Now it's time to start animating the position and create a path and see how the motion path will appear
in the active come of you in the Castleview 1 and 2.
And that may be the front and back view left you right Few all the use they want.
Not just that the bush path will play tricks on you when you change your views.
So let's start here.
Let's go to three seconds.
We're going to make a very slow animation later on would make it speedier.
Now I would select both leaders and I would keyframe them.
Let's start by meeting the next day here.
The first thing that you'd like to do for this experience is to animate these oxes.
Well I can can't kid and work on it or I can come to this Zed access which is better or the value but
then we're going to use this one click and put it in front of the camera.
OK.
So this is the beginning.
And you know is the value is negative here.
Then I'm going to zoom in here using the mouse and simply click on the layer and move it around.
So now I don't have to use the Y and X axis because you know how to use them then you know there's you
have a busy motion path.
If it is a linear motion path that you have then you know how to change it in the provinces.
So I come over here and kind of you know some this is how I wanted to happen.
Good.
Now look at the motion path over here.
It really doesn't look like the motion path over here.
But actually here is more representative of how the text is going to come over.
Let's cut through and see exactly how it's coming.
Well it's pretty cool over here.
Now let's have an active camera view here.
Look at it.
Is it pretty cool.
Now I wish I could have this one.
But nevertheless you understand the difference in the motion path with the views.
Let's go to the beginning and now take Shipler one.
All right I'm going to start from.
Away from the camera.
Here you are.
I like this one.
Now we start designing here the motion path is going to be a bit terrible because it doesn't look like
the Active Camera.
So I better start over here maybe one day you'll be very good at this and you can really work in the
custom view or if you want.
So click over and just put it over here.
Not just how much but it's really different.
Let's play it with the hundreds here to make it you know like kind of Islam or something like this the
way you would like this.
There is no rule here just demonstration.
So I click and skip through.
Now these guys when you play it doesn't move in the custom view but if you scroll up it does move.
So this is the motion path and not is the difference in views.
If you look at our animation now in real time here is not bad.
Ok this is cool but not that cool.
I suggested let's take this path and let's move it just over here for example and bring it down a bit.
OK.
Just over the nuts what's going to happen.
OK.
But it's still there still.
OK.
So it's going to take some work here.
Let's look at the motion path from different views.
Click here to select this panel and then choose from custom view to front view OK the set of both layers
here.
And actually we have exactly the same as go back to the left view.
So you're looking from the left of the camp toward the camp.
OK.
There's not much here if I zoom in but the motion doesn't look the same.
Let's go now to the top view.
This makes more sense you can see exactly how it has been done so let's adjust here.
I think it's the Z that's making the problem is de-link a lot to come in.
And over here also the zeal bring it in but it's coming inside the camp.
So I would leave it just over here.
OK maybe I play with the X and bring it in is not working is going to show.
So I will and do just leave it to.
That's fine.
And then you can play with the other views if you like the right view.
And the bottom view to adjust your motion path and this is going to take some practice from you guys.
So let's throw a little animation and see here you are not very beautiful but actually it shows you
how the motion path is working.
Of course you can select the Laski frames and bring them to one second for example.
So give them some time over here and then press 9 to is them and let's play the motion and see exactly
now but it's ok.
This is the way to work with the motion path and the position I'm really focusing on showing you the
motion path you need to adjust that you need to tweak it you need to play with it and it is something
that you really want to have thank you for listening guys.
Please go to aftereffects and start playing with a position create all kind of wrong or right and is
really doesn't matter.
But it's important that you get a perception of how this more surpasses working with different views.
So later on when you're creating a real animation that's useful you know exactly what you're doing.
Thank you.
I will see you in the next election.