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Come guys to the second part of the effect.

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Time warp.

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Now if you would like to follow along with me and I would really recommend this please open the AP project

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time.

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Games videos dash start dot EPEAT And here we are going to work with the composition time warp frames.

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I just opened it up.

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Let's start just take the time warp and drop it on the video like we have done before.

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Now before we walked on a just time by speed now we're going to move to source free and select three

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mics just for it to render faster.

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I like very much the source frame concept.

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You are actually through keyframes indicating to which frame you want the video to go to within your

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composition.

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Let me show you a few examples as soon as you applied this at the source it's at zero.

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If you come and scrub through units nothing is happening.

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Why.

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Because it is set to zero and that's all there is there is no keyframes nothing.

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Now if you come and change it to 100 it is set now to 100.

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And the video has jumped to the frame 100.

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If you want to make sure it's the frame 100 there is if you come over here and doubleclick on the footage

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you will open it in the footage panel and less control click or comment click on the map and scattered

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through.

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Just to go to 100 or I can click here and say go to 100.

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OK.

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So this is the frame 100.

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If you come back to your composition This is exactly the same three guys so you can verify back and

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forth with the footage to see exactly how you're doing that I think.

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And that's what happened here.

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Where does the time indicated because I changed the footage to 100.

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It has jumped 100 here because it's linked to the competition come back and go back to type.

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OK I'll go back to the effect itself and let's keyframe here.

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I would give him the source frame.

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Click on the player press you to see the keyframe and put it back to zero.

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OK.

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So the first keyframe is 0 the beginning of the value in one second the video should supposed to play

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25 frames because the video is 25 frames per second and the camp is 25 frames per second.

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But then with this source frame you can indicate which frame you want to go to.

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For example frame 222 or to make it logical 200.

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So instead of going 25 frames in this one second you're going to go from zero to frame 200.

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You understand the concept here.

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It's not about speed is about two which frame you are going to reach actually went from zero to 200

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meaning you went from frame 0 to frame to.

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OK let's play it.

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Obviously it's got to be very speedy.

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OK guys.

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Now that that is stuck to frame 200 because there's no other keyframe there is nothing to do.

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NetScan to two seconds.

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And let's take it for example to frame 1000.

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OK.

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So in one second instead of praying 25 lives is going to play 800 frames from 200 to 1000.

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Let's play it.

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If you are not this how speedy does become from 1000 Let's say you want to go now very slowly instead

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of going 25 frames per second.

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Let's go to one thousand and ten.

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OK.

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You know we have fifteen hundred flips so we're safe.

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So actually in this one second instead of going 35 frames it's going to go only 10 frames from 1000

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to 1010 displayed.

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And now you have a slow motion and it stops then you can come over here OK and say OK from 1010 go to

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1300.

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So now we have speed motion.

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Then he come over here.

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You'll have a slow motion.

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Let's make it one thousand three hundred ten and he can play it the way you would like.

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So that is the concept and that the smaller motion is nice.

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And now we have slow motion again.

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Now to be on the safe side to play all your video.

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The nice thing to do is come over here and go to the end of the composition if you want to play it or

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you can stop at 10 seconds for example and let's go to for example one thousand five hundred and fifty

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on the safe side.

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I know I have 1500 but let's play 50 more.

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So if you're played now it's playing nicely and everything is cool.

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Then when it gets the last one.

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Notice how he's going to stop just before here.

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OK let's stop here because I said one thousand five hundred and fifty.

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It doesn't have five thousand five hundred fifty.

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So obviously just at fifteen hundred just he stopped and then the rest doesn't have.

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So it stops at fifteen hundred.

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So it's much better to take this keyframe here and go to it and put here.

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Fifteen hundred.

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OK.

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And here you are.

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So this is the very nice concept of timewarp which is the source frame.

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You are actually indicating keyframes to which frame to go to.

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Let's explore now.

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The motion blur.

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You can put your motion blur.

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Of course when you have high speed it's gonna give you some kind of motion blurred here which is pretty

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cool.

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It's very high.

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Let's put it on the air to and this makes more sense.

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In fact our animation is very speedy so our guys are you completed the time warp please.

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Can't aftereffects get video.

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That's very nice.

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For example you eating having dinner and play with the frame and then jump from a full plate directly

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to an empty plate.

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For example studies like this you know play around that use your form.

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Take videos.

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Come over here and start playing with the time frame and speed frame.

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It's very important that you anchor the skills and get a very good understanding of the frame percent.

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Thank you very much for listening.

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I will see you in the next lecture.
