Let's start with our second animation exercise.
Remember if you want to follow along.
Open the file intro to 3D dash of final dot AP.
And over here you will open the second animation so it's number two and the meeting in 3D.
Now here we want to create a nice animation and I'll show you the effort of the anchor point in 3D is
pretty interesting by the way.
What do we have we have to text players here.
I'm using the font area rounded.
So you must have it on your system and the anchor point of each text that is just in the middle the
bar over here is just a shape.
This is a Pen Tool shape there so you can fix it the way you would like.
You can make a square but this one looks nice.
If use the exhortation the rotation won't be that amazing.
OK with the End Point being in the middle of the Left Well what happens if you move the anchor point.
I will use the pen behind tool or the shortcut is Y and move the anchor point for example on the y axis
just appear.
Now if you use the x rotation you'll have a different kind of acclimation style is more than rotating.
Now I want to do the same for the motion here.
Use the y axis take it down so easily.
If you are coming at that two seconds just over here is keyframe the exhortation to come to the beginning
and we rotate in a certain way where we can hide the lead behind the bar.
OK that's one trick.
And for motion also we hide behind the bar.
I don't care if it's 90 degrees or whatever I want to see it that it's hidden.
If you play it on the mission it's now very cool.
Of course you can come over to give it an easy easy make it shorter.
I don't wanna stick it to few flimsily.
You have a nice animation.
That's pretty cool.
I want to show something else.
It's the story of the anchor point.
In 3D is very important and you should get used to it.
What happens if you get the anchor point in 3-D.
I'll that both layers and press A for the anchor point.
I will keyframe the anchor point here.
So while you're here let's change the position of the anchor point.
I will use the Zad plan.
Just make it as big as I want.
So actually moving the point I'm not moving the text not just your animating the anchor point.
This is cool but we need to resize it.
Best way to resize it.
If you open the position this shift B and then you can also play with the Xat position.
Here you are.
You know what's happening here.
Ok cool.
Let's go back to the beginning here.
Put the ankle bone back to zero.
Let's see your animation.
Let's do the same for the second layer.
If you come to motion now and use the anchor point you make it as big as you like.
For example just like this.
And then of course you want to open the position press shift B to get the position and give him the
position over here if you like and use uses that to return it to its plan over here.
Now if I go back to the beginning here I can keyframe the end could point to zero.
OK.
If you play your animation here you are.
Maybe I exaggerate the bit with the anchor point here.
Take it to high.
Maybe I'll make it smaller over here.
You know let's say around 350.
OK and Marshman make it three on the 50 right.
So let's adjust the positions again.
OK here you are this good exercise right guys.
And then you come back with this one bigger.
Let's come back and we don't need the animation for position here.
Just play it.
Here you are you'll have in full circle.
Now animating the anchor point in 3D is very interesting as you noted.
And I actually don't see the anchor point moving.
It is the text or the layer that is moving the anchor point is still somehow in the same place.
Thank you very much for listening.
I will see you in the next lecture.