All right let's do a couple more tweaks over here.
The first being when he lands right here.
He's a little too still for right there.
So right there there's just the slightest bit too much of a pause though let's go ahead and fix that
up though right here.
Actually right here when he lands
I don't like that little pause right there.
It looks kind of strange.
So I'm a change that by just going over here.
To Mushroomhead and hitting the GQ are going to merge into this one right here.
That way it's just nice and smooth area.
See how just one tiny little tweak makes all the difference.
It looks a hundred times better.
Now it's more of a natural flow right there.
All right.
And then right here with the hand I don't like other hands just stay there.
I don't like it one bit.
Let's go ahead and change that Ms select
the hand right here.
And just had G merge it with this one so he's not holding that pose for that long.
Now just like this.
I don't see how that looks.
Now we go oh that looks 10 times better.
So what I want his hand to pull back from the posts way fast or something like this.
G
like this hit G H.
Bring this over so that he's pulling away faster.
All right cool.
And then another thing is that when his hand pushes the sign post right here his fingers are going through
the sign which is not good.
So let's go ahead and fix that up.
Going to go to this framework's fingers are in the sign.
Bring him back.
Go forward one frame.
Bring the fingers.
Let's go on top of top view bring the fingers back.
And there we go.
All right.
Cool.
Let's see what else
right here.
I mean you can't really see.
But I want his eyes to to look away.
Otherwise if you can see them a little bit it's going to look a little strange so his eyes right here.
Right around here.
I'm going to hit I location rotation skill than one two three hits or four or five hit all g to clear
that location.
Then right here his eyes are back on the ball so I don't want to bring him back.
So I like this one where his eyes are back on the ball shift.
De bring it out over here so that his eyes go back on the ball way sooner so that
you shifty on this one to copy it so that his eyes are on the ball than they're not on the ball this
whole time which is right here.
And then they go back on the ball right there.
It looks absolutely terrified.
I don't know if I like that mouth the mouth but I think it's kind of interesting.
I kind of like it.
I mean I have to see how it looks when it's rendered.
All right.
And then let's go ahead and adjust this animation here with the jumping backwards.
When you a little bit more life to it.
So let's go here.
So jumping up when he comes down right here on the impact of the floor I want him to kind of his hands
to go down from the impact.
You know it's it's impactful.
So so like these.
And let's go one to two before the impact hit I.
Location rotation scale one two.
And let's grab both of the hands here g z
z.
Bring him down just a little bit and our x x rotate this.
Just the slightest bit.
Now it's not like impactful.
And then when he lifts back up one two three four five go ahead and are x x twice rotate them back up
just a little bit and grab his hands up just a little bit
or giving him more like bounce.
Let's do the same thing over here.
So I could copy down but I'm going to do it by hand so that's a little bit different.
So here's the impact one to hit on location rotation skill one to grab the hands bring them down maybe
even rotate them are x x z z.
Yeah ours.
We may have to do it one by one.
That's it.
Our z z.
Rotate them down just the slightest bit.
And this middle bone are x x.
Bring them down and then going one two three four five.
That's our rotate rotating back up and bring his arms back up.
And then on the final rounds or the final impact here go back to frames.
Insert the location for this.
Trying to keep that energy up here.
And then if you guys are still with me after all these videos I am impressed with you.
Very very impressive.
I know how much it can be to sit through this.
I need videos for such fine tweaking and tuning.
So I mean for those of you that are still here.
My hat's off to you.
But you know what they're going to come out with an awesome animation and some awesome skills.
Cool.
So let me see how that looks.
Cambio
now in my opinion and this is just my opinion.
So don't believe anything I say but I think his hands are coming down a lot too fast.
So what I can do is select both of these all three of these is what I mean.
That right here on this impact right here.
I want it to actually take longer.
I mean it's like these and I cannot are Mushroomhead.
And the other I can bring them out in two three
or yeah that's like these words when it goes back up and bring these out one two three four five six
and something like that.
Let's see how that looks.
Looks a little bit better.
Go.
All right let's do that with the other ones.
So this one right here
which is right here.
And then going to select these two are these three.
Bring him out to just before that one and then select these ones right here.
And bring those out to about man.
So like that.
All right.
And once again
grab these and bring them out.
I call let's see how that looks.
Area a lot better it's not so jerky.
It's a little smoother.
As we go.
His hands are flow in with the bounce.
Let's that slow motion.
Just getting
there we go.
All right cool.
So those are just a couple of tweaks we just tweak those.
But again it makes all the difference in the world.
Well let's see what we got so far.
Let's lay this sucker.
Just those little tweets that we added makes a huge difference.
I mean look at that it looks a lot smoother and a lot better now I'm going to hey all day to stop that
one thing I did notice.
Possibly right here when he slaps the sign
see it right there right there.
Did you guys see that.
I saw still I saw a limb not moving right there when his hand started moving.
So let's adjust that.
I got.
Goodbye.
So going over here where does it stop right there.
Right right right there that's the culprit right there.
So right here his arm is not moving.
I do not like that.
Actually where is it right there.
It's actually right here.
Now it's what I see.
Yeah it is right here right here.
His hand is not moving which I don't like.
So I'm going to go over here to the second one and just hit G.
But not all the bones just this one G and maybe move it like so.
Left click so that his hand is moving just ever so slightly
also right here is fingers on the floor so let's go ahead and fix that GZ.
Bring data
and right here when his left hand moves actually on his other hand to move too because c'mon he's alive.
For crying out loud.
So I cannot help.
You could also see that he has no movement at all.
So in the second one let's grab this baby and maybe bring him up a little bit.
Kind of like he's breathing now you can see that.
Here we go.
Let's see how that looks.
His arm is coming up too much.
I don't like that and bring it back down.
Just bring it back instead of up.
There we go.
That looks a little bit better.
Let me copy this one back over and redo the movement of that right hand or the left hand just go grab
it and bring it down a little bit like that.
And again he has the smallest of tweaks.
Let's see how that looks.
Cool.
Now let me see something
I actually want we get even less.
I'm going to redo that and hit G.
Well too much.
You know downshift just the slightest bit.
Let's see how that looks.
There we go.
I get the my new test of details makes a big difference so let's continue with our movie here.
Sorry for the interruption.
Yeah smack
right.
So that looks pretty sweet.
Let's run through it one more time.
So that's pretty much.
I think it's pretty much good.
Maybe we need to do the eyes a little bit here and there because when you make them look in certain
different directions.
And again I'm going to continue filming it as I'm doing it.
But again you could do all this yourself or you could follow along and kind of see what I'm tweaking
up to you.
But again this process usually takes a little bit of time so it's a lot strange filming this week.
Again you don't you can just go with it and you kind of see what your character wants to do.
So it definitely takes more time.
It's a little different than the other parts of the tutorial.
It's more more free flowing.
You know what I mean it's so.
Yeah.
And it was I'm going to continue it again.
There's a time lapse of this you could just watch as well.
But if you want to keep falling along now I'm just going to run through it and just tweak things here
and there and kind of do a little commentary over but I'm just going to go a little bit faster and I
think you get kind of the point of how to tweak it and the details to add in and how we could just with
the slightest of changes we can make a huge difference in the flow of.
All right.
Ladies and gentleman right here so you won't see in the next video we're more powerful than you know.
Got to let yourself go.
There's no way to see what I say.
But to experience it in your own unique way I ladies and gentlemen.
Oh boy.
Ciao for now.