1
00:00:05,920 --> 00:00:10,180
Are I think I'm going to do one more blocking session over here with you guys.

2
00:00:10,330 --> 00:00:18,730
And then all probably just record through everything I'm doing with the blocking or the filling in and

3
00:00:18,730 --> 00:00:25,030
have a video that's normal speed so that you guys could follow along if you want to and have one on

4
00:00:25,030 --> 00:00:29,020
time lapse so you could see it in time lapse motion possibly.

5
00:00:29,020 --> 00:00:39,050
So let's go do that because again the blocking or the filler key frames are again.

6
00:00:39,090 --> 00:00:44,520
I mean there's not much you can walk you through you just guy get a feel for how you want your character

7
00:00:44,940 --> 00:00:53,250
to act and animate and then just fill in those key frames and those little tweaks and motions that he

8
00:00:53,250 --> 00:00:53,550
has.

9
00:00:53,550 --> 00:00:56,910
So let's actually see about doing a couple of things here.

10
00:00:58,300 --> 00:01:08,730
First right here when he gets when he sees the the ball let's give him a more shocked look on his face

11
00:01:08,740 --> 00:01:09,960
than what he has right now.

12
00:01:09,960 --> 00:01:15,390
So going on this frame right here right before he sees the ball right before he gets shot looks like

13
00:01:15,390 --> 00:01:30,710
this like these as well just in case eyebrows eyebrows the eyelids the eye and

14
00:01:38,490 --> 00:01:45,570
there we go in his eye location rotation scale and then moving ahead to this frame where he's shocked.

15
00:01:45,900 --> 00:01:47,880
Let's go ahead and grab the jaw.

16
00:01:49,150 --> 00:01:50,190
Bringing Down

17
00:01:53,440 --> 00:01:57,200
Baby bring us down.

18
00:01:57,500 --> 00:02:05,660
Let's bring them down as well and let's bring the eyebrows.

19
00:02:05,830 --> 00:02:10,980
So and the lids bring them down.

20
00:02:11,910 --> 00:02:17,520
A look of terror on his face.

21
00:02:17,780 --> 00:02:20,830
It scared mushroom.

22
00:02:20,960 --> 00:02:22,090
So there we go.

23
00:02:22,090 --> 00:02:26,990
You could see me scared out of his mind.

24
00:02:31,060 --> 00:02:34,450
And then with the eye looks like the eyes as well.

25
00:02:34,720 --> 00:02:43,720
We make sure his eyes are tracking along properly so when he's scared his eyes are out of this world

26
00:02:43,720 --> 00:02:46,350
let's make sure let's make sure that he's looking.

27
00:02:46,540 --> 00:02:48,380
Let's go into the ball.

28
00:02:48,410 --> 00:02:54,100
This is a good way to make sure he's looking in the right place and the balls around here so let's make

29
00:02:54,100 --> 00:02:57,510
sure that his eyes are kind of looking here as well.

30
00:03:00,840 --> 00:03:05,810
As we go I don't know if he's scared of the ball or me maybe both

31
00:03:18,500 --> 00:03:21,950
and of course his eyes right here.

32
00:03:23,940 --> 00:03:29,240
I don't know why there are so many key frames of the eyelets go ahead and select these two right here

33
00:03:29,250 --> 00:03:30,400
for the eyes.

34
00:03:32,690 --> 00:03:37,910
And hit X and delete those keyframes making sure we only have those selected

35
00:03:40,560 --> 00:03:42,960
and I'm going to bring this one out over there.

36
00:03:47,030 --> 00:03:47,640
All right cool.

37
00:03:47,680 --> 00:03:51,820
So that's one filler one filler.

38
00:03:52,710 --> 00:03:55,810
PPOs right there I guess you could call it that.

39
00:03:56,200 --> 00:04:03,300
And then let's do a filler pose with the hand so you can see how the hands could kind of fill out over

40
00:04:03,300 --> 00:04:03,970
here.

41
00:04:05,250 --> 00:04:12,050
So right here where he slaps the flag or the sign post I with this hand right here

42
00:04:14,820 --> 00:04:16,220
right there.

43
00:04:16,380 --> 00:04:19,440
So he's finishes slapping it right here.

44
00:04:19,440 --> 00:04:26,880
I want to bring his fingers in a club and he's not so rigid looking all the time so slightly He's going

45
00:04:26,880 --> 00:04:29,850
to hit I location rotation scale move ahead.

46
00:04:29,850 --> 00:04:33,530
One two three four five frames maybe.

47
00:04:33,810 --> 00:04:36,900
So like these two it are easy.

48
00:04:37,810 --> 00:04:41,030
Kind of a that are x x

49
00:04:45,640 --> 00:04:46,270
bring these.

50
00:04:46,270 --> 00:04:54,040
And so they're a little more relaxed and his risk as well let's make sure that right here his wrist

51
00:04:54,040 --> 00:04:59,920
is keyed in which is not elected I location rotation scale move or head back to here.

52
00:05:00,230 --> 00:05:06,150
Alex wristlets give it kind of like a more comfortable look.

53
00:05:11,690 --> 00:05:13,740
Yeah it looks.

54
00:05:13,960 --> 00:05:18,040
So you can see exactly how that looks kind of like a filler

55
00:05:20,740 --> 00:05:26,060
and then right here we could have his hand actually a little bit more relaxed that we could bring it

56
00:05:26,360 --> 00:05:28,670
in like that.

57
00:05:28,670 --> 00:05:34,850
And then right here we could have his hand the same way.

58
00:05:35,520 --> 00:05:42,000
So like that relaxed there right here because he's turning around we could actually have his hand kind

59
00:05:42,000 --> 00:05:43,460
of swing out.

60
00:05:45,580 --> 00:05:52,360
Let's swing his hand out over here going to hear swing his hand back

61
00:05:56,310 --> 00:06:00,360
and copy that frame right over to the

62
00:06:05,060 --> 00:06:14,680
area you could see the kind of filler little movements that we do on the hand because again your body

63
00:06:14,680 --> 00:06:16,600
is kind of always moving.

64
00:06:17,800 --> 00:06:26,880
And then right here as he does that as he slaps the sign I actually want his eyes to track with the

65
00:06:26,880 --> 00:06:33,520
sign so let's do that because right now I have no you have no idea where he's looking at right now.

66
00:06:33,540 --> 00:06:35,420
He's just kind of lost.

67
00:06:36,210 --> 00:06:46,470
So right here let's answer a keyframe for the eyes which will be right here looking at the sign.

68
00:06:49,240 --> 00:06:50,620
And then moving ahead.

69
00:06:50,620 --> 00:06:55,480
One two three four five six seven eight right here.

70
00:06:55,480 --> 00:07:01,180
I want his eyes to be in the same position so I'm going to copy this keyframe with the I shifted bring

71
00:07:01,180 --> 00:07:04,090
it there so that his eyes are looking at the sign the whole time.

72
00:07:04,090 --> 00:07:14,670
And that is the sweetness the sign for I want his eyes to kind of track along with the sign as he's

73
00:07:14,670 --> 00:07:15,850
swinging it.

74
00:07:16,110 --> 00:07:17,790
So boom

75
00:07:23,690 --> 00:07:32,340
and then right here as he's swinging out I want to hear all she declare clear that so that his eyes

76
00:07:32,340 --> 00:07:39,880
are back to normal.

77
00:07:39,950 --> 00:07:46,170
I actually want to see I actually want to remove this one right here.

78
00:07:47,010 --> 00:07:52,530
The one where he's it's keeping the track on his eyes that way looks at the sign.

79
00:07:52,770 --> 00:07:58,080
But also because he's turning he's going to be looking at the sign anyways so we don't keep his eyes

80
00:07:58,080 --> 00:07:58,640
there.

81
00:07:58,670 --> 00:08:00,050
It's better keep it with his head

82
00:08:03,490 --> 00:08:04,220
boom

83
00:08:07,980 --> 00:08:09,500
and then right here.

84
00:08:09,780 --> 00:08:12,590
When you make sure that his eyes are staying in the same spot.

85
00:08:12,780 --> 00:08:22,180
So until right here let's look at the eye shifty and Cappiello go boom

86
00:08:25,670 --> 00:08:30,830
and we could do another flow filler movement here when he hits the sign

87
00:08:34,710 --> 00:08:39,390
when he kind of writes here

88
00:08:41,940 --> 00:08:51,210
let's hit right here actually let's select this one location rotation scale like this one right here.

89
00:08:52,400 --> 00:09:04,740
And are x x twice actually are are twice kind of rotated back so he has kind of like a a back swing

90
00:09:05,340 --> 00:09:06,440
you know.

91
00:09:06,630 --> 00:09:11,280
And then right here we could hit we don't want to move it too much.

92
00:09:11,280 --> 00:09:18,730
His hands can we can hit while he's already swinging it there but for the backswing I'm going to even

93
00:09:18,730 --> 00:09:23,610
exaggerate some more.

94
00:09:23,690 --> 00:09:24,690
Now it's kind of like

95
00:09:30,130 --> 00:09:34,630
it's kind of like a backswing although that's too much.

96
00:09:34,630 --> 00:09:40,930
Now I just want a little I just want a little extra boom.

97
00:09:46,160 --> 00:09:51,060
And with the hat as well we can basically tip it forward.

98
00:09:51,060 --> 00:10:02,870
So right here hit by location rotation scale and then as he swings forward here let's say are x x twice

99
00:10:12,190 --> 00:10:16,040
actually wanted more right here.

100
00:10:16,120 --> 00:10:22,780
And then when he swings forward kind of are x x twice OXONIAN.

101
00:10:22,820 --> 00:10:25,370
All are clear the rotation.

102
00:10:25,370 --> 00:10:26,120
So I kind of like

103
00:10:29,780 --> 00:10:36,170
the mushroom hat goes back up and I get shifted the mushroom hat over here.

104
00:10:36,170 --> 00:10:40,590
So that's about the same and that right here

105
00:10:43,500 --> 00:10:44,130
that we go

106
00:10:54,710 --> 00:10:57,720
I cool so that's a little bit extra filler.

107
00:10:57,810 --> 00:10:59,540
Keyframes right there.

108
00:11:00,020 --> 00:11:05,510
I actually don't like the motion of that.

109
00:11:05,530 --> 00:11:06,580
So what I'm going to do

110
00:11:10,330 --> 00:11:15,180
actually just like these X delete those keyframes

111
00:11:21,360 --> 00:11:24,410
And yes like this keyframe for the mushroom head.

112
00:11:24,580 --> 00:11:26,090
Put it all the way there.

113
00:11:29,210 --> 00:11:32,660
There we go and we'll work more on the mushroom hat a little bit later.

114
00:11:32,900 --> 00:11:36,300
But that's a LOEBBECKE filler frame's there.

115
00:11:36,440 --> 00:11:42,860
Let's see about in the next Tauriel filling in some filler frames for our ball over there.

116
00:11:42,860 --> 00:11:45,340
So I'll see you in the next tutorial.

117
00:11:45,380 --> 00:11:45,910
All right.

118
00:11:45,930 --> 00:11:47,230
Chop.

119
00:11:47,720 --> 00:11:48,170
All right.

120
00:11:48,170 --> 00:11:53,930
I got to be serious on this one because this is a touching picture.

121
00:11:53,930 --> 00:11:59,920
Today is much like yesterday but it has its own mysterious way ticking by.

122
00:11:59,960 --> 00:12:01,480
And never here to stay.

123
00:12:01,640 --> 00:12:04,380
So make sure you go out and play.

124
00:12:04,400 --> 00:12:05,350
Make the most of it.

125
00:12:05,350 --> 00:12:09,470
Be like a kid and be curious like you always did.

126
00:12:09,470 --> 00:12:13,730
All right ladies and gentlemen let the inner child in you be wild.

127
00:12:13,760 --> 00:12:17,050
Hey that rhymes too so especially for art.

128
00:12:17,150 --> 00:12:22,550
You know as a kid your imagination just flew let it flow once again.

129
00:12:22,550 --> 00:12:23,380
All right Ciao.

130
00:12:23,540 --> 00:12:23,810
Oh.

