Guys and welcome to the very powerful type engine of aftereffects we are now in.
And to it's one the composition.
And you remember the name of the project which was text for former until now we have been just animating
the text there and all the characters inside the text Lab..
That was cool but there is better in the text.
Here you have the text and you have the source text we animated this one we work with the pass options.
And of course we work with the transforms over here for the life.
Now there is this small button here that says and you meet if you click on the small area just over
here you notice that you had a bunch of properties that you can apply and you can and you made Berka
actor award or peddlin on top here you can enable petcock to 3D.
So actually you'll be working in 3D and then you have the properties that are the transformation needed
for position including hue and opposite.
Down here you have the colors the feel stroke and the stroke.
And after that you have the tracking and lie anchored at the spacing.
These are properties that come from the craft that and many of the tracking and you have character offset
the value that funny ones you'll see about them that have the all famous blurry.
That's very important.
I want to demonstrate you how to use correct animation or how to use the image over here.
For that we use a very simple example which is the full color if you select the full color and then
select RGV.
That is what happened.
First your characters have turned all into red and this is the red color is the default for the color
for R.G. or click on it and make it yellow so you can see better.
I know red.
Good for you.
Within the next day or now you have an animated one which means you can have several animators and you
have these selected one under the and one which means you can have several raised selectors and you
have the property you have selected which is the field color at first glance you notice that the property
has been applied to all your characters in the law.
How did this happen.
And turned down the range selected here.
You have start and upset a concept that we have already seen in the ships for impasse for example the
Statten and will determine how much or how many correcter the property field color has been applied.
It's very easy concept.
If you come to words the beginning here and you notice the mouse pointer will change into a black arrow
is some kind of double arrows facing each other.
If you click and drag you and not just down there in the timeline overhear the the value is changing
which means now 17 percent of the characters inside the letters.
They do not have the faint color applied for move towards the end and you're not as the value is growing.
And now it means the start is covering nothing meaning 100 percent of your characters have no full color
applied to them the property full color let's go towards the end here.
If you click and drag you notice that the value of the end is changing.
Now he's telling you how many characters have the color property applied to them.
If you go to the beginning you notice the value is going to zero.
And now the end is saying none of them has the full color property applied.
As simple as this.
Do you create a simple animation you can do two things.
You can start from the initial state from white and you can turn them into the color yellow or you can
start from the color yellow and turn them back into that initial state which is the white.
Let's go for example from the filter.
The one that has applied to that initial state.
I for example keyframe the end.
OK.
And take it after 20 frames.
That could do 0 percent.
Now we have the full color property being removed from your tax dollars or from your character you know
this using the end goal.
That's one way to do it.
I can also use the start and take the start to 100 percent.
Then I go to 20 frames and take it back to zero percent.
Now you start from the initial state of the color of the text there to apply the color to all your characters.
Actually this is the concept you just play around the start and end and you apply or remove the property
that you have selected.
Case here.
Full color.
Now the offset is pretty good.
Let's take this one at 50 percent.
That's the start.
So only 50 percent is covered.
And and I'll put it at 50 or 25 percent sorry.
OK.
If you substract the start from the end you will have 25 percent.
So the offset will work on this 25 percent because a swipe being left to right you can create or any
mission like this and do quite some nice animation with the fill color.
So actually this is the concept of the e-meter and how start and end an offset will open it and the
next lecture we begin to develop and try to apply more of the properties that we have here and combine
them and see exactly how can you do marvellous animation.
See you then.