You have learned how to create the climate of your choice and you have learned how to use the tools
in this lecture.
I want to expand a bit.
We're still in the same file.
This is a 3D cameras that start a.
And I would like you to open the composition camera animation which is blank if you right click on it
and go to composition settings you would see that it's had 12 80 by 720 in the image folders I have
degraded the file from previous lecture.
You have three images here.
The first image is 5237 pixels by 3500 on most.
The second one is 5500 by 3000 and the last one is the 1920 by 10 11.
I will use the last one so I click on it.
I just drag and drop it inside the composition and make it a 3D.
Now I would adjust the image size right click on it go to transform.
And here you see fit to comp.
I would like you now to create the camera.
So right click and you and you go to camera.
And here let's use the 50 millimeters click OK.
Here you are in the custom view you have the camera which has covered the whole composition.
If you remember in the composition settings if you go to pictures the cup size is 12.
80 and the zoom is set in a way that would cover the whole composition.
So now the camera is covering the HOLTKAMP that's very fine.
Go back to the image here.
Right click on it and go back to transform and select reset.
Now you notice you can't see what's outside the composition.
The image here is bigger than the camp.
The camp is 12 80 images 1920 so it's bigger than the camp and in 3D you can see outside the camp depending
on how you direct the camera so you can have a huge image here like the one of the old house.
And you can see all over the image using the camera select the camera now and see how he can move the
camera using the axis.
The first movement is just to click and drag one of the axis for example.
Click on the Zed you click and drag.
You'll notice that it's zooming in too.
But also the point of interest is moving in with the zoom you are out.
The point of interest is moving or so I want to do this.
Now let's try the y axis.
You can click on it and back it up or down.
So actually you can think about this movement like panning up and down.
So you and the camera and the camera is stable on you in your hand you're just going up and down.
So it's all of you that is going up and down or maybe you're taking the camera up and down your hands.
And the point of interest is moving with the camera.
I will do this again.
Let's go now for the x axis.
If you click and drag you are panning left and right here you are not just how it's like you're holding
the camera and you are the one taking a step on the sides you know left or right.
It's padding left or right I will undo this.
Now there is another movement that you can do with the camera if you point to an axis for example the
y axis and you press the control key.
If you are on the Mac please press the command key click on the X and take it up.
The point of interest is not moving and hence you are not appending any more.
You are actually directing the camera by flipping it left and right or turning the camera in your hand.
So actually now you are stable.
The camera is on her hand and the camera is the one that's moving up and down or going on a certain
axis in your hand a certain angle.
Here you are.
That's a very nice animation you can do.
And also you can do the same with the X.
I will do this.
That complicate things if you press control command on the Mac and you go left you notice what you're
doing.
OK.
It's pretty cool guys.
So there's other ways to meet the camera since you understood this.
I will open now the transfer machine.
I hope you understood up I was very clear.
He said the camera.
Now let's start panning for example with the y axis and I want you to start looking at the point of
interest and position values over here.
If you click and go up the point of interest and the position values are changing.
You got these guys.
The point of interest and the position values are changing because the point of interest is also moving.
Good and do that for the X..
Now you'll notice that the values for want of interest and position is changing.
And for the Zad the same you know that will both change.
Now let's use the control or the current of the Mac press control press on command on the Mac and then
click and drag.
Not only the position is moving.
OK.
So we agreed on this is very easy by the way.
If you use another Xs like the X I have control pressed not just what's happening.
It's moving left and right.
You're actually moving where the camera is pointing.
Keeping the point of interest in place at this point of interest here did not change values.
Now this is very important mainly for the Zad.
OK because the point of interest does not move.
So you are somehow focused.
So this is about how to create movements with the camera.
Yet that is more powerful than that.
I will show you in the next lectures.
For now I would like you to come over here and start playing with the axes just move the camera around.
Of course you remember guys you can click on the camera itself and that moving it around freely.
OK that will be fun.
And of course the point of interest will be fixed if you press control here.
There is no change.
So you can use the access or use the camera itself.
You click on it and start moving it the way you would like.
So you learned a lot in this lecture.
First you learn that you can see beyond the composition if your image or video is bigger than the comp
and actually can put many of them all around.
OK.
And pan around OK I've seen these animations I'm sure.
And also we learned that the difference between panning left right up and down and zoom in and out and
how to create a movement with the point of interest is stable.
You'll be flipping the camera in your hand left right up down and in and out.
Thank you for listening.
I hope this was very useful.
It's very important that you go out after fact and start to play with this camera because they said
are we going to use big images.
I mean going to pan around the place.
Thank you I will see you at the next lecture.