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We are still in the intro 3D composition.

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And in this lecture you are going to explore how the 3-D access or the end point in 3-D operates how

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to use it.

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And also we are going to work with the position only for now.

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If I select the layer over here you'll notice how the axes have changed.

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OK.

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Now you have three axes and before you just had an anchor point into the piece make sure that you are

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in local access mode not any other one in the access more do you have the x axis.

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If you click and drag it left or right it's moving on the X you're not is also in position.

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The first value is changing.

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Ok guys I will undo this.

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Now if you take the other axes OK and take it up and down.

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Here you are.

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You notice also the value for position is the second value that's changing and now is a normal movement

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of the axis.

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I will undo this and then you'll have the new axes which is the z axis.

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The camera is always in front of these axes not as if I take it in front.

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OK.

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Notice how the layer in the Active Camera view is getting bigger.

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It means the lead is getting near the camera.

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Obviously you take it to the back not this is getting smaller until it becomes behind the Shipler.

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Now you can see it.

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OK.

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And this is these that access of course in the valleys down there you know that the third value is changing

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in position.

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I will do this.

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This is the access system and this is how it works.

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Now let's explore a bit of use.

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If you go for example to the front of you it is the front of you so the camera is like in the position

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of your eyes.

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This is the front of view which is the same as the active camera view.

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If you change front from you for example to top view now you're seeing the laser from the top.

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The camera is just over here and there are two axes that you can move very easily.

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The x axis and the axis the camera being over here if you move the axis not just what's happening now

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you see it very clearly in the top view that the sheer pleasure is behind the text there.

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See how far it can go so fast.

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Now if you take it back you'll notice also from the active camera view that the text there is behind

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the shape player guys.

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So the top view is very useful to see which layer is behind which I will undo this.

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Let's go now for example to the left of you and the left here of course is that Access will point to

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the camera.

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The camera is over here not disapproval to the text that will get bigger.

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OK.

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And the two main axes that you can easily work with in the left view is the Zed and the Y the X is hidden

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and it's pointing towards you.

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So the Y is very obvious here.

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OK here you are.

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So the left or right view if you go to the right view I will undo that first and go to the right view.

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So now you're looking from the right.

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Of course the light of the composition not you're right it would be you're left now.

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So here you are.

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Notice how it's working.

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This is in front or behind.

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Good just get it in the same position.

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If you go for example to the bottom that is the inverse of the top you have the x axis.

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The camera is over here and you can go up towards the camera and back away from the camera.

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This is a proof to you now that the order of the day is here.

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When you're playing with the Z space or z z axis doesn't matter anymore the order can be anything and

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you can't put any letter in front of any other one.

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Let's go back now to the custom view one.

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I urge you to come and play here.

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I urge you to come and get used to this system otherwise.

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And in the meeting in 3D is going to become very complex for you not because it's complex but because

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it becomes hard to see how the layers are moving.

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So please come and play and have fun.
