So in the previous lecture guys you have seen how to use the axes to move around the camera.
In this lecture this animated let's create some keyframes.
Now you could use this image to animate but you can also use the bigger ones that would give you more
space to animate.
You can use the camera building if you like.
It's a big one.
It's nice Schwann.
I will use the old house here click on it and put it under.
Put off the camera space.
And I can see this right is very big if you notice it's very big one could go back to 100 percent and
switch it to 3-D.
Now what's my project here.
What I want to start from over here.
OK.
Somewhere over here pan to the right.
OK with some zooms and so on.
Give it a few frames to stay over here then come back and zoom on this door.
Just wait on this windows and door here to show that the House has been vacant for very long.
So to start what I would select my camera now this is my view.
I'm comfortable.
You might not be comfortable.
You might want to zoom in.
I'm using the mouse scroll here to zoom in and out.
I'm happy with that.
You can come and choose your seat.
Click on see.
And then you have the Zoom in OK and adjust the way you would like just do it just like this.
OK so we can see all of it.
And then I would go for the selection to.
Now the camera here has a label.
You can click on it and make it for example yellow to see it a bit better.
Let's start animating.
I was called The Monster zoom in OK I'm not zooming in with a camera or two.
And then I want to position the camera just overhead.
Now I press pisspot I move it just like I used to do that and I will use the x axis move it to the side
OK I'm going to press shift for it to move faster.
You know slowly Akihiro are fine.
I don't like this view.
Let me take it up a bit ok this view is OK.
How about if I zoom in a bit.
Now zoom out in fact coming to the end here.
So I shift click on the z axis and zoom out a bit.
OK.
We can see the black border here.
So I'll just put it inside.
That's fine.
It's not fantastic but it's ok guys.
So now I'll go from the point of interest and the position that is I clicked on point of interest and
also automatically it has keyframe the position that's good that's come after four seconds.
OK I will zoom out now here.
And I wanted to bring the camera just to the end.
Over here the three hour click on the x axis press shift and move just over here.
OK fine.
But me is not just we came out for this.
I'm going to use the control or comment on the Mac to turn the x axis here.
You notice how I'm turning them.
OK it's working a bit not so much so I'm going to go back with it.
So actually I'm doing a trial hour.
OK.
You are fine.
So we are on the three.
That's a look at our animation.
If you scrub through isn't that bad but it's not fantastic.
OK.
You need to work on it.
No not just over here.
We don't even see the top.
How about if we take it up we are going to create a new keyframe.
You are not I it out let's run the animation goes up a bit.
Very nice Well I think it can use zoom.
What do you think guys will zoom out.
OK.
Not bad.
It's working.
And let's look at it again at our animation.
So because I'm doing a random one I don't really have a big project.
Something went wrong.
You know something went wrong here.
OK.
It's jumping.
This is because there is a duplicate key frames.
If you notice it's come over here.
OK.
And zoom in.
And you know this you have two key frames here.
So I'm going to delete this too.
OK.
We go back and then display it again.
Not bad.
It's working very fine gold when it arrives at the end here.
I want to select this to keyframes controversy control.
Keep it up not for a second maybe less.
OK.
I think this is cool.
Or so you know.
So there is another jump.
This is also because of the interpellation.
So take this key frame.
Right click on one of them and go to keep them interpellation and put it to Linnea click OK.
Here you are.
You have now.
And I said emission mentioned stay over here come over to for example eight seconds I wanted to return
it.
I would take it back.
OK.
Here is the houses here.
And then maybe I will use the control or command on the Mac and just focus a bit better.
OK I'll take it out again without the control this time is just beginning.
OK.
And then I will zoom in.
You are.
Does it really zoom in even more.
Well I'm going past the doors and so on so I'd move it out and I need I think to move the y with the
control.
So it doesn't pan.
It just goes down the view goes down just like this.
Another panning.
I'm getting there.
OK fine.
And then let's zoom in.
Not bad.
And here you are.
OK let's see my fantastic animation.
And of course just to show you it moves but stops and go towards the window or the door and saw fine.
So actually this is how you would any minute now but in Eisley you have here a motion path you can actually
start playing with the motion path.
So I do it like this you know just throwing them of course after the finish your animation you want
to be very precise with your motion path.
So I'll just come over here because this one I will use the zoom tool cause I can't catch this one and
jump in.
So now I can see it.
I use the selection tool and just move it over here fight.
Let's go back to fit and see our animation with the motion path.
Here you are is getting very messy.
But it's cool it's very amusing by the way.
Now you want to make sure that you're playing with the motion path of the camera not the motion part
of the point of interest.
OK guys so I think it's cool.
You can play around more with it if you like.
If you look at the camera where is it over here is moving is going up OK and it's fairly cool if you
try to use the handle of the motion path of the point of interest you might get in a lot of trouble
because you're going to start focusing somewhere else.
In our case here it worked very nice.
So actually that would have achieved artistic wise unsuited nothing.
But I must tell you how you can start any meeting.
And of course when you have a purpose you're not doing it random.
Then the animation can look very good and very beautiful.
Here you are guys you know how to animate.
Now you can come over select them all press 9 is them if you like to it's ok we play
now.
So this is a simplistic example of how to animate using the axes.
And I recommend that you do that with one not camera it will be even easier.
Now it's up to you.
Come over here use the building if you like and use the space if you like and try try to make it using
the axes.
It doesn't matter if your animation makes sense.
What matters is that you move these things around you create the motion path do whatever you like you
know put that target your mind the window here you want to focus make it all black.
But it's very important that you come over here and start playing.
Thank you.
I will see you in the next lecture.