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So now that we've talked about some of the fundamentals of design like Color Theory and Typography, the

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next thing I want to talk about is User Interface Design.

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Now take a look at this picture.

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In most cases, 99% of you would have read "YOUR EYE HERE" first, "then here" then

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"Isn't that fascinating?"

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So this is just a way that our brains work.

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We're always drawn to the bigger bolder square of things.

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And As designers, we can use this knowledge to define hierarchy. So let's say that you were to write a

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birthday invites to Jane.

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You could write it like this. But all of the information has equal weighting.

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So as a reader, I have to go through the entire paragraph and I can't just skim through it to get the

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important bits.

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So it's gonna take me a lot longer

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right? Now on the other hand if I apply the rules of hierarchy then the most important information gets

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conveyed over first and I make sure that Jane actually knows whose birthday party it is, where it is

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and when they should go.

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So we can establish hierarchy in a number of ways.

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The most obvious is through the use of color.

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So colors that really pop and stand out and have contrast with that background tend to be used for high

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hierarchy.

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So for example in this case if all the colors were the same, then it feels like they all have equal importance.

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But on the other hand, if we have something that's very bright very standoutish versus something that's

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a bit more grade, a bit more muted, then we know exactly where our eyes will go to first.

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Now if you take a look at this example this is the ASOS website. And their predominant color palette

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is the sort of gray and white color. But they've really cleverly used their accent tone, this green and

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red, to really tell the user what they think you should really look at.

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And it seems like ASOS really cares that you know that they have an outlet and also that you add your

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product to the bag so that they can actually make money off you.

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So, in this case, they're using that green accent tone to really pull the eyes to that button and make sure

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that the user actually completes their transaction. Now in addition to color, you should also think about

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size because as I said, the bigger items often draw your eyes to it.

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So, for example, if you look at the Coinbase website which you can use to buy cryptocurrency, we can see

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the first thing they want to tell you is you can use this website to buy and sell cryptocurrency.

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Now the next biggest thing on the page is this huge email input and a button that says "Get started".

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So because a lot of these companies run ads and they're paying for users to land on their page, it's really

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important for them to capture the emails.

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This is kind of what this design is representing

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right?

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As long as you land on this page, you're probably going to want to look at this place where you put in

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your email address and get started so that the company can capture your information.

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Now in addition to establishing hierarchy in terms of user interface, you should think about the layout

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of your website.

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You can of course, on one hand, have this big block of text which is just your website where everything

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is all laid out in the same kind of way

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or you can create more interest by creating a block of text and then interspersed with pictures and

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then create some different sizes and different shapes and different hierarchies to make your design

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look more interesting. Now the Wikipedia pages are a example in bad design because just look at how bland

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it looks.

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It really is trying to be an encyclopedia but it doesn't have to be like this. Now

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one of the most noticeable things about Wikipedia is just the length of each block of text.

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Just look at how long each line of text is.

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It's very hard for a user to keep their eyes tracking along the same line.

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And in fact, in terms of user interface design, there's an optimal line length. Too long and it gets a

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little bit tedious to read. But too short it feels a bit too choppy and it's a bit awkward to read.

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So you want to aim for something around 40 to 60 characters per line so that it feels comfortable to

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the user and they'll be able to get through the information and still be interested in your website.

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Now when you have good layout like Grammarly's website, it's not only interesting but it also chops

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up the content into smaller pieces so that you actually get through more of the website and you take

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more of it in.

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Now another thing I want to talk about is alignment.

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This has to do with how you position each of the elements on the screen relative to each other.

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So take a look at the example on the left. The top title is center-aligned whereas the body text is

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left-aligned. And it makes it look a little bit awkward like they're not really meant to be together.

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Now on the right however just by shifting the alignment so that both starting points are the same for

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the title and the body, it suddenly looks a lot more consistent and a lot more designed.

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Now one of the easiest ways of making any sort of design you create look professional is just to reduce

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the number of alignment points.

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So let's say that you're creating a slide deck for your next presentation or you're creating a poster

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for your birthday party,

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take a look at all the things that are on the design and identify a line which goes through the beginning

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of each item.

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Now if you can reduce the number of lines like we have done here on the right then suddenly the design

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looks a lot more coherent like all the pieces are meant to be together.

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And it just looks a lot more professional.

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So use these grid lines in your designed to help you visualize where the starting points of each element

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is and try to line them all up.

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Because even if you do nothing else but just alignment, you can see in this case the left looks a lot

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more sloppy and the right looks a lot more designed and more professional. And all that's changed, there's

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no change in the color, there's no change in typography, it's just the alignment. Now a really important

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concept in all design is White Space. And white space refers to the empty space that's around text or round

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your elements.

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Now sometimes when I'm on the high street I come across one of these luxury handbag or shoe shops and

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I look through the window.

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Now here's an experiment.

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Take a look at this shop that sells handbags and take a look at this one.

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Now how much are you willing to pay for a handbag from this shop versus this one.

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Now this is really a use case for white space.

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A lot of luxury shops, luxury designer stores,

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one of their simplest tools is just injecting white space around their products, space things out and it

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makes everything suddenly look a lot more expensive. Whereas when you have everything all tightly crammed

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together and you have a lot of product on show, it makes it look like it's some sort of discount store.

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And the same principle applies when it comes to digital design as well.

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Let's say you have an ad for noise cancelling headphones.

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If you have loads of things on screen, there's "New", "Only $20", "100% noise cancellation".

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It makes the product look really cheap. Whereas if you injected some white space, all of a sudden it looks

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like Apple made it right? Just by adding that space around each element on the screen

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you can make your design a lot more minimalist and at the same time elevate it.

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Now the last thing on User Interface design I want to talk about and probably the most important is

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design for your audience.

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A lot of things I've said, including not using comic-sans,

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it really depends on your audience.

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Let's say you're designing a children's concert poster, the one on the right looks like something that

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children might actually want to go to. The one on the left looks a bit like a funeral advertisement.

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It's so serious. It's so black and white and it's so severe looking that no child is kind of want to

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go to that concert.

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So think about your audience.

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Think about what would appeal to them and what's important to convey to them. That it's going to be a

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fun concert or that it's going to be boring adults who are going to be reading newspapers and some sort

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of classical band in the background. When you're designing websites design it for your audience even

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if it's something a little bit messier, a little bit bolder in terms of color, as long as it fits your

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audience and that's perfectly fine.

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So have the flexibility in your design so that you're not just creating one style all the time. You're

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creating one style for a particular audience like teenagers who want to buy clothes and you're creating

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a different style for people who want to buy and sell cryptocurrency or have a medical website.

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So the flexibility in your design skills is really important when it comes to User Interface design.

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But keep in mind those five things: hierarchy, layout, alignment, white space and your audience and you'll

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be well on the way to creating more beautiful user interfaces for your websites.

