WEBVTT

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Pay them in this video we're going to look at something called a gradient mesh wall that allows us to

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do is do great things that don't kind of follow the straight line like a linear in or around radio gradient

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we're going to do things like this where it kind of wraps around in these different consistencies and

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things going on even this kind of like we blurry thing at the top here.

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Plus we're going to add this film grain has nothing to do with anything other than I try to make it

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look a little nicer by adding film grain.

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Right.

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Let's go and do that now in Adobe Illustrator.

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OK first up open up gradient mesh III from the exercise files and we look at the easy ways and the hardware.

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So I'm going to give them a rectangle to just draw a rectangle out here doing it with simple shapes

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like this ellipses and rectangles super easy great mission is awesome.

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What we're going to do is there's two ways of adding a mesh.

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OK you can go to object and go down to create gradient Mitsch decide how many rows and columns.

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I guess the more rows and columns you have the greater control you have but the harder it is to make

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it look like smooth.

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OK so more detail but less smooth.

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So yeah let's go with that and we've got our grading mesh and the other way to do it is I'm going to

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grab the rectangle tool do something relatively similar and there's a way of doing it using the tool

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over here is a specific gradient Mish too.

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And this way you can just kind of click and specific parts.

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So to you what you want to do once you've got your gradient mesh though the technique is the same.

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You want to work with your white area.

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And let's say we're going to select all of these guys are on the outside I'm looking these guys are

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going to hold shift and grab the ones at the bottom as well.

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So just got all these top anchor points slick and the bottom ones are going to open up my properties

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and I'm going to get a fill in I'm going to go to my swatches and if you're using my file I've got some

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pre-made ones for us and I'm going to click on you guys and you can see what it does it kind of adds

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gradients now.

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Nothing very exciting yet has happened right because like I could have done that with just a regular

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grading on a grip all these guys in the middle here and make them great game and still you could have

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done this where it gets different is if I click on one of these guys maybe that one and that one I'm

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going to go into here and say I want you to be pink.

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That's where it gets a bit different right.

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You can actually map out gradients or in my case make them look terrible and let's have a look at what

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else you can do.

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You can move these guys this guy I can move and build him down this corner.

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You can see it doesn't really kind of interesting airbrush style fix.

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OK.

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And you can move him around.

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All these guys have handles.

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You can see I can adjust this guy.

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He doesn't have a color.

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It's going McCullough and it give him like K and you can start kind of bending these things around and

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you start distorting.

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Now that's not a very good example because I'm just randomly doing a shape but it gives you kind of

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I guess a look at how easy it is when the shape is simple.

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Let's look at doing something with now while k now the same thing right.

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What I'm going to do is I'm going to duplicate.

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You're going to go up there exciting as you are.

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Shift brings up my iPod to holding down the key on a PC.

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You know Mike going to have another option.

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KING It isn't.

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Now I like the body of this while and trying to gradient mesh it's painful.

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Gay just happens when really complex shapes like this.

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Now I say that just because it's just honest I try and use the to like I'm going to click the code and

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it's kind of fallen.

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It's kind of put in this line and went around the eye which is not really what I wanted but it's OK.

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And and it's kind of done some stuff around here.

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So up here it's gone to really weed can't just you just what happens with a complex shape.

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I can say I want a couple of extra points follow along here because this is kind of what I want to do.

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I want to make a kind of gradient that follows this line.

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The problem with it though is yeah all that kind of complexity.

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I'm going to hold shift and grab you because every time you do one and they cross over it creates another

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joining path and it gets a little confusing about we actually going.

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I'm holding Shift with my direct selection tool clicking on things.

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Now I'm going to go to say that Clavier.

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It's kind of working.

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And the more you add the harder it becomes.

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So what I tend to do you can you can mess around with that it's fine use a great tool.

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So what I do is I'm going to duplicate this first up board.

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So shift would holding down the key on a PC and can make to make a duplicate.

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And what I want to do is instead of trying to turn this into a mission was going to use a simple shape

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with these Ellipse just because it has like so I guess it's quite elliptical shape.

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Use that or rectangle something super simple that matches what you're doing.

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Make sure it covers the whole thing.

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And actually what I'll do is idyllic that is I want to on its own layer because I want to use this guy

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on top.

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OK so this is going to be my way.

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I'm going to have another layer but I want just underneath it.

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And you're going to be migrated.

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And our little trick is.

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And let's actually grab my lips too.

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On the gradient layer and a draw that big.

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So he's just underneath.

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Now what I'd like to do is be able to see through this way.

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Now I could go to my outline mode K which is command y on a Mac all control y on a PC.

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But actually what I want to do is there's a little trick with the whale.

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You get a lock on so it doesn't move but also command and click and k just turns into outlines you can

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turn it off by command clicking it as well.

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So I'm working on the gradient laugh and I can kind of see the outlines at least.

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Now why do I do this.

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Because when I start using the gradient to describe him him when I say gradiently I mean grating to

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is when I start clicking and say Here it's more consistent lines appear.

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OK so let's say I've got this one and I can grab my direct selection too and I can start bending this

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around to kind of fit the forms in the shapes of what I need and what I might do is Beenham around my

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ellipses may be a bit big for what I need.

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But you're getting the idea right.

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And if you need more points.

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OK.

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Slowly but surely remember the least amount of points becomes easy.

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I'm going to follow that line along another one why error.

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And I'm going to stop bending this around came.

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I don't even know what I'm doing.

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I'm kind of just following some curves I'm going to have I'm going to cross my fingers as those things

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get to look half decent when I'm finished.

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Am I going to add another one there a y arrow.

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Which is the A key and this guy here had to be made ok to kind of make this thing consistent.

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But what you can do is you can grab him and drag him up there make sure these guys don't overlap.

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I could spin you just I should I just make it look really cool.

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I'm kind of happy with what we're doing.

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This guy here what is he doing.

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He's got some way.

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You can drag him off.

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OK so he doesn't kind of influences it much but he's going to be up here.

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You are going to come up I think it's going to come out here.

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You know like get on with it.

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I'm getting on with it I promise.

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All right.

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So what I'm going to do now is I'm going to click on.

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Maybe that's got me be holding Shift grabbed this guys.

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Well.

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And this guy's got three of them selected.

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I'm going to go to my properties panel and get my fill.

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And I'm going to use some of that gradient.

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OK.

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And and that's the way to kind of do a great mission.

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Yes I could have just done with a Radie just a maybe a linear gradient.

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Let's go further K and couldn't have done that with a radio.

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All the NEA maybe could.

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So when it gets down to things like this this guy force him in here when it starts doing some cool kind

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of pushing around all of these things

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so it's that kind of really kind of tricky gradient and that you can see it's kind of really sharp Over

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here it's that's getting quite Pheri of here just because the distances between these anchor points

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are quite quite big.

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So go through all what do we do now is you spin a bit longer doing it than I did man bed.

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So I'm going to grab this guy and we're going to go to a large panel and hold the key to turn that back

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on.

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And what we want to do is they need to be on the same layer now because we want to turn them into a

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cupping mask.

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And do they need to be on the same lap and that's a good point.

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So it's only the whales in front.

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I'm pretty sure I might be able to shift click this guy and hit command 7 who did work.

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OK so c'mon 7 is the shortcut for clipping mask.

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If you're at the long way there's make clubbing masks not very long as a button or if you're an older

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version of Illustrator object clipping mask make.

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Either way that's what I'm trying to do right.

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It's easier to do this gradient mesh inside a simple circle than it is to try and do on top of the actual

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shape.

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How good is this.

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This is pretty bad.

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The color seem like a good idea.

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I'm caught out live live and direct because what me.

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Now one more thing we might do before we go is often people want to do a kind of a great mesh that looks

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like kind of like they want to do they think they need a gradient mesh when they don't.

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Let me show you another way that I often do things.

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Ok so I'm going to grab my Pinto and draw it in the cards off.

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On you.

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Because what I want to do is I want to create kind of a shape.

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Pia

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kind of has this kind of

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get at my head let's make it a reality.

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So you want to kind of like a jelly button kind of thing.

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So instead of trying to do that with a gradient map and it's easier often just to give it the right

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color.

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So I just clicked on hand I'm going to say I want you to be white and widely and then just use a blur.

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OK so I'm going to go effect I'm going to go to town to blur and use simply turn cheap trick to preview

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on and you can kind of see what it's going to do.

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Same kind of thing that we maybe would have been able to do down there.

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OK but given the Blairites Ingelow the Pasotti little birds I wanted this kind of yeah that kind of

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effect.

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I'm going to do one last little shape.

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What I'll do is duplicate him and you my friend.

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I'm going to trim off with a Circo to get a kind of a bit of a life thing going ship to outline mode

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so I can grab you like both of them and I'm going to go out to IMO because it's kind of confusing.

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I'm going to use my shape builder to shift him and I'm going to delete these gates.

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So I was wondering this kind of chunk and what it might do is turn down the blur of this so we've got

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something it's got an effect applied.

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You'd have to go to the either the appearance panel which is under a window or my case I can see here

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and I'm going to turn this way down.

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Now but there's kind of like Duell effect here where the top part is there are different blue levels.

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You get what I mean.

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I mean I was hoping that was going to look better but hopefully you understand and take Niek grainy

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it meshes can be tricky sometimes it is easier just to make things like that and just blow them out.

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One last thing before we go is often gradients especially great meshes and stuff in Illustrator it has

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a really kind of like vict a look that maybe isn't pop as popular at the moment cooler.

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The trick is you can select all of the stuff and add a cool effect in here under effect.

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Cool.

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I'm trying to redeem myself or make it look somewhat better effect and go to artistic.

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And it's not under to stick under texture.

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Go to grain and I had kind of one part of it selected to the part and I have it.

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I would also like to add

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it's actually just picked whatever the top piece was and you kind of see what it's doing right.

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Is indeed a little bit.

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It's adding this kind of like film grain takes just stuff to it.

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You can decide on you know the intensity and texture and it doesn't mean way with the edges though.

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I'll show you how to get around that but it only pick one pace even though it has done it to all of

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them.

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Can you see.

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And I find and forget the edges but it kind of adds a nicer effect to these guys.

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So to get around that Pixley's pixelation of the ages I'm going to undo that and it's easier to do this.

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Grab a rectangle tool roll this over the top and you apply it to this basically into a lab mode.

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So how do you apply the exact same one apply grain.

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Is this going to be here for you if you haven't done before.

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Like repeat the thing I just did.

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So apply it to this and then on to here and opacity so to multiply does the same kind of effect add

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something to the background as well which maybe not what you want but it definitely fixes up these images.

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And what I might do is adjust that a bit more.

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And my parents panel here click on grain and contrast I'm going to go up maybe intensity.

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Let's go look again the better how I would deem myself.

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Probably not.

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But you my creative friend I got to make it look did better than me.

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You've got the techniques.

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All right.

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That is going to be it's.

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I'll see you in the very next video where I will do something that looks nicer.

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I promise.
