,470 --> 00:07:11,130
Obviously we're going to have to move the body around a little bit because right now it's like just

100
00:07:11,130 --> 00:07:14,530
his hand going at warp speed and hammering it in.

101
00:07:14,760 --> 00:07:17,480
But it looks pretty cool.

102
00:07:17,550 --> 00:07:22,620
Now the last thing we do before we head on to the next part is we're just going to make the crack in

103
00:07:22,620 --> 00:07:26,330
the floor expand as he cracks.

104
00:07:26,380 --> 00:07:35,670
And so what I want to do is actually go back to here to this one selecting the lattice modifier which

105
00:07:35,670 --> 00:07:37,920
is underneath there we don't even see it anymore.

106
00:07:37,920 --> 00:07:41,690
We almost forgot it was there going to this frame.

107
00:07:41,730 --> 00:07:44,670
I actually want to bring this value

108
00:07:48,280 --> 00:07:49,960
down a little bit more.

109
00:07:50,920 --> 00:07:58,210
I want to bring the value to point six or so are perfect.

110
00:07:59,170 --> 00:08:09,790
So from now on the first blow of the hammer which is right there so the frame right before your value

111
00:08:09,790 --> 00:08:14,620
hit I insert keyframe and then the frame or it hits the hole into the ground.

112
00:08:14,620 --> 00:08:16,000
Let's bring this up Llobet

113
00:08:18,840 --> 00:08:23,790
to how I was even moving it.

114
00:08:23,790 --> 00:08:25,170
All right let's move it up Llobet

115
00:08:29,260 --> 00:08:33,030
to something like that.

116
00:08:34,850 --> 00:08:40,110
And then going ahead go the frame right before you hit it again hit it.

117
00:08:40,130 --> 00:08:43,460
Location rotations are not location rotation scale.

118
00:08:43,460 --> 00:08:45,840
We're going to hit high over here.

119
00:08:48,160 --> 00:08:55,080
So this is the first one on the second one right before it hit I.

120
00:08:55,750 --> 00:09:05,110
And then on the second one where he hits it ring this up even more and hit I or it's actually inserting

121
00:09:05,110 --> 00:09:07,570
it automatically because we have the automatic keyframe insertion.

122
00:09:07,570 --> 00:09:08,970
I forgot about that.

123
00:09:09,270 --> 00:09:14,370
Now and this one just before hit I hear we have to actually hit it because we're not moving any values.

124
00:09:14,420 --> 00:09:18,320
And on this one let's increase it even more.

125
00:09:19,760 --> 00:09:22,860
And that I believe there's one last one here just before.

126
00:09:22,910 --> 00:09:23,860
I once again.

127
00:09:23,870 --> 00:09:26,620
And then on the final blow.

128
00:09:26,840 --> 00:09:29,030
Let's bring it up.

129
00:09:29,070 --> 00:09:30,640
I believe this is the final blow.

130
00:09:30,750 --> 00:09:31,530
Yep.

131
00:09:31,950 --> 00:09:32,790
Alright cool.

132
00:09:32,790 --> 00:09:39,940
So now you can see that as he bangs it in the crack is expanding.

133
00:09:40,320 --> 00:09:42,210
Let's see how that looks.

134
00:09:45,590 --> 00:09:48,360
That looks pretty friggin sweet.

135
00:09:48,380 --> 00:09:53,880
And I'm not just saying that because I did it but you did it as well so it's a team effort.

136
00:09:53,960 --> 00:10:01,160
But all right so now we got the hammer or not the hammer the mushroom hammering in the sign post into

137
00:10:01,160 --> 00:10:03,410
the ground and it cracking.

138
00:10:03,410 --> 00:10:05,810
So we're coming along very nicely.

139
00:10:05,810 --> 00:10:07,450
It's looking pretty sweet.

140
00:10:07,460 --> 00:10:09,480
If I do say so myself.

141
00:10:09,530 --> 00:10:09,810
All right.

142
00:10:09,830 --> 00:10:14,660
I'll see you guys in the next part of the story all Tori on fumbling my words over here so I'll see

143
00:10:14,660 --> 00:10:15,750
you in the next part.

144
00:10:15,770 --> 00:10:16,750
Very well done.

145
00:10:16,900 --> 00:10:17,730
Oh wow.

