So let's go back to our costs.
OK.
This thought and the meeting in Damascus that you said she had for the videos first of all let's start
with the big mosque over here.
But the point here for the last corners are going to become a problem for now I'm going to remove them
to remove them.
You come to the mosque itself.
And you told the mosques and in the mosque but you have shape you click on shape and you reset it to
a rectangle.
That's it is done.
It has removed the other point.
The statue is a very simple mission and make it long let's say one second and then to start the mission
for the mosque of course you click on the stopwatch and go back to the beginning.
And I would do a very simple animation.
It was a selection tool.
Just click inside the layer and click on this border and take it out just over here for example shift
to make a street take the other one and just move it outside because we are going to see the shadow
of the scrub through and see exactly you have here a very nice swipe for the video there.
Very interesting.
So this is your animation quite different from the position animation where the cast will have moved.
Here is just opening the air or revealing the video.
Pretty cool right guys.
Let's go to the Laski frame.
I will use key and delete the first key free comebacks at the beginning.
And now let's move point by point.
OK I was moving a whole site to look inside.
And then I will take this point for example and just put it outside here take this one and just put
it over here.
OK.
Make it big something like this.
And in fact I'm going to take these two and put them behind.
OK.
Just like this.
Let's see what's going to happen.
If you animate here you are not is that Nimish is pretty nice.
Not just the mosque movement.
If it's too far for example you can double click on it and just move it over here.
You can look at just certain points make it stated if you like to you know and then hold this point
and make it straight just like this.
OK.
Play.
You have done your first animation through points.
This is pretty good right.
This from the beginning and decide this is going to be the first Virtex I right click see mask and ship
path.
Put this as the first vertex.
I would jump with K and not this.
This is the first vertex on this one.
And this is the lower one is going to try to match them and match all the other points.
If you play now you have a very nice and also a quite cool animation if you like to you have really
started animating the masks pretty easy by the way.
Because I said if X is doing the big job you are just proving the point that are good.
Of course you can come and play with it to do whatever you want and let's do something else.
Here a point which is not in the fineness that if you don't stick this one behind.
Let's add another one just over here.
OK and let's skip through and see exactly what's happening.
Not this.
It's quite cool.
If you play now you have a different kind of animation.
So actually you move the points.
Now there is another way to do it.
Of course you know that there's all these mosques here and we pick the mass path after one second you
are going to give them to you guys and come to the beginning and with the selection tool we just double
click and take one of the corner you're going to need less control and make it nothing.
I would use shift also and tried to make it as small as possible.
Sometimes I still have a point.
OK.
Something showing no problem.
You can take care of that with the past.
Now if you play not this expanding very nicely good guys.
Now let's do the same for the last layer here.
I double click.
Now there is a shortcut here that I forgot to tell you from the beginning you could have used that if
you press and you get the mask but if you press twice like this you will get all the properties.
I press mask but that's what M and keyframe is at the end over here.
I will keep it to go back to the beginning.
DoubleClick on the mask path.
Here you are.
And then I will just stretch it using control and shift make it as small as possible and you'll have
a very nice and image to select all the letters press you again to see all the keyframes select all
of them.
Stop the animation a bit.
Just over here press F 9.
Here you are.
That all is easy.
And I come over here just make it you know something quite nice.
They grow fast and setters maybe also I'll increase the timing here.
Let's take this one two three seconds.
Here you are.
Let's play from the beginning.
We give it time to render this select here are quite nice animation.
So this is about animating the masks of course here the possibilities are enormous and you can do so
much and you can do so much.
This I would say was a simple introduction complicated one but quite simple for you to understand mask's
thank you very much for listening.
I would see you in the next lecture.