On guys to moan about camelias and in this lecture I'll show you how to use the camera towards If it
is in the viewers the Castleview or any other view.
And in the Active Camera That is your composition nine the previous lecture that you created a camera
out of thirty five millimeters we stand up he said.
If you haven't done so please create your camera.
Right click new and you go to camera and you create your camera.
For me it's true because we have come and I want you create your camera with the 35 millimeters on it
so we can look at the same camera now in the camera tools here if you long leak you have four of them
you have the unified command towards the orbit X-Y track and at I would demonstrate for you the orbit
come in at when you use the camera tools in your custom view you will be just customizing the view you
will be changing the view itself.
There will be no transformer properties within the camera that will change its only the view that you
are working with.
OK guys so here when you manipulate this is the rotation tool somehow.
And notice how the point of interest is fixed.
So actually here you play with the Wii.
Now that's come to the camera and open the transform.
So I would turn it down open the transfer.
When you use any camera inside your active camera inside your composition and you do some transformation
you will be really changing the properties within the transform.
Notice how the position now is changing not the point of interest.
So actually here you are setting certain properties to certain values.
Now the orbit tool is just about orbiting is more than rotating.
Not just how it works.
And the point of interest does not move lets go and select the other one which is the track ex-wife
let's call Ex-White to the custom view you will be just setting the x and y just moving the whole camera.
All the linear and you position it where everyone.
This is pretty important because sometimes you dont have enough space to see all your layers and the
cameras start coming out and saw.
So this is very feasible to adjust your view to be able to see it much better.
According to the camera of course in the act of coming of course you guessed it.
If you go left you will move on the x axis.
You notice over here the point of it and the position are changing.
OK.
You notice how the point of interest and the position is changing.
When we were here they were all moving.
OK here we are doing some very important transformations so left and right up and down pretty feasible
and it doesnt confuse you with the rotation.
Let's take the last one now which is the track that camera tool or these are tools.
If you click over here we can zoom in and out.
Now it's much better to use this tool going right or left up and down is not so precise right or left
will do better.
So if you want to zoom into your camera see your layers put it over to the Active Camera now and you
click and drag you are zooming in and out not just in the position how the z value or the value is changing.
So you're zooming out and you're zooming in.
Now let's find out about the unified command in the view.
If you use the left click of the mouse you will be in the orbit too.
OK fine if you use the right click you will be in the zoom tool.
Good guys.
As simple as this.
So this is the left click orbit right click is the if you have a middle mouse button or a scroll button
if you click it you would be now in the x y it's very practical when using the active camera here.
So you click on the left orbit it the way you would like you click on the right you zoom in or out very
easily.
You are and the middle one where you are now turning left or right or x y.
I would like to draw your attention that sometimes when you change the position.
Also the point of this change.
This happens mainly when you're using the x to x y to not is that spanning left and right up and down
with the point of interest.
OK guys there is a very important concept that you will discover in the next election.
Another option that you have here if you click you or not is there at all.
See.
So let's say you have the unified command all selected and your is only a single button.
For example you can press C to move in between the two.
This is unified.
You press see it will go to the orby tool.
Here you are if you press or rather see it will go to the track X-Y panning.
If you press and others see it would go to the Xun.
OK.
And then if you pressed another see it will go back to the unified tool.
Of course you have to skip it if your mouse has a single button.
So please guys good to have that effect.
Stop playing with the tools.
It's very important that you get used to them.
I know in the beginning they be like when you keep pressing don't worry about it just play around mess
up what you want.
It's all about fun.
If you know have fun playing with those tools when you get it too serious it's not going to work.
So take it easy.
Get used to them.
I hope you will have a lot of fun and I will see you in the next lecture with some serious axis movement.