Hi guys.
So what are solidly useful for besides you know having them on as a background.
And I did a couple of I think it was solid labs are meant for you to apply effects on them also that
are meant to be masked and apply effects on them.
Let me show you an example that would convince you that suddenly there's a made for it to come to the
perfect simplicity if you have any machine presets.
There are so many of them hundreds of them here.
Let's focus a bit on the background let's take for example the blocks.
If you click on drag and not notice and dropping it in a composition that is totally empty there are
no layers here.
And then our release immediately.
It has created a solid layer and in this solitaire it has added all the effects that are used by this
preset here.
If you're on your animation now you're not.
The ethics are being an idiot.
This is pretty cool as a background.
Of course you can work on it change certain properties here to make it the way you would like as they
did this one.
And try another one just to convince you to stick to it.
It is a nice one.
Drag and drop it inside the composition here.
Again a solid two has been created so we have sold one on the other side and you have all the facts
applied to the sort of player if you want to get rid of all the effects at once or remove all the ethics
from a player.
You select your player and you press control shift.
Or on the market you will be now command shift.
And it will clean up all the ethics if you remove them or goal.
So it's a proof to you now that the effects here rely on a sort.
Now besides that what can you do.
Let's go to the project here and let's put our nice video.
I think it's this one let's drop it under the slide and let's go to the Shipler and start creating masks.
I would select the supplier and just click and drag to create a mask just on the Salida And that's what's
happening.
So now you have a solid lead with a mask.
PLEASE GUYS THIS IS NOT A shape this is not a rectangle.
This is a solid player with a mask.
It looks like a rectangle but it's not animated like a rectangle.
It doesn't move like a rectangle.
And it's not unlike that.
Totally not a shape.
So it just a solid lead with the mask.
Please take that in consideration.
Now you have your solid layer that has a rectangular mask under here.
I will take the for example the ellipse to I'll click and create an ellipse just over here.
Press spacebar and take it up.
I have a solid lead with a mask.
I don't want to apply any effect on the video.
I want to use a solid lead because doing that I can duplicate what ever I have done over here which
is much more portable than having it on the video itself.
One nice effect that you can apply in this context I think is the fog lights.
Click on the dragon and drop it on the mask.
Sorry.
No not just what's happening here.
The effect has been applied to the lab itself.
This effect is complicated is a preset menow you can come over to Moscow for example and extend the
federating you are and maybe reduce the opacity.
Here you are and of course you can move it around if you like or change shape the way you would like
with the Bentwood or the selection to do it like this.
OK.
So it looks like some kind of a smoke that's coming out.
Now you have the solid lead that has a certain effect on it let's fix the keyframes or put it outside.
So I would select them all and just bring them inside here so I can see them all the time.
So now if I play here you have certainly Micheaux certain inclusion certain visual effects over here.
Now you can of course come to the masked you can expand it.
You can reduce the opacity you can play with the feathering and so on.
Now remember you have all the transformations for a layer itself so you need not bind to the mask you
have the transformations and you can only make the way you would like let's say you can move the position
if you'd like to.
For example I'm gonna stop it here.
Keyframe the position over here and maybe take it to the other side here.
So I'm doing it very naive and very naive effort just to show you how to work.
I will come at the end here and just position and just over here for example let's do it like it's moving
around.
I would use the selection tool is going up and down something like this.
If you play now you are admitting the player and creating nice visual effects not fantastic one for
now.
OK guys we agree on this one.
We'll work on this.
But just to let you know how the solid layer can be very helpful for the some other things you can do.
Let's delete this one and I'm going to use the same for effect I have here the river.
I will unlock it and let's create a solid layer.
In fact let's go back here.
We have one and two.
There's the lead story to take it down and put it on top of the video.
Here it is.
Now I can use the pen tool and I want to create a mask that will give me not just the sea over here.
So I put off the solid layer but I select it and then come and draw the mask.
Remember we have drawn this will be very simple here.
OK then let's go down and do something like this.
OK.
That's excellent.
I'm giving space here so I can play with the feathering.
Then I take the time line to zero because this guy has some keyframes take the fog and drop it over
here and of course we want to show the laya I could simply now use the opacity of the layer take the
or pass it down so the water is seen or I can use the opacity or the feathering from the mask itself.
I will feather it.
OK.
Make it beautiful just like this.
And then I will reduce the opacity.
OK maybe too much of weathering is too high.
Here you are nuts.
Now you have some kind of boiling water over here.
It's pretty cool guys.
Now I didn't touch the river.
I can now add some effects on the river color effects if I like and so on.
So this is how you would use the sunny days with masks and effects.
Thank you very much.
I would see you in the next lecture.