1
00:00:05,950 --> 00:00:10,290
All righty let's go ahead and continue.

2
00:00:10,320 --> 00:00:17,700
Now again these videos I'm just including them in the course just so if you ever want to see what I'm

3
00:00:17,700 --> 00:00:27,450
doing you can but feel free to just tweak it yourself because again this isn't exactly a science.

4
00:00:27,450 --> 00:00:28,560
Too much.

5
00:00:28,890 --> 00:00:36,120
You just get a feel for it and also how you want your characters character to be and you kind just flow

6
00:00:36,120 --> 00:00:39,990
with it and just you know make it natural.

7
00:00:40,500 --> 00:00:47,250
So again you can look at yourself how you move when you do certain things and use that as reference

8
00:00:47,640 --> 00:00:49,730
for your character.

9
00:00:49,740 --> 00:00:53,910
Now over here his arm is a little bit stiff the whole time.

10
00:00:54,060 --> 00:00:59,000
So I want to add some motion to this arm.

11
00:00:59,010 --> 00:01:00,370
See that right here.

12
00:01:00,660 --> 00:01:01,990
Flagmen right here.

13
00:01:02,160 --> 00:01:06,050
His arm is just still the whole time especially when he jumps.

14
00:01:06,300 --> 00:01:08,370
So let's do that.

15
00:01:11,250 --> 00:01:12,810
The hand is fine here.

16
00:01:13,940 --> 00:01:19,190
And then one two three four five six seven eight nine 10

17
00:01:22,730 --> 00:01:32,220
right around here I want this arm to go back back please.

18
00:01:32,240 --> 00:01:33,610
So it's looking like that

19
00:01:39,160 --> 00:01:42,890
not like that one.

20
00:01:42,930 --> 00:01:53,610
So like the elbow as well go back to here make sure the elbow is in there as well which it does seem

21
00:01:53,610 --> 00:02:03,510
to be spring their heads all that are clear the rotation of that and bring his arm back

22
00:02:12,990 --> 00:02:15,850
actually kind of want it forward.

23
00:02:15,840 --> 00:02:16,500
In fact

24
00:02:19,590 --> 00:02:23,980
like that now classic flag

25
00:02:32,130 --> 00:02:33,120
right here

26
00:02:35,510 --> 00:02:35,950
it

27
00:02:42,790 --> 00:02:45,500
right around here on a hit.

28
00:02:45,520 --> 00:02:46,000
I

29
00:02:50,310 --> 00:02:52,900
I location rotation scale.

30
00:02:52,900 --> 00:02:57,040
Move ahead to here thrust his arm out.

31
00:03:00,010 --> 00:03:00,790
Forward

32
00:03:07,250 --> 00:03:15,920
actually maybe backwards my head controls you to do all that.

33
00:03:15,950 --> 00:03:26,690
His arms right there right here want to thrust his arm back.

34
00:03:26,800 --> 00:03:29,350
It's got a nice back hand swing.

35
00:03:30,420 --> 00:03:30,870
So

36
00:03:34,260 --> 00:03:37,030
so he swings his hand right there.

37
00:03:38,830 --> 00:03:46,380
And then we want to keep that position until he hammers the side down which is right there.

38
00:03:46,570 --> 00:03:54,090
So slicing this one shifty move into their last hand is out there the whole time.

39
00:03:55,880 --> 00:04:03,640
And delete this one right here.

40
00:04:04,000 --> 00:04:05,610
And of course the elbow.

41
00:04:05,680 --> 00:04:08,660
We want him for I'm sorry.

42
00:04:09,890 --> 00:04:14,450
We want it to be the same all the way up to right here.

43
00:04:16,840 --> 00:04:21,790
Want it comes back down when it comes back down.

44
00:04:22,380 --> 00:04:23,160
Let's see.

45
00:04:24,500 --> 00:04:27,260
Want his arm to be

46
00:04:31,310 --> 00:04:32,030
right.

47
00:04:33,670 --> 00:04:34,300
Here

48
00:04:38,650 --> 00:04:40,560
kind of relaxed with the floor.

49
00:04:51,670 --> 00:04:54,550
And then we can make him jump when he jumps.

50
00:04:54,550 --> 00:04:58,350
We could actually grab this arm move it forward.

51
00:04:58,440 --> 00:05:09,400
That comes down he jumps and his arm comes up nice slaps it shlepped cool let's see how that plays out.

52
00:05:13,180 --> 00:05:14,910
All right that looks pretty good.

53
00:05:17,890 --> 00:05:20,190
See how it looks from here.

54
00:05:27,820 --> 00:05:29,450
Whoa.

55
00:05:34,190 --> 00:05:35,890
It's kind of strange right.

56
00:05:35,890 --> 00:05:39,750
There's one I like that when he goes down.

57
00:05:39,880 --> 00:05:41,630
Let me see when he goes up.

58
00:05:48,840 --> 00:05:49,190
OK.

59
00:05:49,360 --> 00:05:50,000
I like that.

60
00:05:50,000 --> 00:05:51,710
All right all right all right.

61
00:05:52,670 --> 00:05:53,520
So there we go.

62
00:05:53,540 --> 00:06:00,990
And of course when he's up in the air there's nothing moving except his other arm because that's kind

63
00:06:00,990 --> 00:06:02,430
of like still

64
00:06:07,950 --> 00:06:09,780
I think his arm is swinging too far back.

65
00:06:09,780 --> 00:06:12,270
That's why it looks kind of funky.

66
00:06:12,540 --> 00:06:21,090
So let's not have his hands swing so far back maybe like that would probably look better.

67
00:06:27,320 --> 00:06:31,410
So select this one shiftier and copy it to here.

68
00:06:31,780 --> 00:06:32,270
So there

69
00:06:35,250 --> 00:06:36,740
we go that looks a little bit better.

70
00:06:38,400 --> 00:06:42,850
His arm all the way his hand swing back looked a little bit weird.

71
00:06:45,270 --> 00:06:45,670
All right.

72
00:06:45,690 --> 00:06:47,530
I like that.

73
00:06:47,580 --> 00:06:48,210
I like that

74
00:06:54,410 --> 00:06:55,760
when he slaps the side.

75
00:06:55,760 --> 00:06:58,830
Let's give him some facial tone.

76
00:07:04,750 --> 00:07:14,540
So right here just before he slaps the sign and select his jaw I location rotation scale one two three

77
00:07:14,550 --> 00:07:18,420
four five open it a little bit

78
00:07:27,260 --> 00:07:34,690
that we go oh I like that guy going like damn shine Yeah.

79
00:07:36,490 --> 00:07:39,980
I bet that's coming along very nicely.

80
00:07:39,980 --> 00:07:41,120
Ladies and gentlemen

81
00:07:44,220 --> 00:07:50,880
now I do think that our mouth is opening a little too slow and bring that back.

82
00:08:01,750 --> 00:08:06,330
Again it's all about tweaking.

83
00:08:06,610 --> 00:08:08,990
So I might just be time lapsing all this.

84
00:08:09,000 --> 00:08:10,290
I'm not quite sure.

85
00:08:13,970 --> 00:08:17,650
So I don't know either or I might just have both.

86
00:08:17,840 --> 00:08:24,570
Where there is a time lapse and there's not a lot making gray here.

87
00:08:26,870 --> 00:08:29,570
The blinking we have some blinking that we know for sure.

88
00:08:29,570 --> 00:08:41,330
Over here it's like one of the blinking Well that's actually shifty copied over here has put a blinking

89
00:08:41,330 --> 00:08:46,350
over here I'm not sure what's happening here but it looks blank so let's add one there.

90
00:08:46,430 --> 00:08:47,150
Shifty.

91
00:08:47,150 --> 00:08:48,140
Another one there.

92
00:08:48,340 --> 00:08:52,210
I'm actually just going to add blinking ever or that way we got the blinking either way.

93
00:08:53,610 --> 00:08:54,970
All right cool.

94
00:08:55,020 --> 00:08:57,400
So the blinking is out of the way.

95
00:09:11,660 --> 00:09:16,660
Now right here I kind of want his hand to go into a fist so it looks just a little ridiculous right

96
00:09:16,660 --> 00:09:17,490
now.

97
00:09:17,870 --> 00:09:22,140
So I Henry here as he jumps up.

98
00:09:22,240 --> 00:09:26,030
So right around here all is selective thing.

99
00:09:26,030 --> 00:09:29,950
Those ladies and gentlemen.

100
00:09:32,210 --> 00:09:33,430
I don't know what I was going to say.

101
00:09:33,490 --> 00:09:34,680
One two.

102
00:09:35,190 --> 00:09:37,780
Let's go back here and like this one as well.

103
00:09:37,960 --> 00:09:46,240
Location teaches one two three four five six seven seven sounds like a good number right.

104
00:09:46,310 --> 00:09:50,670
Rotate these zen and take this

105
00:09:58,020 --> 00:09:59,360
all right now.

106
00:09:59,540 --> 00:10:00,670
I mean look at our Doshi.

107
00:10:00,680 --> 00:10:04,890
It just looks like crazy

108
00:10:09,510 --> 00:10:11,100
man right here.

109
00:10:11,130 --> 00:10:17,990
I want him to.

110
00:10:18,080 --> 00:10:20,690
All right there he's already opening up his fingers that's fine.

111
00:10:20,690 --> 00:10:23,020
I kind of like it like that.

112
00:10:23,180 --> 00:10:25,870
So I'm going to leave it like that.

113
00:10:33,550 --> 00:10:45,910
All right let's see what else we can tweak over here.

114
00:10:46,270 --> 00:10:49,310
Oh we could definitely tweak his mouth a little bit here.

115
00:10:49,490 --> 00:10:53,010
I kind of want him to go you know.

116
00:10:53,690 --> 00:10:57,470
Let's see if that looks any good if we take his mouth and kind of

117
00:11:00,720 --> 00:11:02,170
right here I'm going to hit I.

118
00:11:02,440 --> 00:11:04,170
Location rotations go move ahead.

119
00:11:04,170 --> 00:11:07,260
One two frames it G.

120
00:11:07,360 --> 00:11:08,360
Bring it up.

121
00:11:10,650 --> 00:11:13,060
One two frames G.

122
00:11:13,080 --> 00:11:15,100
Bring it down.

123
00:11:15,540 --> 00:11:18,110
One two frames G.

124
00:11:18,120 --> 00:11:20,130
Bring it up like a

125
00:11:23,800 --> 00:11:27,800
cut like a.

126
00:11:28,590 --> 00:11:32,380
I love it.

127
00:11:33,210 --> 00:11:38,380
It's kind of like he's so perfect.

128
00:11:41,540 --> 00:11:44,560
And then right here I just want him to

129
00:11:47,530 --> 00:11:52,080
see on that last job thing he was doing one more time.

130
00:11:52,100 --> 00:11:55,590
Want to bring it down.

131
00:11:58,490 --> 00:12:08,730
And then one two three four five six can bring it down all the way and then let's move forward.

132
00:12:10,310 --> 00:12:17,380
Putting his hand out like that and then as he hops backwards right here on the hill I location rotation

133
00:12:17,380 --> 00:12:27,310
scale and then move ahead a couple frames maybe one two three four five six hits Oh G and kind of give

134
00:12:27,310 --> 00:12:30,510
him a scared look.

135
00:12:39,060 --> 00:12:40,590
Let's see how that looks.

136
00:12:40,610 --> 00:12:46,640
We have to navigate around that.

137
00:12:47,140 --> 00:12:48,910
I really like the.

138
00:12:49,030 --> 00:12:52,680
For some reason it's kind of like panicking.

139
00:12:54,630 --> 00:12:59,230
Might be a little bit too fast but we'll see after looks fine to me.

140
00:12:59,320 --> 00:13:03,610
I don't know I like that exaggerated fastness of it.

141
00:13:03,790 --> 00:13:05,050
All right.

142
00:13:05,260 --> 00:13:07,800
Let's see what can we do here.

143
00:13:13,560 --> 00:13:17,870
It's for the Hoppen and his fingers are still curled down.

144
00:13:17,870 --> 00:13:23,440
So let's see when that's happening which is all the way over here.

145
00:13:30,710 --> 00:13:34,010
On our right there his fingers are still curled in.

146
00:13:34,150 --> 00:13:37,600
So let's uncurl his fingers.

147
00:13:47,170 --> 00:13:53,990
I want to uncurled fingers when he swings them down the grabbing and so I realize I just I screamed

148
00:13:53,990 --> 00:13:55,620
into the microphone.

149
00:13:55,760 --> 00:13:57,100
You guys aren't deaf now.

150
00:13:57,410 --> 00:14:02,770
Otherwise I'll do the rest of this in sign language.

151
00:14:03,080 --> 00:14:06,680
I don't know sign language so that's not good.

152
00:14:06,720 --> 00:14:10,310
It's like this for I location rotation scale skelp move ahead.

153
00:14:10,310 --> 00:14:12,850
One two three four five.

154
00:14:13,640 --> 00:14:17,350
Six six six.

155
00:14:17,910 --> 00:14:20,860
All that part to clear the rotation.

156
00:14:21,060 --> 00:14:25,140
And we're going to have to move this hand too because it's in the low

157
00:14:29,840 --> 00:14:33,980
woods Mar Mar are to rotate that out.

158
00:14:36,150 --> 00:14:43,110
And bring it like that so let's see what's happening there.

159
00:14:43,210 --> 00:14:46,030
It's because we have a keyframe of the hand still on the floor.

160
00:14:47,250 --> 00:14:53,040
Somewhere there or I hear his hand is on the floor here it's back into the floor.

161
00:14:53,040 --> 00:14:55,270
So let's select this one shifty.

162
00:14:55,290 --> 00:14:59,170
Copy it there so that his hand is not in the floor.

163
00:14:59,170 --> 00:15:06,390
And then right here it's got kind of I don't know if that's a gang sign right there.

164
00:15:06,390 --> 00:15:08,020
What he's doing.

165
00:15:08,730 --> 00:15:15,150
Well let's change that because Alex Loesch strange.

166
00:15:15,540 --> 00:15:16,750
Brilliant like that.

167
00:15:18,220 --> 00:15:20,300
I don't know why we have that second one right there.

168
00:15:20,290 --> 00:15:21,700
So just delete that

169
00:15:25,210 --> 00:15:25,500
all right.

170
00:15:25,530 --> 00:15:27,530
Cool says fingers open.

171
00:15:27,710 --> 00:15:29,360
Well what happened there.

172
00:15:30,300 --> 00:15:31,770
Our race swings the hammer.

173
00:15:31,930 --> 00:15:33,760
I was thinking What the heck.

174
00:15:33,760 --> 00:15:36,960
So right here he's still on the floor right there.

175
00:15:37,400 --> 00:15:37,890
So

176
00:15:43,540 --> 00:15:49,250
we want to go to the frame where he is on the floor or rotate this up or rotate this up.

177
00:15:49,300 --> 00:15:54,320
And another key for him right there.

178
00:15:56,390 --> 00:16:00,880
And let's fix that low because it looks strange.

179
00:16:03,090 --> 00:16:08,770
Well that's actually the lead that one we just added and bring this one over

180
00:16:16,830 --> 00:16:21,800
and the finger is as well let's grab the fingers grab the thing.

181
00:16:21,990 --> 00:16:23,680
Bring him over to here.

182
00:16:26,070 --> 00:16:26,460
All right.

183
00:16:26,470 --> 00:16:27,240
Cool.

184
00:16:27,380 --> 00:16:29,970
So there we have it for that part.

185
00:16:29,980 --> 00:16:31,950
It's Tauriel sweet.

186
00:16:31,980 --> 00:16:32,410
All right.

187
00:16:32,450 --> 00:16:34,070
I'll see you guys in the next one.

188
00:16:34,070 --> 00:16:34,960
Take care.

189
00:16:35,000 --> 00:16:39,520
All of you are in a world where what you believe is true.

190
00:16:39,560 --> 00:16:40,280
Aren't you guys.

191
00:16:40,280 --> 00:16:42,090
I'm not doing my movie voice again.

192
00:16:42,320 --> 00:16:44,320
In a world where what you believe is true.

193
00:16:44,450 --> 00:16:46,660
You have to check your current point of view.

194
00:16:46,850 --> 00:16:50,780
Is it empowering to you or is it something to hold on to.

195
00:16:50,780 --> 00:16:52,060
All right ladies and gentlemen.

196
00:16:52,100 --> 00:16:54,360
Check whether it is or not.

197
00:16:54,500 --> 00:16:57,380
And with that let's leave on that positive note.

198
00:16:57,380 --> 00:16:58,380
Ciao for now.

199
00:16:58,420 --> 00:16:59,030
Overwash.

