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Come guys and I hope you're having lots of fun playing with masks on masks is serious business but you

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need to have fun in the beginning.

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Otherwise believe me you will find it like it's a big deal.

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There are very important aspect of motion graphics and visual effects.

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You cannot leave without masks.

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You need to use masks to apply perfect visual effects.

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In this lecture I will show you how to modify masks pressure for let's get all these masks.

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You can come to each one of them and press the delete key.

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Or go to mosque and press delete.

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Let's create a rectangular mask.

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I would select the rectangle tool click and drag to create the mask.

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What you note is that you have these points here.

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It is called a vertex.

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All of them are vertices.

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If you want to use this one and the one that is has a big square It's called the first vertex.

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Let's call them points something very important that you mentioned before.

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If you go for your selection tool and then click on the layer and move it around you're not this your

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layer is restricted now by the mask and the mask is connected to the layer.

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It's very obvious and you can only move the layer with its mask so the mask and the lad became one part

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when it comes to selecting the left.

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Let's undo and put it back there.

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Now how did that mask the masks and turned the wizard selection tool gun over the layer here and click

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nuts.

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What happened here.

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You have the binding box of the layer but also in purple here you can see the point of the mask.

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You are you can see in purple.

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The point of the mask if you click once you are you are editing the mask as an actor at this point.

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Now I can move it around as it is because I like the other point and move it around.

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But also you can select a site you know you select to decide if the two points are selected.

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This is not selected.

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This one is selected and this one I selected I use shift here.

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But you can come to the site click it selected move a site pretty cool.

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And guys this is editing the mask itself.

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OK I'm trying to undo here.

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Another way to edit the mask and it's a rigid way.

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But is the free transform when your mouse turns into black.

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You need the Maskelyne you double click when you double click you are in the Free Transform.

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You can't come over and transform.

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Of course now inside's or diagonal which is sometimes very hard to catch or you can rotate.

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OK so it's like shape or busy shapes and if you use the Control key while clicking on one side you will

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do it proportionally.

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And if you do it perfectly OK.

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And of course junglee.

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So this is the free transform Texas transform the way I like this best.

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And to any who do it exists.

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Let's delete this mass now and go get a circular mask.

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I would go for the Arabs to on conduct to create a circle mask press the spacebar put it anywhere I

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want.

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Now we know that all the points of the mask are selected.

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If I press V and click inside the mask again I can start editing the mask but not what's going to happen

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as soon as I click on the mask.

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You don't always have the point but you now have continued body handled that you can play around with

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of course you can move the points.

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These busy handles will only appear when you have a curved mask when busy can apply not in rectangular

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or polygon or Palestine.

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Only in our case here the circle so you can select one or two of them if you like play with the busy

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or just move them around and decide what's going to happen to them.

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You can also select two points come here and move them out OK depending on the hander's not as Danders

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how they're going.

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So this is actually editing the mask and it's pretty easy.

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Now the main rule is when you are in a mask OK you select masks and you can click inside and here you

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are.

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You can start editing if you can see them nicely.

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So there's about a Digic mass.

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It's very easy this way in the next lecture I will show you a more advanced way to added masks an hour.

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See you then.
