Hi they're welcome to this video about the puppet what tool in Adobe Illustrator.
And it's used for a couple of good things one of them is this where we get to kind of manipulate type
and bend it around so it fits into shapes but also make monsters dance very very important useful technique.
You can want his wife to let's go and do the turnover.
Yeah.
All right let's get started.
Open up the puppet pen file from your exercise files and we're going to find.
We're going to click on something.
OK.
Now for this to work it needs to be a victor file.
Ok so most things in those trade.
If you want to do it with say a pig or pixels raster images you can do in Photoshop is up and to layer
as well as one after effects as well if you want to animate it.
And this is the tool we want the puppet pintu.
And you click on them once you need at least two Kaiba in this case probably a few of them now you'll
need to kind of probably experiment with them because once you put them in wishless I grab the towel
wiggle it.
Cool huh.
I love love.
Just pretty cool organic.
OK.
Now you can see his kind of see the waves moving away has to be to be gay but you see that wiggling
around.
If you don't want that to happen you might go hey I'm going to undo that and then I'm going to put in
a pin there and maybe a pin there.
The more pins you have the kind of more it doesn't want to move around that you get more control and
you can see it's not moving the whale.
And here the tail is not moving that so you'll just play around with like what you need.
How many pins you need if you want to get rid of pensée you don't want too many pick on them really
on your keyboard.
Other things you can do is I was going to pin this guy so you need to select them first.
OK we're going to hear about it too.
And one of the things is you do get out of phase just part of this process and you might have to tidy
them out afterwards with the Dierich selection too.
Ok so I'm just pinning in a few places and you can see and you can see down here.
See this little line here has kind of come apart.
And that's kind of pointing a little bit.
There's no real way of kind of fixing that on the fly can you just get the things we wanted change or
adjustments and then you might have to go and do some fixing up afterwards.
And it's just a really good way of like kind of recurring this.
OK.
Say I don't want that kind of perfect circle look I'm kind of just adjusting this and other options
is with them selected.
There is business kind of dotted line or on the outside if you click hold and drag that's the rotation
rather than movement.
Right you are a station where Very go now by default.
I've not by default you going to show the mish K I should have had that on by default but I turned it
off and I find that helpful.
OK.
And it just shows you kind of like where it's kind of distorting this thing to on and off.
Let's have a look at this one because this raises some other issues.
But and this guy here let's say we're during a character right and it's best to draw them obviously
off their body and legs so that you can later on adjust them right.
Gives you more options.
What we're going to do is select whole guy and we are going to grab the pintu and we get to look at
kind of pin depth.
OK.
And let's click on the screen here.
This guy is the best guy to do the animation.
OK.
And did it did it.
OK.
And put him back.
One of the things is like say I want to move him in and like scratch his belly.
But at the moment he's scratching his bum right cause it's going this kind of hand is going below this.
Now he in other programs I've got something called Pin dip.
We don't have that here in after fix sorry and illustrated yet probably will happen.
You might be an option up here at say pin depth or here in future versions.
It doesn't at the moment.
Right so I'm going to put them back and it's nothing to do with like when the pins were placed is all
to do with a live order.
So what I can do is I can grab my direct selection to take off on just this hand here and I can bring
it to the front to usual cut or go arrange bring the front and so it's all to do with that.
OK you can mess around lots more.
And your last panel figuring out is this guy and his will is but some pieces and dragging him up or
down.
OK.
That might be just too painful.
But now if I click on him and grab my puppet Pinto and I go he's great in his belly.
Well some of the last but not least let's look at doing it kind of.
I'm not a character animator.
OK.
I do more more graphic design kind of work with it so and maybe an earlier tutorial we grabbed this
and this and we made sure this is in front and we selected both of them and we went object at the start
we said with top object.
And it kind of worked.
Like oh I just fill out over here.
So that's where it gets quite cold right is I can select on this.
I am going to grab my pen to do I need to expand first.
I do.
OK so with it selected go to object go to envelope distort and go to expand.
So now it's just bits and this is what I might do as well is I want that hot back.
How can I go back in time get the hard liner.
Lift the heart there.
Object.
This guy here will release object in flight this to say the least please.
So now the two separate pieces I'm using this just as a visual guide.
So this top one now at
you're going to there's a course if I got to object and now explain them taking the long word.
All right.
And what it might do is give myself just a stronger feel so we can see what we're doing and grow up
into.
And what I'll do is I'll just give it some kind of rough pins.
Ex-drunk you on the right part.
And I'm going to open it there you know and they're there clicking on the actual victim.
Not in this no man's land here.
Because that won't work.
And I want there's a couple of places I don't want it moving from.
I want you to stay up here.
I'm guessing now where I want these pins so I want that bet to stay because it's kind of looking nice.
It's this kind of group here.
OK that I need.
I'm going to bring that out.
Put another pin there just tidy.
Then you can see how you can kind of get some really nice.
Wow.
I guess you see it there it's out of control.
The other option will what you used to do is some of these liquified tools Nikole but there they don't.
They're not as much.
You know you kind of have as much control.
So goodbye gray box and it's more like a hot war.
All right.
Your classic XYZ is to go and play with this guy.
Set him up in some different poses.
But before you go into that.
I wanted to show you how it works and something like after effects because and let's say we take this
fella OK and we stick him into our Libres but I want to put him into my library.
But he said when he's about after effects because the puppet tool has an extra ingredient in after effects
which is you can animate it whereas an illustrator it's kind of flattened.
We animate a little bit in the next set of videos but she goes around going after effects just making
a default comp nothing special.
And here my libraries with my monster here is go make though.
Actually I won't make it the game's going to zoom in or make it bigger and then but when you're scanning
stuff up in after effects you click on that little button.
So the victim comes and gets rescaled anyway and you can see he has the exact same like on the public
Pinto sect same principle a few times it looks slightly different.
There are yellow dots game.
The nice thing about it is I can do the same thing as I did an illustrator except and there's a shortcut
if you hold down the command key on a Mac or control key on a PC.
OK so I'm holding it down.
So click on the pin first then hold down that command key and then you see the top line on the bottom
going you can kind of see the yellow line.
I am du du du du du du du du and in Indiana and it looks kind of crazy Bosches if I bring my play head
back to the beginning and hit return of my keyboard space bar my keyboard space spacebar my keyboard.
Look get him
every time.
I mean this guy downs thousands of times but always makes me smile.
Getting back to the beginning and having a good hand to case with him selected and hold the monkey down
a little stopwatch kind of icon he is now clicking holding and dragging and skritch some time or waiving
time back at the beginning spacebar.
OK maybe it's just me.
And so yeah that's just the quick version.
I jump back into Illustrator.
Now I've got a course on how to do that properly with a puppet.
So we took a puppet depth mission.
Also starching stuff so check out that after school that one in particular is the after effects and
motion graphics course.
And one last thing before we go is going to be times where we've got this mish K and we don't want it
anymore.
OK we want to get rid of the pens and you can do that by going to object and just go to expand parents
and that kind of gets rid of everything and it's now just a regular old shape.
All right my friends there is the puppet pin still and I hope you enjoyed it.
And yeah I'd love to see what you do with this guy.
OK make sure you share it with me on the site here and your social media.
Yeah let's go into the next video.